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A prototype [Web Socket](http://www.whatwg.org/specs/web-socket-protocol/)
client implementation for [node.js](http://nodejs.org).
Tested with
[miksago/node-websocket-server](http://github.com/miksago/node-websocket-server)
v1.2.00.
Requires [nodejs](http://nodejs.org) 0.1.98 or later.
## Installation
Install this using `npm` as follows
npm install websocket-client
... or just dump `lib/websocket.js` in your `$NODE_PATH`.
## Usage
var sys = require('sys');
var WebSocket = require('websocket').WebSocket;
var ws = new WebSocket('ws://localhost:8000/biff', 'borf');
ws.addListener('data', function(buf) {
sys.debug('Got data: ' + sys.inspect(buf));
});
ws.onmessage = function(m) {
sys.debug('Got message: ' + m);
}
## API
This supports the `send()` and `onmessage()` APIs. The `WebSocket` object will
also emit `data` events that are node `Buffer` objects, in case you want to
work with something lower-level than strings.
## Transports
Multiple transports are supported, indicated by the scheme provided to the
`WebSocket` constructor. `ws://` is a standard TCP-based Web Socket;
`ws+unix://` allows connection to a UNIX socket at the given path.
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