diff options
Diffstat (limited to 'js')
| -rw-r--r-- | js/tool.js | 4 | ||||
| -rw-r--r-- | js/ui/controls.js | 1 |
2 files changed, 0 insertions, 5 deletions
@@ -9,7 +9,6 @@ var Tool = Model({ done: function(){}, focus: function(){ // focused && focused.blur() - console.log("focusing ", this.name) current_tool && current_tool.blur() current_tool = this this.span.classList.add('focused') @@ -18,7 +17,6 @@ var Tool = Model({ }, blur: function(){ current_tool = null - console.log("blurring ", this.name) this.span.classList.remove('focused') this.done() } @@ -48,7 +46,6 @@ var BlurredCheckbox = Checkbox.extend({ if (this.name != 'shader' && is_desktop) { cursor_input.focus() } }, blur: function(){ - console.log("blurring ", this.name) this.span.classList.remove('focused') this.done() } @@ -65,7 +62,6 @@ var BlurredTool = Tool.extend({ if (this.name != 'shader' && is_desktop) { cursor_input.focus() } }, blur: function(){ - console.log("blurring ", this.name) this.span.classList.remove('focused') this.done() } diff --git a/js/ui/controls.js b/js/ui/controls.js index 81a40e0..4a576e5 100644 --- a/js/ui/controls.js +++ b/js/ui/controls.js @@ -150,7 +150,6 @@ var controls = (function(){ }, done: function(){ this.use(false) - console.log("shader done") } }) controls.shader = new ShaderTool (shader_el) |
