diff options
Diffstat (limited to 'assets/javascripts/mx/primitives/mx.boxDimensions.js')
| -rw-r--r-- | assets/javascripts/mx/primitives/mx.boxDimensions.js | 154 |
1 files changed, 0 insertions, 154 deletions
diff --git a/assets/javascripts/mx/primitives/mx.boxDimensions.js b/assets/javascripts/mx/primitives/mx.boxDimensions.js deleted file mode 100644 index f3edb13..0000000 --- a/assets/javascripts/mx/primitives/mx.boxDimensions.js +++ /dev/null @@ -1,154 +0,0 @@ -MX.BoxDimensions = MX.Object3D.extend({ - - // this will be called within the contructor - init: function (opt) { - - var base = this - - this.type = "BoxDimensions" - - var id = this.id = opt.id || guid() - this.x = opt.x || 0 - this.y = opt.y || 0 - this.z = opt.z || 0 - // this.scale = opt.scale || 1 - var scale = opt.scale || 1 - this.rotationX = opt.rotationX || 0 - this.rotationY = opt.rotationY || 0 - this.rotationZ = opt.rotationZ || 0 - var width = this.width = opt.width || 100 - var height = this.height = opt.height || 100 - var depth = this.depth = opt.depth || 100 - var color = this.color = opt.color || 'rgba(0, 255, 122, .1)' - var backgroundImage = this.backgroundImage = opt.backgroundImage; - var borderColor = this.borderColor = opt.borderColor || '#0f3' - var borderWidth = this.borderWidth = typeof opt.borderWidth !== 'undefined' ? opt.borderWidth : 3; - var borderRadius = this.borderRadius = typeof opt.borderRadius !== 'undefined' ? opt.borderRadius : undefined; - var sides = this.sides = opt.sides || "top bottom left right front back" - var className = this.className = opt.className || null - - // an Object3D's associated DOM node is the "el" property - this.el.classList.add('box') - - var angle = MX.rotationUnit === 'deg' ? 90 : (Math.PI / 2) - - this.top = this.bottom = this.left = this.right = this.front = this.back = null - if (-1 != sides.indexOf("top")) { - var top = this.top = new MX.Object3D('.face.top') - top.rotationX = angle - top.width = width - top.height = depth - top.y = height * scale - top.scale = scale - this.add(top) - } - if (-1 != sides.indexOf("bottom")) { - var bottom = this.bottom = new MX.Object3D('.face.bottom') - bottom.rotationX = -angle - bottom.width = width - bottom.height = depth - bottom.y = 0 - bottom.scale = scale - this.add(bottom) - } - if (-1 != sides.indexOf("left")) { - var left = this.left = new MX.Object3D('.face.left') - left.rotationY = -angle - left.width = depth - left.height = height - left.x = -width/2 * scale - left.y = height/2 * scale - left.scale = scale - this.add(left) - } - if (-1 != sides.indexOf("right")) { - var right = this.right = new MX.Object3D('.face.right') - right.rotationY = angle - right.width = depth - right.height = height - right.x = width/2 * scale - right.y = height/2 * scale - right.scale = scale - this.add(right) - } - if (-1 != sides.indexOf("front")) { - var front = this.front = new MX.Object3D('.face.front') - front.width = width - front.height = height - front.z = -depth/2 * scale - front.y = height/2 * scale - front.scale = scale - this.add(front) - } - if (-1 != sides.indexOf("back")) { - var back = this.back = new MX.Object3D('.face.back') - back.width = width - back.height = height - back.rotationY = angle * 2 - back.z = depth/2 * scale - back.y = height/2 * scale - back.scale = scale - this.add(back) - } - - this.children.forEach(function (face) { - if (borderRadius) { - face.el.style.borderRadius = borderRadius + "px" - } - if (className) { - face.el.classList.add(className) - } - else { - if (backgroundImage) { - face.el.style.backgroundImage = "url(" + backgroundImage + ")" - } - else if (color) { - face.el.style.backgroundColor = color - } - if (borderWidth) { - face.el.style.border = borderWidth + 'px solid ' + borderColor - } - } - }) - - // bottom.el.style.border = "0" - - // this applies the updated CSS style - // required for any change to take effect - // when a parent object's update() is called - // all its children will be updated as well - this.update() - - // if this object's children won't move by themselves - this.updateChildren = true - - this.setWidth = function(w){ - base.width = top.width = bottom.width = front.width = back.width = w - left.x = -w/2 - right.x = w/2 - base.dirty = true - } - this.setHeight = function(h){ - base.height = left.height = right.height = front.height = back.height = h - bottom.y = 0 - left.y = right.y = front.y = back.y = h/2 - top.y = h - base.dirty = true - } - this.setDepth = function(d){ - base.depth = top.height = bottom.height = left.width = right.width = d - front.z = -d/2 - back.z = d/2 - base.dirty = true - } - - }, - - toString: function(){ - var params = "id width height depth x y z rotationX rotationY scale color borderColor borderWidth backgroundImage borderRadius sides".split(" ") - return this.__toString(params) - }, - - // other properties will be mixed into the prototype of the new constructor - -})
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