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// Verify that we can connect to a WebSocket server, exchange messages, and
// shut down cleanly.
var assert = require('assert');
var WebSocket = require('../lib/websocket').WebSocket;
var WebSocketServer = require('websocket-server/ws/server').Server;
var PORT = 1024 + Math.floor(Math.random() * 4096);
var C_MSG = 'Client test: ' + (Math.random() * 100);
var S_MSG = 'Server test: ' + (Math.random() * 100);
var serverGotConnection = false;
var clientGotOpen = false;
var clientGotData = false;
var clientGotMessage = false;
var serverGotMessage = false;
var serverGotClose = false;
var clientGotClose = false;
var wss = new WebSocketServer();
wss.listen(PORT, 'localhost');
wss.on('connection', function(c) {
serverGotConnection = true;
c.on('message', function(m) {
assert.equal(m, C_MSG);
serverGotMessage = true;
c.close();
});
c.on('close', function() {
serverGotClose = true;
wss.close();
});
c.write(S_MSG);
});
var ws = new WebSocket('ws://localhost:' + PORT + '/', 'biff');
ws.on('open', function() {
clientGotOpen = true;
});
ws.on('data', function(buf) {
assert.equal(typeof buf, 'object');
assert.equal(buf.toString('utf8'), S_MSG);
clientGotData = true;
ws.send(C_MSG);
});
ws.onmessage = function(m) {
assert.deepEqual(m, {data : S_MSG});
clientGotMessage = true;
};
ws.onclose = function() {
clientGotClose = true;
};
process.on('exit', function() {
assert.ok(serverGotConnection);
assert.ok(clientGotOpen);
assert.ok(clientGotData);
assert.ok(clientGotMessage);
assert.ok(serverGotMessage);
assert.ok(serverGotClose);
assert.ok(clientGotClose);
});
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