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var WallpaperPicker = UploadView.extend({
el: ".wallpaper",
mediaTag: "wallpaper",
uploadAction: "/api/media/upload",
events: {
"mousedown": 'stopPropagation',
"click .swatch": 'pick',
"click .wallpaperRemove": 'remove',
"input [data-role='wallpaper-scale']": 'updateScale',
},
initialize: function(){
this.__super__.initialize.call(this)
this.$swatches = this.$(".swatches")
this.$remove = this.$(".wallpaperRemove")
this.$remove.hide()
this.$position = this.$("[data-role='wallpaper-position']")
this.$scale = this.$("[data-role='wallpaper-scale']")
this.initializePositionCursor()
},
loaded: false,
show: function(){
if (! this.loaded) {
this.load()
}
else {
this.toggle(true)
}
},
hide: function(){
this.__super__.hide.call(this)
},
load: function(){
$.get("/api/media/user", { tag: this.mediaTag }, this.populate.bind(this))
},
populate: function(data){
this.loaded = true
if (data && data.length) {
data.forEach(this.add.bind(this))
this.$(".txt").hide()
}
else {
this.$(".txt").show()
}
this.toggle(true)
},
add: function (media) {
if (media.type !== "image") { return }
var swatch = document.createElement("div")
swatch.className = "swatch"
swatch.style.backgroundImage = "url(" + media.url + ")"
this.$swatches.append(swatch)
this.$swatches.show()
this.$(".txt").hide()
},
toggle: function (state) {
if (state && ! this.loaded) {
this.show()
}
else {
this.$el.toggleClass("active", state)
}
// toggle the class that makes the cursor a paintbucket
// $("body").removeClass("pastePaper")
},
hide: function(){
this.toggle(false)
},
beforeUpload: function(){
},
pick: function(e){
app.tube('cancel-wallpaper')
var $swatch = $(e.currentTarget)
this.follow( e, $swatch.css('background-image') )
this.$remove.show()
},
remove: function(e){
if (Scenery.nextWallpaper) {
Scenery.nextWallpaper = null
app.tube('cancel-wallpaper')
}
else {
this.follow( e, "none" )
$(".floatingSwatch").addClass("scissors")
}
},
follow: function(e, wallpaper, icon){
icon = icon || wallpaper
var $floatingSwatch = $(".floatingSwatch")
$floatingSwatch.css('background-image', wallpaper)
Scenery.nextWallpaper = wallpaper
setTimeout(function(){
function _followCursor(e) {
$floatingSwatch.css({
top: (e.pageY + 10) + 'px',
left: (e.pageX + 10) + 'px',
});
}
function _hideCursor (e) {
$(window).off('mousemove', _followCursor)
$(window).off('click', _hideCursor)
app.off('cancel-wallpaper', _hideCursor)
$floatingSwatch.removeClass("scissors").hide()
}
$(window).on('mousemove', _followCursor)
$(window).one('click', _hideCursor);
app.on('cancel-wallpaper', _hideCursor)
$floatingSwatch.show()
_followCursor(e);
})
},
wall: null,
pickWall: function(wall){
if (! wall.background || wall.background.src == "none") {
return;
}
this.wall = wall
this.$scale.val( this.wall.background.scale )
},
updateScale: function(){
if (! this.wall) return;
s = parseFloat(this.$scale.val())
this.wall.wallpaperPosition({ scale: s })
},
initializePositionCursor: function(){
var base = this
var dx = 0, dy = 0, dragging = false, delta
var x = 0, y = 0, s = 1
var mymouse = new mouse({
el: this.$position[0],
down: function(e, cursor){
if (! base.wall) return
dragging = true
s = parseFloat( base.$scale.val() )
x = base.wall.background.x
y = base.wall.background.y
},
drag: function(e, cursor){
if (! dragging) return
delta = cursor.delta()
delta.a = - delta.a
dx = delta.a*s
dy = delta.b*s
base.wall.wallpaperPosition({
scale: s,
x: x+dx,
y: y+dy,
})
},
up: function(e, cursor, new_cursor){
dragging = false
},
})
},
})
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