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var MediaEditor = FormView.extend({
el: "#mediaEditor",
events: {
"keydown": 'stopPropagation',
"click [data-role=play-media]": "togglePaused",
"mousedown [name=keyframe]": "stopPropagation",
"mousedown": "stopPropagation",
"change [name=keyframe]": "seek",
"change [name=autoplay]": "setAutoplay",
"change [name=loop]": "setLoop",
"change [name=mute]": "setMute",
"change [name=width]": 'changeWidth',
"change [name=height]": 'changeHeight',
"change [name=units]": 'changeUnits',
"click [data-role=destroy-media]": "destroy",
},
initialize: function(opt){
this.parent = opt.parent
this.__super__.initialize.call(this)
this.$name = this.$("[name=name]")
this.$description = this.$("[name=description]")
// image fields
this.$width = this.$("[name=width]")
this.$height = this.$("[name=height]")
this.$units = this.$("[name=units]")
// video fields
this.$playButton = this.$("[data-role=play-media]")
this.$autoplay = this.$("[name=autoplay]")
this.$loop = this.$("[name=loop]")
this.$mute = this.$("[name=mute]")
this.$keyframe = this.$("[name=keyframe]")
},
toggle: function(state) {
this.$el.toggleClass("active", state);
},
togglePaused: function(state){
var state = this.scenery.toggle(state)
this.$playButton.toggleClass("paused", ! state)
},
pick: function(scenery) {
if (this.scenery) {
this.unbind()
}
this.bind(scenery)
this.$el.addClass("active")
var media = scenery.media
this.$name.val(media.title)
this.$description.val(media.description)
this.setDimensions()
this.$units.val( "ft" )
switch (media.type) {
case "image":
this.$(".image").show()
this.$(".video").hide()
break
case "youtube":
case "vimeo":
case "video":
this.$(".video").show()
this.$(".image").hide()
this.$playButton.toggleClass("paused", ! this.scenery.paused())
this.$autoplay.prop('checked', !! media.autoplay)
this.$loop.prop('checked', !! media.loop)
this.$mute.prop('checked', !! media.mute)
this.$keyframe.val( Number(media.keyframe || 0) )
break
}
},
hide: function(scenery){
if (this.scenery) {
this.unbind()
}
this.toggle(false)
},
seek: function(){
var n = parseFloat( this.$keyframe.val() )
this.scenery.seek(n)
this.scenery.media.keyframe = n
},
setAutoplay: function(){
var checked = this.$autoplay.prop('checked')
this.scenery.media.autoplay = checked
if (checked && this.scenery.paused()) {
this.togglePaused()
}
},
setLoop: function(){
var checked = this.$loop.prop('checked')
this.scenery.setLoop(checked)
},
setMute: function(){
var checked = this.$mute.prop('checked')
this.scenery.media.mute = checked
this.scenery.mute(checked)
},
setDimensions: function(){
this.$width.unitVal( Number(this.scenery.dimensions.a * this.scenery.scale) || "" )
this.$height.unitVal( Number(this.scenery.dimensions.b * this.scenery.scale) || "" )
},
changeWidth: function(e){
e.stopPropagation()
this.scenery.set_scale( this.$width.unitVal() / this.scenery.dimensions.a )
this.setDimensions()
},
changeHeight: function(e){
e.stopPropagation()
this.scenery.set_scale( this.$height.unitVal() / this.scenery.dimensions.b )
this.setDimensions()
},
changeUnits: function(){
app.units = this.$units.val()
this.$('.units').resetUnitVal()
},
bind: function(scenery){
this.scenery = scenery
this.scenery.mx.bound = true
},
unbind: function(){
if (this.scenery && this.scenery.mx) {
this.scenery.mx.bound = false
}
this.scenery = null
},
destroy: function(){
ConfirmModal.confirm("Are you sure you want delete to this media?", function(){
var scenery = this.scenery
this.hide()
Scenery.remove(scenery.id)
}.bind(this))
},
})
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