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<style type="text/css">
html,body{width:100%;height:100%;margin:0;padding:0;}
body {
font-family: Menlo, monospace;
overflow: hidden;
}
#perspective {
position: absolute;
left:0%;
top:0px
}
#orthographic {
position: absolute;
left:50%;
top:0px
}
#hud {
white-space: pre;
}
</style>
<div id="perspective"></div>
<div id="orthographic"></div>
<div id="hud"></div>
<script src="/assets/javascripts/util.js"></script>
<script src="/assets/javascripts/vendor/bower_components/jquery/dist/jquery.min.js"></script>
<script src="/assets/javascripts/vendor/bower_components/lodash/lodash.min.js"></script>
<script src="/assets/javascripts/vendor/bower_components/hidpi-canvas/dist/hidpi-canvas.js"></script>
<script src="/assets/javascripts/vendor/polyfill.js"></script>
<script src="/assets/javascripts/vendor/tube.js"></script>
<script src="/assets/javascripts/mx/mx.js"></script>
<script src="/assets/javascripts/mx/extensions/mx.scene.js"></script>
<script src="/assets/javascripts/mx/extensions/mx.orbitCamera.js"></script>
<script src="/assets/javascripts/rectangles/util/constants.js"></script>
<script src="/assets/javascripts/rectangles/util/mouse.js"></script>
<script src="/assets/javascripts/rectangles/util/wheel.js"></script>
<script src="/assets/javascripts/rectangles/models/vec2.js"></script>
<script src="/assets/javascripts/rectangles/models/rect.js"></script>
<script src="/assets/javascripts/rectangles/models/rect.js"></script>
<script src="/assets/javascripts/rectangles/engine/map/_map.js"></script>
<script src="/assets/javascripts/rectangles/engine/map/draw.js"></script>
<script>
Map.UI = Map.UI || {}
Map.UI.Ortho = function(map){
var base = this
base.creating = base.dragging = base.resizing = false
base.mouse = new mouse({
el: map.el,
move: function(e, cursor){
cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a)
cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b)
},
})
}
var scene, map, controls
map = new Map ({
type: "ortho",
el: document.querySelector("#orthographic"),
width: window.innerWidth/2,
height: window.innerHeight,
})
var ctx = map.draw.ctx
document.addEventListener('DOMContentLoaded', build_circle)
function add_mx_point (p, theta, i) {
var mx = new MX.Object3D()
mx.updateChildren = false
mx.move({
x: p.a,
y: i/2,
z: p.b,
rotationY: -theta,
width: 1,
height: i,
})
mx.el.style.backgroundColor = 'rgb(' + [abs(floor(p.a*30)), 0, abs(floor(p.b*30))] + ')'
mx.el.style.backfaceVisibility = "visible"
scene.add(mx)
mx.update()
}
function add_center () {
var mx = new MX.Object3D()
mx.width = 79
mx.height = 64
mx.y = 32 * 0.05
mx.scale = 0.05
mx.el.style.backgroundImage = "url(http://i.asdf.us/im/b8/_1400215546_frankhats_1400215573_frankhats.gif)"
scene.add(mx)
}
function build_circle () {
scene = new MX.Scene().addTo("#perspective")
scene.camera.move({
"x": 0,
"y": 0,
"z": 0,
"rotationX": 0, // PI/2,
"rotationY": PI/2, // PI
})
scene.camera.radius = 20
scene.width = window.innerWidth/2
scene.height = window.innerHeight
scene.perspective = window.innerHeight
var theta, rad = 16;
for (var i = 0; i < 100; i++) {
theta = (i/100 * TWO_PI)
add_mx_point({
a: sin(theta) * rad,
b: cos(theta) * rad,
}, theta, i)
}
add_center()
scene.update()
controls = new MX.OrbitCamera({ el: document.querySelector("#perspective") })
controls.init()
console.log("ready..perhaps")
animate(0)
}
function animate(time){
requestAnimationFrame(animate)
map.update(time)
controls.update()
hud.innerHTML = scene.camera.toString()
scene.update()
map.draw.ctx.save()
map.draw.translate()
map.draw.coords()
ctx.strokeStyle = "#f00";
map.draw.x_at(0,0)
map.draw.mouse(map.ui.mouse.cursor)
map.draw.camera(scene.camera)
map.draw.ctx.restore()
}
</script>
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