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-rw-r--r--public/assets/javascripts/rectangles/models/rect.js62
1 files changed, 51 insertions, 11 deletions
diff --git a/public/assets/javascripts/rectangles/models/rect.js b/public/assets/javascripts/rectangles/models/rect.js
index a08176a..4f73bec 100644
--- a/public/assets/javascripts/rectangles/models/rect.js
+++ b/public/assets/javascripts/rectangles/models/rect.js
@@ -1,4 +1,3 @@
-
(function(){
var vec2
if ('window' in this) {
@@ -8,17 +7,17 @@
vec2 = require('./vec2')
FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20
TOP = CEILING, BOTTOM = FLOOR
- function sidesToString(sides){
- var s = ""
- if (sides & FRONT) s += "front "
- if (sides & BACK) s += "back "
- if (sides & LEFT) s += "left "
- if (sides & RIGHT) s += "right "
- if (sides & TOP) s += "top "
- if (sides & BOTTOM) s += "bottom "
- return s
- }
}
+ function sidesToString(sides){
+ var s = ""
+ if (sides & FRONT) s += "front "
+ if (sides & BACK) s += "back "
+ if (sides & LEFT) s += "left "
+ if (sides & RIGHT) s += "right "
+ if (sides & TOP) s += "top "
+ if (sides & BOTTOM) s += "bottom "
+ return s
+ }
var Rect = function (x0,y0,x1,y1){
if (x0 instanceof vec2) {
@@ -39,6 +38,12 @@
Rect.prototype.clone = function(){
return new Rect( this.x.clone(), this.y.clone() )
}
+ Rect.prototype.x_component = function(){
+ return new vec2( this.x.a, this.y.a )
+ }
+ Rect.prototype.y_component = function(){
+ return new vec2( this.x.b, this.y.b )
+ }
Rect.prototype.assign = function(r) {
this.x.assign(r.x)
this.y.assign(r.y)
@@ -56,6 +61,12 @@
Rect.prototype.maxDimension = function(){
return abs(this.width) > abs(this.height) ? this.width : this.height
}
+ Rect.prototype.isVertical = function(){
+ return this.x.isPoint()
+ }
+ Rect.prototype.isHorizontal = function(){
+ return this.y.isPoint()
+ }
Rect.prototype.mul = function(n){
this.x.mul(n)
@@ -141,11 +152,40 @@
Rect.prototype.width = function(){ return this.x.length() }
Rect.prototype.height = function(){ return this.y.length() }
Rect.prototype.delta = function(){ return new vec2( this.x.magnitude(), this.y.magnitude() ) }
+ Rect.prototype.expand = function(rect){
+ this.x.a = Math.min( this.x.a, rect.x.a )
+ this.x.b = Math.max( this.x.b, rect.x.b )
+ this.y.a = Math.min( this.y.a, rect.y.a )
+ this.y.b = Math.max( this.y.b, rect.y.b )
+ return this
+ }
+ Rect.prototype.square = function(){
+ var width = this.x.length()
+ var height = this.y.length()
+ var diff
+ if (width < height) {
+ diff = (height - width) / 2
+ this.x.a -= diff
+ this.x.b += diff
+ }
+ else {
+ diff = (width - height) / 2
+ this.y.a -= diff
+ this.y.b += diff
+ }
+ return this
+ }
Rect.prototype.toString = function(){
var sides = sidesToString(this.sides)
var s = "[" + this.x.toString() + " " + this.y.toString() + "] " + sides
return s
}
+ Rect.prototype.exactString = function(){
+ var sides = sidesToString(this.sides)
+ var s = "[" + this.x.exactString() + " " + this.y.exactString() + "] " + sides
+ return s
+ }
+
Rect.prototype.serialize = function(){
return { x: this.x.serialize(), y: this.y.serialize() }
}