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-rw-r--r--public/javascripts/hover.js22
1 files changed, 13 insertions, 9 deletions
diff --git a/public/javascripts/hover.js b/public/javascripts/hover.js
index fd91ec5..5ab7cdc 100644
--- a/public/javascripts/hover.js
+++ b/public/javascripts/hover.js
@@ -72,7 +72,7 @@ var game = {
focus: function (e) {
// $("#really_waiting").html("FOCUS");
// socket.emit('focus', { id: _id });
- own_cursor.focus();
+ // own_cursor.focus();
},
mousemove: function(e){
emit_mouse_movement(e);
@@ -82,17 +82,21 @@ var game = {
var hovering = false;
own_cursor.blur();
- $("#racecar").bind({
- mouseover: function(){
+
+ $("#racecar").hoverpng({
+ mouseover: function(e){
socket.emit('focus', { id: _id });
own_cursor.focus();
- },
- mouseout: function(){
+ },
+ mousemove: function(e){
+ },
+ mouseout: function(e){
socket.emit('blur', { id: _id });
own_cursor.blur();
- }
- });
-
+ },
+ threshold: 0.8
+ });
+
$(".okfocus").bind({
mouseover: function(){
own_cursor.el.hide();
@@ -247,7 +251,7 @@ function Cursor ( user, now ) {
base.update = function(now){
var howlong = Math.floor( (now - base.start) ) + base.initial - base.delay;
- base.time.html( timeInSecs( howlong ) );
+ base.time.html( timeInMillisecs( howlong ) );
if (base.score) {
base.score.update( howlong );
}