diff options
| author | Jules Laplace <jules@okfoc.us> | 2014-08-29 22:34:54 -0400 |
|---|---|---|
| committer | Jules Laplace <jules@okfoc.us> | 2014-08-29 22:34:54 -0400 |
| commit | 01755335859b19756f6d64a2f8a10ae98abceb5f (patch) | |
| tree | d5ba0258769f85fff5512498b04c3c037daecf79 /public/assets/javascripts/rectangles/engine/scenery | |
| parent | 2235c34e498499b8141e835998b962067583a0ce (diff) | |
| parent | 851ddfd46abb7f944c1a6b7f198b5fd8cabd4c13 (diff) | |
merge
Diffstat (limited to 'public/assets/javascripts/rectangles/engine/scenery')
3 files changed, 53 insertions, 38 deletions
diff --git a/public/assets/javascripts/rectangles/engine/scenery/_scenery.js b/public/assets/javascripts/rectangles/engine/scenery/_scenery.js index 2fd6122..4cf5b06 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/_scenery.js +++ b/public/assets/javascripts/rectangles/engine/scenery/_scenery.js @@ -84,7 +84,7 @@ var Scenery = new function(){ base.deserialize = function(scenery_data){ scenery_data.forEach(function(data){ - var wall = Rooms.walls[data.wall_id] || Rooms.walls[0] + var wall = Walls.list[data.wall_id] || Walls.first() var scene_media = base.add({ data: data, wall: wall, diff --git a/public/assets/javascripts/rectangles/engine/scenery/resize.js b/public/assets/javascripts/rectangles/engine/scenery/resize.js index d9cce18..e26c0a7 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/resize.js +++ b/public/assets/javascripts/rectangles/engine/scenery/resize.js @@ -109,6 +109,7 @@ Scenery.resize = new function(){ } base.hide = function () { + if (! obj) return obj = null dots.forEach(function(dot){ scene.remove(dot) @@ -175,7 +176,8 @@ Scenery.resize = new function(){ mag = y_sign * mag * sign(height) } - obj.mx.scale = ( dimension.a + mag ) / naturalDimension.a // dimension.a // scale * (old_width + mag) / old_width + obj.set_scale( ( dimension.a + mag ) / naturalDimension.a ) + // dimension.a // scale * (old_width + mag) / old_width // console.log(scale, obj.mx.scale, dimension.a + mag, naturalDimension.a) @@ -188,6 +190,8 @@ Scenery.resize = new function(){ } base.move_dots() + + app.router.editorView.mediaEditor.setDimensions() } function up (e, cursor){ diff --git a/public/assets/javascripts/rectangles/engine/scenery/undo.js b/public/assets/javascripts/rectangles/engine/scenery/undo.js index 54ab755..e5624a0 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/undo.js +++ b/public/assets/javascripts/rectangles/engine/scenery/undo.js @@ -1,7 +1,7 @@ (function(){ - UndoStack.register([ - { - type: "create-scenery", + UndoStack.register([ + { + type: "create-scenery", undo: function(state){ Scenery.remove(state.id) @@ -14,13 +14,13 @@ // TODO: watch individual scenery object here Minotaur.watch( app.router.editorView.settings ) }, - }, - { - type: "update-scenery", + }, + { + type: "update-scenery", undo: function(state){ var scenery = Scenery.find(state.id) scenery.deserialize(state) - scenery.set_wall(Rooms.walls[ state.wall_id ]) + scenery.set_wall(Walls.find( state.wall_id )) if (editor.permissions.resize) { Scenery.resize.show(scenery) @@ -32,7 +32,7 @@ redo: function(state){ var scenery = Scenery.find(state.id) scenery.deserialize(state) - scenery.set_wall(Rooms.walls[ state.wall_id ]) + scenery.set_wall(Walls.find( state.wall_id )) if (editor.permissions.resize) { Scenery.resize.show(scenery) @@ -43,9 +43,9 @@ // TODO: watch individual scenery object here Minotaur.watch( app.router.editorView.settings ) }, - }, - { - type: "destroy-scenery", + }, + { + type: "destroy-scenery", undo: function(state){ Scenery.deserialize([ state ]) @@ -58,12 +58,12 @@ // TODO: watch individual scenery object here Minotaur.watch( app.router.editorView.settings ) }, - }, - - // - - { - type: "create-room", + }, + + // + + { + type: "create-room", undo: function(room){ Rooms.remove(room) Rooms.clipper.update() @@ -71,48 +71,59 @@ redo: function(room){ Rooms.add(new Room(room)) Rooms.clipper.update() - app.tube("builder-pick-room", room) + app.tube("builder-pick-room", room) }, - }, - { - type: "update-room", + }, + { + type: "update-room", undo: function(state){ var room = Rooms.list[state.id] room.rect.assign( state.rect ) room.height = state.height Rooms.clipper.update() - app.tube("builder-pick-room", room) + app.tube("builder-pick-room", room) }, redo: function(state){ var room = Rooms.list[state.id] room.rect.assign( state.rect ) room.height = state.height Rooms.clipper.update() - app.tube("builder-pick-room", room) + app.tube("builder-pick-room", room) }, - }, - { - type: "destroy-room", + }, + { + type: "destroy-room", undo: function(room){ Rooms.add(new Room(room)) Rooms.clipper.update() - app.tube("builder-pick-room", room) + app.tube("builder-pick-room", room) }, redo: function(room){ Rooms.remove(room) Rooms.clipper.update() }, - }, - - // + }, + + // - { - type: "update-wallpaper", + { + type: "update-wallpaper", undo: function(state){ + var wall = Walls.lookup[state.id] + wall.deserialize(state) + + Minotaur.watch( app.router.editorView.settings ) }, - redo: function(state){ + }, + { + type: "update-colors", + undo: function(state){ + Walls.setColor[ state.mode ]( state.rgb ) + app.router.editorView.lightControl.setSwatchColor( state.mode, state.rgb ) + + Minotaur.watch( app.router.editorView.settings ) }, - }, - - ]) + }, + + ]) })() |
