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-rw-r--r--public/assets/javascripts/rectangles/engine/map/ui/editor.js284
-rw-r--r--public/assets/javascripts/rectangles/engine/map/ui/minimap.js81
-rw-r--r--public/assets/javascripts/rectangles/engine/map/ui/ortho.js105
3 files changed, 470 insertions, 0 deletions
diff --git a/public/assets/javascripts/rectangles/engine/map/ui/editor.js b/public/assets/javascripts/rectangles/engine/map/ui/editor.js
new file mode 100644
index 0000000..7308344
--- /dev/null
+++ b/public/assets/javascripts/rectangles/engine/map/ui/editor.js
@@ -0,0 +1,284 @@
+
+Map.UI = Map.UI || {}
+Map.UI.Editor = function(map){
+
+ var base = this
+
+ base.creating = base.dragging = base.resizing = false
+
+ base.mouse = new mouse({
+ el: map.el,
+ down: down,
+ move: move,
+ drag: drag,
+ up: up,
+ rightclick: rightclick,
+ })
+
+ base.wheel = new wheel({
+ el: map.el,
+ update: mousewheel,
+ })
+
+ base.permissions = new Permissions({
+ create: true,
+ move: true,
+ resize: true,
+ destroy: false,
+ })
+
+ base.blur = function(){
+ Rooms.forEach(function(r){
+ return r.focused = false
+ })
+ app.tube("builder-pick-nothing")
+ }
+
+ //
+
+ function down (e, cursor){
+ var room
+ cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a)
+ cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b)
+
+ if (e.ctrlKey || e.which === 3) {
+ if (Rooms.regions.length == 0) return
+ cursor.quantize(1/map.zoom)
+ map.center.a = cursor.x.a
+ map.center.b = -cursor.y.a
+ cursor.x.b = cursor.x.a
+ cursor.y.b = cursor.y.a
+ base.mouse.down = false
+ e.preventDefault()
+ e.stopPropagation()
+ return
+ }
+
+ var intersects = Rooms.filter(function(r){
+ return r.focused = r.rect.contains(cursor.x.a, cursor.y.a)
+ })
+
+ if (intersects.length && (base.permissions.destroy || e.altKey)) {
+ base.mouse.down = false
+
+ room = intersects[0]
+
+ UndoStack.push({
+ type: "destroy-room",
+ undo: room.copy(),
+ redo: { id: room.id },
+ })
+
+ Rooms.remove(room)
+ app.tube("builder-destroy-room", room)
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+ return
+ }
+ else if (intersects.length) {
+ base.dragging = intersects[0]
+ base.resizing = base.dragging.rect.nearEdge(cursor.x.a, cursor.y.a, resize_margin / map.zoom)
+ base.dragging.rect.translation.sides = base.resizing
+ app.tube("builder-pick-room", intersects[0])
+ }
+ else if (base.permissions.create) {
+ base.creating = true
+ }
+
+ if (e.shiftKey && base.dragging) {
+ base.dragging.rect.quantize(10/map.zoom)
+ }
+ }
+
+ function move (e, cursor) {
+ cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a)
+ cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b)
+
+ var intersects = Rooms.filter(function(r){
+ return r.rect.contains(cursor.x.a, cursor.y.a)
+ })
+
+ if (base.permissions.destroy) {
+ map.el.className = "destroy"
+ }
+ else if (intersects.length) {
+ var edges = intersects[0].rect.nearEdge(cursor.x.a, cursor.y.a, resize_margin / map.zoom)
+ switch (edges) {
+ case FRONT_LEFT:
+ case BACK_RIGHT:
+ map.el.className = "nesw-resize"
+ break
+
+ case FRONT_RIGHT:
+ case BACK_LEFT:
+ map.el.className = "nwse-resize"
+ break
+
+ case FRONT:
+ case BACK:
+ map.el.className = "ns-resize"
+ break
+
+ case LEFT:
+ case RIGHT:
+ map.el.className = "ew-resize"
+ break
+
+ default:
+ map.el.className = "move"
+ break
+ }
+ }
+ else {
+ map.el.className = ""
+ }
+ }
+
+ function drag (e, cursor) {
+ cursor.x.b = ((cursor.x.b/map.dimensions.a)+0.5) * map.dimensions.a / map.zoom + map.center.a
+ cursor.y.b = ((cursor.y.b/map.dimensions.b)-0.5) * map.dimensions.b / map.zoom - map.center.b
+
+ if (base.resizing) {
+ var x_length = base.dragging.rect.x.length(),
+ y_length = base.dragging.rect.y.length()
+
+ if (base.resizing & LEFT) {
+ base.dragging.rect.translation.a = clamp( cursor.x.magnitude(), x_length - side_max, x_length - side_min )
+ }
+ if (base.resizing & RIGHT) {
+ base.dragging.rect.translation.a = clamp( cursor.x.magnitude(), side_min - x_length, side_max - x_length )
+ }
+ if (base.resizing & FRONT) {
+ base.dragging.rect.translation.b = clamp( cursor.y.magnitude(), y_length - side_max, y_length - side_min )
+ }
+ if (base.resizing & BACK) {
+ base.dragging.rect.translation.b = clamp( cursor.y.magnitude(), side_min - y_length, side_max - y_length )
+ }
+ }
+ else if (base.dragging) {
+ base.dragging.rect.translation.a = cursor.x.magnitude()
+ base.dragging.rect.translation.b = cursor.y.magnitude()
+ }
+ }
+
+ function up (e, cursor, new_cursor) {
+ new_cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a)
+ new_cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b)
+
+ if (base.creating) {
+ if (cursor.height() > side_min && cursor.width() > side_min) {
+ cursor.x.abs().quantize(1)
+ cursor.y.abs().quantize(1)
+ var room = Rooms.add_with_rect( cursor )
+
+ Rooms.rebuild()
+
+ UndoStack.push({
+ type: "create-room",
+ undo: { id: room.id },
+ redo: room.copy()
+ })
+
+ Rooms.rebuild()
+ app.tube("builder-pick-room", room)
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.controller.settings )
+ }
+ }
+ if (base.resizing || base.dragging) {
+ var oldState = base.dragging.copy()
+
+ if (base.resizing) {
+ base.dragging.rect.resize()
+ }
+ else if (base.dragging) {
+ base.dragging.rect.translate()
+ }
+
+ UndoStack.push({
+ type: "update-room",
+ undo: oldState,
+ redo: base.dragging.copy()
+ })
+ Rooms.rebuild()
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+ }
+
+ var intersects = Rooms.filter(function(r){
+ return r.focused = r.rect.contains(cursor.x.a, cursor.y.a)
+ })
+ if (! intersects.length) {
+ app.tube("builder-pick-nothing")
+ }
+
+ base.creating = base.dragging = base.resizing = false
+ }
+
+ var wheelState, wheelTimeout
+
+ function mousewheel (e, deltaY, deltaX){
+ var cursor = base.mouse.cursor
+
+ var intersects = Rooms.filter(function(r){
+ return r.focused // = r.rect.contains(cursor.x.a, cursor.y.a)
+ })
+
+ if (intersects.length && window.heightIsGlobal) {
+ var rooms = Rooms.values()
+ wheelState = wheelState || rooms[0].height
+ var height = clamp( ~~(rooms[0].height + deltaY * 2), height_min, height_max )
+ rooms.forEach(function(room){
+ room.height = height
+ })
+
+ app.tube("builder-pick-room", intersects[0])
+
+ clearTimeout(wheelTimeout)
+ wheelTimeout = setTimeout(function(){
+ UndoStack.push({
+ type: "update-rooms-height",
+ undo: wheelState,
+ redo: height
+ })
+ Rooms.rebuild()
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+
+ wheelState = null
+ }, 250)
+ }
+ else if (intersects.length) {
+ wheelState = wheelState || intersects[0].copy()
+
+ intersects[0].height = clamp( ~~(intersects[0].height + deltaY * 2), height_min, height_max )
+ app.tube("builder-pick-room", intersects[0])
+
+ clearTimeout(wheelTimeout)
+ wheelTimeout = setTimeout(function(){
+ UndoStack.push({
+ type: "update-room",
+ undo: wheelState,
+ redo: intersects[0].copy()
+ })
+ Rooms.rebuild()
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+
+ wheelState = null
+ }, 250)
+ }
+ else {
+ map.set_zoom(map.zoom_exponent + deltaY/20)
+ }
+ }
+
+ function rightclick (e){
+ }
+
+}
diff --git a/public/assets/javascripts/rectangles/engine/map/ui/minimap.js b/public/assets/javascripts/rectangles/engine/map/ui/minimap.js
new file mode 100644
index 0000000..0fdd336
--- /dev/null
+++ b/public/assets/javascripts/rectangles/engine/map/ui/minimap.js
@@ -0,0 +1,81 @@
+
+Map.UI = Map.UI || {}
+
+Map.UI.Minimap = function(map){
+
+ var base = this
+
+ base.creating = base.dragging = base.resizing = false
+
+ base.mouse = new mouse({
+ el: map.el,
+ down: down,
+ move: move,
+ drag: drag,
+ up: up,
+ rightclick: rightclick,
+ })
+
+ base.wheel = new wheel({
+ el: map.el,
+ update: mousewheel,
+ })
+
+ var x, z
+
+ //
+
+ function down (e, cursor){
+ cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a)
+ cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b)
+
+ x = scene.camera.x
+ z = scene.camera.z
+
+ if (e.ctrlKey || e.which === 3) {
+ cursor.quantize(1/map.zoom)
+ map.center.a = cursor.x.a
+ map.center.b = -cursor.y.a
+ console.log(map.center+"")
+ cursor.x.b = cursor.x.a
+ cursor.y.b = cursor.y.a
+ base.mouse.down = false
+ e.preventDefault()
+ e.stopPropagation()
+ return
+ }
+ }
+
+ function move (e, cursor) {
+ cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a)
+ cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b)
+ }
+
+ function drag (e, cursor) {
+ cursor.x.b = ((cursor.x.b/map.dimensions.a)+0.5) * map.dimensions.a / map.zoom + map.center.a
+ cursor.y.b = ((cursor.y.b/map.dimensions.b)-0.5) * map.dimensions.b / map.zoom - map.center.b
+
+ scene.camera.x = x + cursor.x.magnitude() * map.zoom * 16
+ scene.camera.z = z + cursor.y.magnitude() * map.zoom * 16
+ Rooms.mover.room = null
+
+ if (base.dragging) {
+ base.dragging.rect.translation.a = cursor.x.magnitude()
+ base.dragging.rect.translation.b = cursor.y.magnitude()
+ }
+ }
+
+ function up (e, cursor, new_cursor) {
+ new_cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a)
+ new_cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b)
+
+ base.dragging = false
+ }
+
+ function mousewheel (e, deltaY, deltaX){
+ map.set_zoom(map.zoom_exponent - deltaY/20)
+ }
+
+ function rightclick (e){
+ }
+}
diff --git a/public/assets/javascripts/rectangles/engine/map/ui/ortho.js b/public/assets/javascripts/rectangles/engine/map/ui/ortho.js
new file mode 100644
index 0000000..52f7339
--- /dev/null
+++ b/public/assets/javascripts/rectangles/engine/map/ui/ortho.js
@@ -0,0 +1,105 @@
+Map.UI = Map.UI || {}
+Map.UI.Ortho = function(map){
+
+ var base = this
+ var last_event = null
+
+ base.creating = base.dragging = base.resizing = false
+
+ base.mouse = new mouse({
+ el: map.el,
+ down: function(e, cursor){
+ last_event = e
+ cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom)
+ cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom)
+ if (tool.recenterCursor) {
+ cursor.x.add(map.center.a)
+ cursor.y.sub(map.center.b)
+ base.tools[currentTool].down(e, cursor)
+ }
+ else {
+ base.tools[currentTool].down(e, cursor)
+ cursor.x.add(map.center.a)
+ cursor.y.sub(map.center.b)
+ }
+ },
+ move: function(e, cursor){
+ last_event = e
+ cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom)
+ cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom)
+ if (tool.recenterCursor) {
+ cursor.x.add(map.center.a)
+ cursor.y.sub(map.center.b)
+ base.tools[currentTool].move(e, cursor)
+ }
+ else {
+ base.tools[currentTool].move(e, cursor)
+ cursor.x.add(map.center.a)
+ cursor.y.sub(map.center.b)
+ }
+ },
+ drag: function(e, cursor){
+ last_event = e
+ cursor.x.b = ((cursor.x.b/map.dimensions.a)+0.5) * map.dimensions.a / map.zoom
+ cursor.y.b = ((cursor.y.b/map.dimensions.b)-0.5) * map.dimensions.b / map.zoom
+ if (tool.recenterCursor) {
+ cursor.x.b += map.center.a
+ cursor.y.b -= map.center.b
+ base.tools[currentTool].drag(e, cursor)
+ }
+ else {
+ base.tools[currentTool].drag(e, cursor)
+ cursor.x.b += map.center.a
+ cursor.y.b -= map.center.b
+ }
+ },
+ up: function(e, cursor, new_cursor){
+ last_event = e
+ new_cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom)
+ new_cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom)
+ if (tool.recenterCursor) {
+ new_cursor.x.add(map.center.a)
+ new_cursor.y.sub(map.center.b)
+ base.tools[currentTool].up(e, cursor, new_cursor)
+ }
+ else {
+ base.tools[currentTool].up(e, cursor, new_cursor)
+ new_cursor.x.add(map.center.a)
+ new_cursor.y.sub(map.center.b)
+ }
+ if (nextTool) {
+ console.log('found nextTool')
+ base.set_tool(nextTool)
+ nextTool = null
+ }
+ }
+ })
+
+ var currentTool = "polyline", nextTool, tool
+ base.add_tool = function(name, tool){
+ base.tools[name] = tool
+ }
+ base.set_tool = function(s){
+ console.log("set tool to", s)
+ base.tools[currentTool].cancel()
+ currentTool = s
+ tool = base.tools[currentTool]
+ }
+ base.set_drag_tool = function(s){
+ console.log('set drag tool to', s)
+ nextTool = currentTool
+ currentTool = s
+ tool = base.tools[currentTool]
+ base.tools[currentTool].down(last_event, base.mouse.cursor)
+ }
+ base.tools = {}
+
+ base.wheel = new wheel({
+ el: map.el,
+ update: mousewheel,
+ })
+
+ function mousewheel (e, deltaY, deltaX){
+ map.set_zoom(map.zoom_exponent - deltaY/20)
+ }
+}