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path: root/public/assets/javascripts/ui/editor/WallpaperPicker.js
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var WallpaperPicker = UploadView.extend({
	el: ".wallpaper",
	
	mediaTag: "wallpaper",
	uploadAction: "/api/media/upload",

	events: {
		"click .swatch": 'pick',
  },
	
	initialize: function(){
	  this.__super__.initialize.call(this)
	  this.$swatches = this.$(".swatches")
	},
	
  loaded: false,
	show: function(){
		if (! this.loaded) {
			this.load()
		}
		else {
      this.toggle(true)
		}
	},
	
	hide: function(){
		this.__super__.hide.call(this)
	},

	load: function(){
		$.get("/api/media/user", { tag: this.mediaTag }, this.populate.bind(this))
	},

	populate: function(data){
	  console.log(data)
		this.loaded = true
		data && data.forEach(this.add.bind(this))
    this.toggle(true)
	},
	
	add: function (media) {
	  if (media.type !== "image") { return }
	  var swatch = document.createElement("div")
	  swatch.className = "swatch"
	  swatch.style.backgroundImage = "url(" + media.url + ")"
	  this.$swatches.append(swatch)
	},

	toggle: function (state) {
	  if (state && ! this.loaded) {
	    this.show()
	  }
	  else {
      this.$el.toggleClass("active", state)
	  }
    // toggle the class that makes the cursor a paintbucket
    // $("body").removeClass("pastePaper")
	},
	
	hide: function(){
		this.toggle(false)
	},
	
	beforeUpload: function(){
	},
	
	pick: function(e){
    var $swatch = $(e.currentTarget)
		var $floatingSwatch = $(".floatingSwatch")

    $floatingSwatch.css('background-image', $swatch.css('background-image'))

		Scenery.nextWallpaper = $swatch.css('background-image')

		setTimeout(function(){
			function _followCursor(e) {
				$floatingSwatch.css({
					top: (e.pageY + 10) + 'px',
					left: (e.pageX + 10) + 'px'
				});
			}
			$(window).on('mousemove', _followCursor);
			$(window).one('click', function () {
				$(window).off('mousemove', _followCursor);
				$floatingSwatch.hide();
			});
			$floatingSwatch.show()
			_followCursor(e);
		})
	},

})