diff options
| author | Julie Lala <jules@okfoc.us> | 2014-08-15 09:26:10 -0400 |
|---|---|---|
| committer | Julie Lala <jules@okfoc.us> | 2014-08-15 09:26:10 -0400 |
| commit | aecaf2de2b4ed5277b34e9209a0f31602e8a7999 (patch) | |
| tree | 78e46648032b91ebb0267e38f39f6227da7d8732 /public/assets/javascripts/rectangles | |
| parent | 02bde51c24ae1c6e189d031b80226e6a9f7cbc59 (diff) | |
| parent | 1be685f9fe4a7f3a3e947d45f865fe07c03ddbaf (diff) | |
Merge branch 'walls' of github.com:okfocus/vvalls into walls
Diffstat (limited to 'public/assets/javascripts/rectangles')
21 files changed, 558 insertions, 75 deletions
diff --git a/public/assets/javascripts/rectangles/_env.js b/public/assets/javascripts/rectangles/_env.js index 3cfe969..4b14a21 100644 --- a/public/assets/javascripts/rectangles/_env.js +++ b/public/assets/javascripts/rectangles/_env.js @@ -35,6 +35,20 @@ environment.init = function(){ zoom: -4.8 }) } + + keys.on("z", function(e){ + e.preventDefault() + if (e.ctrlKey || e.metaKey) { + if (e.shiftKey) { + var canRedo = UndoStack.redo() + console.log("can redo", canRedo) + } + else { + var canUndo = UndoStack.undo() + console.log("can undo", canUndo) + } + } + }) } environment.update = function(t){ map.update() diff --git a/public/assets/javascripts/rectangles/engine/map/draw.js b/public/assets/javascripts/rectangles/engine/map/draw.js index 8e1fe5a..3e185d2 100644 --- a/public/assets/javascripts/rectangles/engine/map/draw.js +++ b/public/assets/javascripts/rectangles/engine/map/draw.js @@ -29,7 +29,7 @@ Map.Draw = function(map, opt){ ctx.translate( map.center.a, map.center.b ) ctx.scale( -1, 1 ) - draw.regions(Rooms.regions, colors) + draw.regions(Rooms.regions, [ "#f8f8f8" ]) draw.mouse(map.ui.mouse.cursor) draw.coords() scene && draw.camera(scene.camera) @@ -55,7 +55,7 @@ Map.Draw = function(map, opt){ } draw.clear = function(){ - ctx.fillStyle = "rgba(255,255,255,0.9)" + ctx.fillStyle = "rgba(255,255,255,0.98)" ctx.clearRect(0, 0, map.dimensions.a, map.dimensions.b) ctx.fillRect(0, 0, map.dimensions.a, map.dimensions.b) } diff --git a/public/assets/javascripts/rectangles/engine/map/ui_editor.js b/public/assets/javascripts/rectangles/engine/map/ui_editor.js index 577ea32..9a557b9 100644 --- a/public/assets/javascripts/rectangles/engine/map/ui_editor.js +++ b/public/assets/javascripts/rectangles/engine/map/ui_editor.js @@ -30,6 +30,7 @@ Map.UI.Editor = function(map){ // function down (e, cursor){ + var room cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a) cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b) @@ -52,22 +53,28 @@ Map.UI.Editor = function(map){ if (intersects.length && base.permissions.destroy) { base.mouse.down = false - Rooms.remove(intersects[0]) - app.tube("builder-destroy-room", intersects[0]) + + room = intersects[0] + + UndoStack.push({ + type: "destroy-room", + undo: room.copy(), + redo: { id: room.id }, + }) + + Rooms.remove(room) + app.tube("builder-destroy-room", room) return } - else if (intersects.length && (base.permissions.move || base.permissions.resize)) { + else if (intersects.length) { base.dragging = intersects[0] - base.resizing = base.permissions.resize && base.dragging.rect.nearEdge(cursor.x.a, cursor.y.a, resize_margin / map.zoom) + base.resizing = base.dragging.rect.nearEdge(cursor.x.a, cursor.y.a, resize_margin / map.zoom) base.dragging.rect.translation.sides = base.resizing app.tube("builder-pick-room", intersects[0]) } else if (base.permissions.create) { base.creating = true } - else if (intersects.length) { - app.tube("builder-pick-room", intersects[0]) - } if (e.shiftKey && base.dragging) { base.dragging.rect.quantize(10/map.zoom) @@ -77,6 +84,45 @@ Map.UI.Editor = function(map){ function move (e, cursor) { cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a) cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b) + + var intersects = Rooms.filter(function(r){ + return r.rect.contains(cursor.x.a, cursor.y.a) + }) + + if (base.permissions.destroy) { + map.el.className = "destroy" + } + else if (intersects.length) { + var edges = intersects[0].rect.nearEdge(cursor.x.a, cursor.y.a, resize_margin / map.zoom) + switch (edges) { + case FRONT_LEFT: + case BACK_RIGHT: + map.el.className = "nesw-resize" + break + + case FRONT_RIGHT: + case BACK_LEFT: + map.el.className = "nwse-resize" + break + + case FRONT: + case BACK: + map.el.className = "ns-resize" + break + + case LEFT: + case RIGHT: + map.el.className = "ew-resize" + break + + default: + map.el.className = "move" + break + } + } + else { + map.el.className = "" + } } function drag (e, cursor) { @@ -115,20 +161,40 @@ Map.UI.Editor = function(map){ cursor.x.abs().quantize(1) cursor.y.abs().quantize(1) var room = Rooms.add_with_rect( cursor ) + + UndoStack.push({ + type: "create-room", + undo: { id: room.id }, + redo: room.copy() + }) + app.tube("builder-pick-room", room) } } - if (base.resizing) { - base.dragging.rect.resize() - } - else if (base.dragging) { - base.dragging.rect.translate() - } + if (base.resizing || base.dragging) { + var oldState = base.dragging.copy() + + if (base.resizing) { + base.dragging.rect.resize() + } + else if (base.dragging) { + base.dragging.rect.translate() + } + + UndoStack.push({ + type: "update-room", + undo: oldState, + redo: base.dragging.copy() + }) + } + base.creating = base.dragging = base.resizing = false } + var wheelState, wheelTimeout + function mousewheel (e, val, delta){ var cursor = base.mouse.cursor @@ -137,8 +203,20 @@ Map.UI.Editor = function(map){ }) if (intersects.length) { + wheelState = wheelState || intersects[0].copy() + intersects[0].height = clamp( ~~(intersects[0].height - delta), height_min, height_max ) - Rooms.clipper.update() + + clearTimeout(wheelTimeout) + wheelTimeout = setTimeout(function(){ + UndoStack.push({ + type: "update-room", + undo: wheelState, + redo: intersects[0].copy() + }) + Rooms.clipper.update() + wheelState = null + }, 500) } else { map.set_zoom(map.zoom_exponent - delta/20) diff --git a/public/assets/javascripts/rectangles/engine/rooms/grouper.js b/public/assets/javascripts/rectangles/engine/rooms/grouper.js index 4ad3bd8..cde9fbb 100644 --- a/public/assets/javascripts/rectangles/engine/rooms/grouper.js +++ b/public/assets/javascripts/rectangles/engine/rooms/grouper.js @@ -1,6 +1,6 @@ (function(){ - var vec2, Rect, Rooms, UidGenerator, Wall, Surface, sort + var vec2, Rect, Rooms, UidGenerator, Wall, Surface, sort, _ if ('window' in this) { vec2 = window.vec2 Rect = window.Rect @@ -9,6 +9,7 @@ UidGenerator = window.UidGenerator Wall = window.Wall sort = window.sort + _ = window._ } else { Rooms = require('./_rooms') @@ -18,6 +19,7 @@ Wall = require('../../models/wall') Surface = require('../../models/surface') sort = require('../../util/sort') + _ = require('lodash') FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20 PI = Math.PI HALF_PI = PI/2 @@ -82,6 +84,7 @@ collection.sort( useX ? sort.compare_zx : sort.compare_xz ) collection.forEach(function(mx){ if (last_mx && last_mx.rect.eq(mx.rect)) { + // culls half-walls if (last_mx.rect.id == mx.rect.id) { last_mx.height += mx.height/2 last_mx.y += mx.height/4 @@ -103,41 +106,53 @@ } base.group = function(walls, collections, side){ var collection = collections[side] - var wall var useX = side & FRONT_BACK - var useA = side & (FRONT | RIGHT) + var useA = side & (FRONT | LEFT) // collection.sort( useX ? sort.compare_zx : sort.compare_xz ) + var planes = {} + collection.forEach(function(mx){ if (mx.culled) return - var coplanar = wall && wall.edge == mx.rect[useX ? 'y': 'x'][useA ? 'a': 'b'] - - if (wall && coplanar) { - if (useX && wall.vec.b == mx.rect.x.a) { - wall.vec.b = mx.rect.x.b - wall.mx.push(mx) - wall.surface.add(mx.face) - return - } - else if (! useX && wall.vec.b == mx.rect.y.a) { - wall.vec.b = mx.rect.y.b - wall.mx.push(mx) - wall.surface.add(mx.face) - return - } - } - wall = new Wall ({ - id: base.uid(), - side: side, - mx: [ mx ], - surface: new Surface( mx.face ), - vec: mx.rect[ useX ? 'x' : 'y' ].clone(), - edge: mx.rect[ useX ? 'y' : 'x' ][ useA ? 'a' : 'b' ], - }) - walls.push(wall) + var edge = mx.rect[useX ? 'y': 'x'][ useA ? 'a': 'b'] + planes[edge] = planes[edge] || [] + planes[edge].push(mx) }) - + + var edges = _.keys(planes) + edges.forEach(function(edge){ + + var wall + + planes[edge].forEach(function(mx){ + + if (wall) { + if (useX && wall.vec.b == mx.rect.x.a) { + wall.vec.b = mx.rect.x.b + wall.mx.push(mx) + wall.surface.add(mx.face) + return + } + else if (! useX && wall.vec.b == mx.rect.y.a) { + wall.vec.b = mx.rect.y.b + wall.mx.push(mx) + wall.surface.add(mx.face) + return + } + } + wall = new Wall ({ + id: base.uid(), + side: side, + mx: [ mx ], + surface: new Surface( mx.face ), + vec: mx.rect[ useX ? 'x' : 'y' ].clone(), + edge: mx.rect[ useX ? 'y' : 'x' ][ useA ? 'a' : 'b' ], + }) + walls.push(wall) + }) + }) + return walls } diff --git a/public/assets/javascripts/rectangles/engine/scenery/_scenery.js b/public/assets/javascripts/rectangles/engine/scenery/_scenery.js index 137c74a..b4a38f8 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/_scenery.js +++ b/public/assets/javascripts/rectangles/engine/scenery/_scenery.js @@ -14,7 +14,7 @@ var Scenery = new function(){ base.add = function(opt){ var scene_media - switch (media.type) { + switch (opt.media.type) { case 'image': scene_media = new Scenery.types.image (opt) break @@ -36,8 +36,13 @@ var Scenery = new function(){ mx: mx }) base.nextMedia = null + return media } - + + base.find = function(id){ + return base.list[id] || null + } + base.remove = function(id){ var media = base.list[id] delete base.list[id] @@ -69,11 +74,11 @@ var Scenery = new function(){ scenery_data.forEach(function(data){ var wall = Rooms.walls[data.wall_id] var scene_media = base.add({ + data: data, wall: wall, media: data.media, id: data.id }) - scene_media.deserialize(data) }) } diff --git a/public/assets/javascripts/rectangles/engine/scenery/move.js b/public/assets/javascripts/rectangles/engine/scenery/move.js index cc5b014..f2d37d8 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/move.js +++ b/public/assets/javascripts/rectangles/engine/scenery/move.js @@ -3,6 +3,7 @@ Scenery.move = function(base){ var x, y, z, bounds var dragging = false + var oldState this.bind = function(){ Scenery.mouse.bind_el(base.mx.el) @@ -23,6 +24,15 @@ Scenery.move = function(base){ function down (e, cursor){ if (e.target != base.mx.el) return; if (editor.permissions.destroy) { + UndoStack.push({ + type: 'destroy-scenery', + undo: base.serialize(), + redo: { id: base.id }, + }) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + Scenery.remove(base.id) return } @@ -39,6 +49,7 @@ Scenery.move = function(base){ y = base.mx.y z = base.mx.z bounds = base.bounds + oldState = base.serialize() document.body.classList.add("dragging") } @@ -63,8 +74,21 @@ Scenery.move = function(base){ } function up (e, cursor){ + if (! dragging || ! oldState) return + dragging = false document.body.classList.remove("dragging") + + UndoStack.push({ + type: 'update-scenery', + undo: oldState, + redo: base.serialize(), + }) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + + oldState = null } function switch_wall (e, new_wall, cursor){ diff --git a/public/assets/javascripts/rectangles/engine/scenery/resize.js b/public/assets/javascripts/rectangles/engine/scenery/resize.js index df058bb..6b2e52c 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/resize.js +++ b/public/assets/javascripts/rectangles/engine/scenery/resize.js @@ -7,6 +7,7 @@ Scenery.resize = new function(){ var x, y, z, bounds var dragging = false var dimensions, position, scale + var oldState var dots = [], dot, selected_dot @@ -54,7 +55,7 @@ Scenery.resize = new function(){ } // move all the dots to the object's current position - base.move_dots = function(){ + base.move_dots = function(){ x = obj.mx.x + sin(rotationY) * dot_distance_from_picture y = obj.mx.y z = obj.mx.z - cos(rotationY) * dot_distance_from_picture @@ -88,7 +89,7 @@ Scenery.resize = new function(){ // pick a new object to focus on and show the dots base.show = function(new_object) { - if (obj === new_object) return + // if (obj === new_object) return obj = new_object base.add_dots() @@ -151,6 +152,7 @@ Scenery.resize = new function(){ dimensions = obj.dimensions position = new vec3(obj.mx.x, obj.mx.y, obj.mx.z) scale = obj.mx.scale + oldState = obj.serialize() document.body.classList.add("dragging") } @@ -191,6 +193,16 @@ Scenery.resize = new function(){ if (! editor.permissions.resize) { return } obj.scale = obj.mx.ops.scale = obj.mx.scale obj.set_wall() + + UndoStack.push({ + type: 'update-scenery', + undo: oldState, + redo: obj.serialize(), + }) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + document.body.classList.remove("dragging") } diff --git a/public/assets/javascripts/rectangles/engine/scenery/types/_object.js b/public/assets/javascripts/rectangles/engine/scenery/types/_object.js index aa1fefb..6bd5863 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/types/_object.js +++ b/public/assets/javascripts/rectangles/engine/scenery/types/_object.js @@ -62,8 +62,12 @@ Scenery.types.base = Fiber.extend(function(base){ set_wall: function(wall, mx){ this.wall = wall || this.wall - this.bounds = this.wall.bounds_for(this.media, this.scale) - this.center = this.wall.center() + // this.bounds = this.wall.bounds_for(this.media, this.scale) + // this.center = this.wall.center() + }, + + set_scale: function(scale){ + this.scale = this.mx.scale = this.mx.ops.scale = scale || 1.0 }, recenter: function(){ @@ -79,7 +83,6 @@ Scenery.types.base = Fiber.extend(function(base){ serialize: function(){ var data = { id: this.id, - room_id: this.wall.room_id, wall_id: this.wall.id, side: this.wall.side, dimensions: this.dimensions.serialize(), diff --git a/public/assets/javascripts/rectangles/engine/scenery/types/image.js b/public/assets/javascripts/rectangles/engine/scenery/types/image.js index 99c1810..576242e 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/types/image.js +++ b/public/assets/javascripts/rectangles/engine/scenery/types/image.js @@ -10,7 +10,13 @@ Scenery.types.image = Scenery.types.base.extend(function(base){ this.build() this.bind() this.set_wall() - this.recenter() + + if (opt.data) { + this.deserialize(opt.data) + } + else { + this.recenter() + } }, build: function(){ diff --git a/public/assets/javascripts/rectangles/engine/scenery/types/video.js b/public/assets/javascripts/rectangles/engine/scenery/types/video.js index 79cfb1c..0bd5c06 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/types/video.js +++ b/public/assets/javascripts/rectangles/engine/scenery/types/video.js @@ -10,7 +10,13 @@ Scenery.types.video = Scenery.types.base.extend(function(base){ this.build() this.bind() this.set_wall() - this.recenter() + + if (opt.data) { + this.deserialize(opt.data) + } + else { + this.recenter() + } }, build: function(){ @@ -34,7 +40,8 @@ Scenery.types.video = Scenery.types.base.extend(function(base){ y: this.scale * this.media.height/2, backface: false, }) - scene.add( this.mx ) + scene.add(this.mx) + this.mx.load() }, play: function(){ diff --git a/public/assets/javascripts/rectangles/engine/scenery/undo.js b/public/assets/javascripts/rectangles/engine/scenery/undo.js new file mode 100644 index 0000000..54ab755 --- /dev/null +++ b/public/assets/javascripts/rectangles/engine/scenery/undo.js @@ -0,0 +1,118 @@ +(function(){ + UndoStack.register([ + { + type: "create-scenery", + undo: function(state){ + Scenery.remove(state.id) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + }, + redo: function(state){ + Scenery.deserialize([ state ]) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + }, + }, + { + type: "update-scenery", + undo: function(state){ + var scenery = Scenery.find(state.id) + scenery.deserialize(state) + scenery.set_wall(Rooms.walls[ state.wall_id ]) + + if (editor.permissions.resize) { + Scenery.resize.show(scenery) + } + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + }, + redo: function(state){ + var scenery = Scenery.find(state.id) + scenery.deserialize(state) + scenery.set_wall(Rooms.walls[ state.wall_id ]) + + if (editor.permissions.resize) { + Scenery.resize.show(scenery) + Scenery.resize.rotate_dots() + Scenery.resize.move_dots() + } + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + }, + }, + { + type: "destroy-scenery", + undo: function(state){ + Scenery.deserialize([ state ]) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + }, + redo: function(state){ + Scenery.remove(state.id) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + }, + }, + + // + + { + type: "create-room", + undo: function(room){ + Rooms.remove(room) + Rooms.clipper.update() + }, + redo: function(room){ + Rooms.add(new Room(room)) + Rooms.clipper.update() + app.tube("builder-pick-room", room) + }, + }, + { + type: "update-room", + undo: function(state){ + var room = Rooms.list[state.id] + room.rect.assign( state.rect ) + room.height = state.height + Rooms.clipper.update() + app.tube("builder-pick-room", room) + }, + redo: function(state){ + var room = Rooms.list[state.id] + room.rect.assign( state.rect ) + room.height = state.height + Rooms.clipper.update() + app.tube("builder-pick-room", room) + }, + }, + { + type: "destroy-room", + undo: function(room){ + Rooms.add(new Room(room)) + Rooms.clipper.update() + app.tube("builder-pick-room", room) + }, + redo: function(room){ + Rooms.remove(room) + Rooms.clipper.update() + }, + }, + + // + + { + type: "update-wallpaper", + undo: function(state){ + }, + redo: function(state){ + }, + }, + + ]) +})() diff --git a/public/assets/javascripts/rectangles/models/rect.js b/public/assets/javascripts/rectangles/models/rect.js index ec32ab7..5952f6a 100644 --- a/public/assets/javascripts/rectangles/models/rect.js +++ b/public/assets/javascripts/rectangles/models/rect.js @@ -39,6 +39,10 @@ Rect.prototype.clone = function(){ return new Rect( this.x.clone(), this.y.clone() ) } + Rect.prototype.assign = function(r) { + this.x.assign(r.x) + this.y.assign(r.y) + } Rect.prototype.center = function(){ return new vec2(this.x.midpoint(), this.y.midpoint()) } diff --git a/public/assets/javascripts/rectangles/models/room.js b/public/assets/javascripts/rectangles/models/room.js index 937c928..33a94d0 100644 --- a/public/assets/javascripts/rectangles/models/room.js +++ b/public/assets/javascripts/rectangles/models/room.js @@ -40,6 +40,14 @@ this.focused = false } + Room.prototype.copy = function(){ + return { + id: this.id, + rect: this.rect.clone(), + height: this.height, + } + } + Room.prototype.toString = function(){ return this.rect.toString() } diff --git a/public/assets/javascripts/rectangles/models/vec2.js b/public/assets/javascripts/rectangles/models/vec2.js index 104c6f7..214feb9 100644 --- a/public/assets/javascripts/rectangles/models/vec2.js +++ b/public/assets/javascripts/rectangles/models/vec2.js @@ -17,6 +17,10 @@ vec2.prototype.clone = function(){ return new vec2(this.a, this.b) } + vec2.prototype.assign = function(v){ + this.a = v.a + this.b = v.b + } vec2.prototype.abs = function(){ if (this.b < this.a) { this.invert() diff --git a/public/assets/javascripts/rectangles/models/wall.js b/public/assets/javascripts/rectangles/models/wall.js index fdc91fd..460963b 100644 --- a/public/assets/javascripts/rectangles/models/wall.js +++ b/public/assets/javascripts/rectangles/models/wall.js @@ -52,7 +52,16 @@ // base.randomize_colors() // console.log(sidesToString(base.side)) if (Scenery.nextMedia) { - Scenery.addNextToWall(base, mx) + var scenery = Scenery.addNextToWall(base) + + UndoStack.push({ + type: 'create-scenery', + undo: { id: scenery.id }, + redo: scenery.serialize(), + }) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) } else if (Scenery.nextWallpaper) { base.wallpaper() @@ -135,18 +144,15 @@ Wall.prototype.wallpaper = function(){ var useX = this.side & FRONT_BACK var shouldFlip = this.side & (LEFT | BACK) - this.siblings().forEach(function(w){ - w.mx.forEach(function(mx){ - - var partitionOffset = useX ? mx.x : mx.z - if (shouldFlip) partitionOffset *= -1 - partitionOffset += mx.width/2 - var floorOffset = mx.y + mx.height/2 + this.mx.forEach(function(mx){ + var partitionOffset = useX ? mx.x : mx.z + if (shouldFlip) partitionOffset *= -1 + partitionOffset += mx.width/2 + var floorOffset = mx.y + mx.height/2 - mx.el.style.backgroundImage = Scenery.nextWallpaper - mx.el.style.backgroundPosition = (~~partitionOffset) + "px " + (~~floorOffset) + "px" - }) - }) + mx.el.style.backgroundImage = Scenery.nextWallpaper + mx.el.style.backgroundPosition = (~~partitionOffset) + "px " + (~~floorOffset) + "px" + }) } Wall.prototype.outline = function(){ diff --git a/public/assets/javascripts/rectangles/util/constants.js b/public/assets/javascripts/rectangles/util/constants.js index 58cb1a5..b9485ca 100644 --- a/public/assets/javascripts/rectangles/util/constants.js +++ b/public/assets/javascripts/rectangles/util/constants.js @@ -8,6 +8,12 @@ var TOP = CEILING, BOTTOM = FLOOR, BOTTOM_RIGHT = BOTTOM | RIGHT, TOP_BOTTOM = TOP | BOTTOM +var FRONT_LEFT = FRONT | LEFT, + FRONT_RIGHT = FRONT | RIGHT, + BACK_LEFT = BACK | LEFT, + BACK_RIGHT = BACK | RIGHT + + var height_min = 200, height_max = 2000, side_min = 10, diff --git a/public/assets/javascripts/rectangles/util/keys.js b/public/assets/javascripts/rectangles/util/keys.js index 5a5c9d2..62d763f 100644 --- a/public/assets/javascripts/rectangles/util/keys.js +++ b/public/assets/javascripts/rectangles/util/keys.js @@ -19,7 +19,7 @@ var keys = (function(){ break; default: if (keys.debug) console.log(key) - base.tube(key) + base.tube(key, e) break; } }) @@ -158,8 +158,8 @@ var keys = (function(){ 'backslash' : '220', 'closebracket' : '221', 'single_quote' : '222' - } - var KEY_NAMES = invert_hash(KEYCODES) + }, + KEY_NAMES = invert_hash(KEYCODES) return base })()
\ No newline at end of file diff --git a/public/assets/javascripts/rectangles/util/measurement.js b/public/assets/javascripts/rectangles/util/measurement.js new file mode 100644 index 0000000..d6a0b35 --- /dev/null +++ b/public/assets/javascripts/rectangles/util/measurement.js @@ -0,0 +1,82 @@ +$.fn.resetUnitVal = function(){ + this.each(function(){ + var n = $(this).data("px") + $(this).unitVal(n) + }); +} + +$.fn.unitVal = function(n){ + var s + if (typeof n === "undefined") { + s = $(this).val() + n = stringToMeasurement( s ) + if (! n || isNaN(n)) { + n = $(this).data("px") + } + } + s = measurementToString( n ) + $(this).val( s ).data("px", n) + return n +} + +function measurementToString( n ) { + var s, ft, inch + switch (app.units) { + case 'm': + s = round(n/36 * 0.3048 * 100) / 100 + " m" + break + case 'ft': + ft = floor(n / 36) + inch = abs(round((n % 36) / 3)) + s = ft + "'" + if (inch > 0) { + s += " " + inch + '"' + } + break + case 'px': + default: + s = round(n) + " px" + break + } + return s +} +function stringToMeasurement( s ) { + var ft, inch, ft_in, type + if (! s.match(/[0-9]/)) { + return NaN + } + if (s.indexOf("'") !== -1 || s.indexOf('"') !== -1 || s.indexOf('ft') !== -1) { + ft_in = s.match(/[0-9.]+/g) + if (ft_in.length >= 2) { + ft = parseFloat( ft_in[0] ) + inch = parseFloat( ft_in[1] ) + } + else if (ft_in.length == 1) { + if (s.indexOf('"') !== -1) { + ft = 0 + inch = parseFloat( ft_in[0] ) + } + else { + ft = parseFloat( ft_in[0] ) + inch = 0 + } + } + else { + ft = inch = 0 + } + n = ft * 36 + inch * 3 + } + else if (s.indexOf("m") !== -1) { + n = parseFloat(s.match(/[0-9.]+/)) * 36 / 0.3048 + } + else if (s.indexOf("px") !== -1) { + n = parseFloat(s.match(/[0-9.]+/)) + } + else { + n = abs( stringToMeasurement( s + app.units ) ) + } + if (s.indexOf('-') !== -1) { + n *= -1 + } + return n +} diff --git a/public/assets/javascripts/rectangles/util/minotaur.js b/public/assets/javascripts/rectangles/util/minotaur.js new file mode 100644 index 0000000..039a053 --- /dev/null +++ b/public/assets/javascripts/rectangles/util/minotaur.js @@ -0,0 +1,64 @@ +(function(){ + + var Monitor = function () { + var base = this + base.$el = $("#minotaur") + base.timeout = null + base.delay = 500 + base.objects = {} + + base.init = function () { + base.$el.removeClass() + base.$el.click(base.save) + } + + base.watch = function (object) { + base.objects[object.type] = base.objects[object.type] || {} + base.objects[object.type][object._id] = object + base.clear() + base.timeout = setTimeout(base.save, base.delay) + } + + base.unwatch = function (object) { + if (base.objects[object.type] && base.objects[object.type][object._id]) { + delete base.objects[object.type][object._id] + } + } + + base.clear = function () { + if (base.timeout) clearTimeout(base.timeout) + base.timeout = false + } + + base.save = function () { + var saving = false + base.clear() + + for (var type in base.objects) { + for (var id in base.objects[type]) { + var obj = base.objects[type][id] + if (obj) { + obj.save(null, function(){ base.hide() }, function(){}) + } + delete base.objects[type][id] + saving = true + } + } + + saving ? base.show() : base.hide() + } + + base.show = function () { + base.$el.removeClass().addClass('saving') + } + + base.hide = function () { + base.$el.removeClass() + } + + base.init(); + } + + window.Minotaur = new Monitor (); + +})() diff --git a/public/assets/javascripts/rectangles/util/permissions.js b/public/assets/javascripts/rectangles/util/permissions.js index adb2498..1b5a1b5 100644 --- a/public/assets/javascripts/rectangles/util/permissions.js +++ b/public/assets/javascripts/rectangles/util/permissions.js @@ -24,9 +24,26 @@ Permissions.prototype.assign = function (key, state) { return state } +Permissions.prototype.add = function (key) { + var base = this + base[key] = true +} + +Permissions.prototype.remove = function (key) { + var base = this + base[key] = true +} + Permissions.prototype.clear = function () { var base = this base.keys.forEach(function(op){ base[op] = false }) } + +Permissions.prototype.log = function () { + var base = this + base.keys.forEach(function(op){ + console.log(op, base[op]) + }) +}
\ No newline at end of file diff --git a/public/assets/javascripts/rectangles/util/undo.js b/public/assets/javascripts/rectangles/util/undostack.js index 3700817..b93c79e 100644 --- a/public/assets/javascripts/rectangles/util/undo.js +++ b/public/assets/javascripts/rectangles/util/undostack.js @@ -1,6 +1,7 @@ (function(){ var UndoStack = function(){ + this.debug = true this.stack = [] this.types = {} this.pointer = -1 @@ -17,7 +18,8 @@ UndoStack.prototype.undo = function(){ if (this.pointer == -1) return false var action = this.stack[this.pointer] - this.types[ action.type ].undo(action) + this.debug && console.log("undo", action.type) + this.types[ action.type ].undo(action.undo) this.pointer-- return this.pointer > -1 } @@ -25,13 +27,21 @@ if (this.pointer == this.stack.length-1) return false this.pointer++ var action = this.stack[this.pointer] - this.types[ action.type ].redo(action) + this.debug && console.log("redo", action.type) + this.types[ action.type ].redo(action.redo) return this.pointer < this.stack.length-1 } UndoStack.prototype.register = function(actionType){ - this.types[ actionType.type ] = actionType + if (actionType.length) { + actionType.forEach(this.registerOne.bind(this)) + } + else { + this.registerOne(actionType) + } } - + UndoStack.prototype.registerOne = function(actionType){ + this.types[ actionType.type ] = actionType + } if ('window' in this) { window.UndoStack = new UndoStack } |
