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authorJulie Lala <jules@okfoc.us>2014-08-15 09:26:10 -0400
committerJulie Lala <jules@okfoc.us>2014-08-15 09:26:10 -0400
commitaecaf2de2b4ed5277b34e9209a0f31602e8a7999 (patch)
tree78e46648032b91ebb0267e38f39f6227da7d8732 /public/assets/javascripts/rectangles/engine/scenery/undo.js
parent02bde51c24ae1c6e189d031b80226e6a9f7cbc59 (diff)
parent1be685f9fe4a7f3a3e947d45f865fe07c03ddbaf (diff)
Merge branch 'walls' of github.com:okfocus/vvalls into walls
Diffstat (limited to 'public/assets/javascripts/rectangles/engine/scenery/undo.js')
-rw-r--r--public/assets/javascripts/rectangles/engine/scenery/undo.js118
1 files changed, 118 insertions, 0 deletions
diff --git a/public/assets/javascripts/rectangles/engine/scenery/undo.js b/public/assets/javascripts/rectangles/engine/scenery/undo.js
new file mode 100644
index 0000000..54ab755
--- /dev/null
+++ b/public/assets/javascripts/rectangles/engine/scenery/undo.js
@@ -0,0 +1,118 @@
+(function(){
+ UndoStack.register([
+ {
+ type: "create-scenery",
+ undo: function(state){
+ Scenery.remove(state.id)
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+ },
+ redo: function(state){
+ Scenery.deserialize([ state ])
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+ },
+ },
+ {
+ type: "update-scenery",
+ undo: function(state){
+ var scenery = Scenery.find(state.id)
+ scenery.deserialize(state)
+ scenery.set_wall(Rooms.walls[ state.wall_id ])
+
+ if (editor.permissions.resize) {
+ Scenery.resize.show(scenery)
+ }
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+ },
+ redo: function(state){
+ var scenery = Scenery.find(state.id)
+ scenery.deserialize(state)
+ scenery.set_wall(Rooms.walls[ state.wall_id ])
+
+ if (editor.permissions.resize) {
+ Scenery.resize.show(scenery)
+ Scenery.resize.rotate_dots()
+ Scenery.resize.move_dots()
+ }
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+ },
+ },
+ {
+ type: "destroy-scenery",
+ undo: function(state){
+ Scenery.deserialize([ state ])
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+ },
+ redo: function(state){
+ Scenery.remove(state.id)
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+ },
+ },
+
+ //
+
+ {
+ type: "create-room",
+ undo: function(room){
+ Rooms.remove(room)
+ Rooms.clipper.update()
+ },
+ redo: function(room){
+ Rooms.add(new Room(room))
+ Rooms.clipper.update()
+ app.tube("builder-pick-room", room)
+ },
+ },
+ {
+ type: "update-room",
+ undo: function(state){
+ var room = Rooms.list[state.id]
+ room.rect.assign( state.rect )
+ room.height = state.height
+ Rooms.clipper.update()
+ app.tube("builder-pick-room", room)
+ },
+ redo: function(state){
+ var room = Rooms.list[state.id]
+ room.rect.assign( state.rect )
+ room.height = state.height
+ Rooms.clipper.update()
+ app.tube("builder-pick-room", room)
+ },
+ },
+ {
+ type: "destroy-room",
+ undo: function(room){
+ Rooms.add(new Room(room))
+ Rooms.clipper.update()
+ app.tube("builder-pick-room", room)
+ },
+ redo: function(room){
+ Rooms.remove(room)
+ Rooms.clipper.update()
+ },
+ },
+
+ //
+
+ {
+ type: "update-wallpaper",
+ undo: function(state){
+ },
+ redo: function(state){
+ },
+ },
+
+ ])
+})()