blob: abd14baae74bdc0d2fdd8fea468a10fd829b072d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
var Scenery = new function(){
var base = this;
base.list = {}
base.nextMedia = null
base.mouse = new mouse ({ use_offset: false })
base.init = function(){
base.resize.init()
}
base.add = function(wall, media, id){
var scene_media
switch (media.type) {
case 'image':
scene_media = new Scenery.types.image ({ media: media, wall: wall, id: id })
break
case 'video':
case 'youtube':
case 'vimeo':
scene_media = new Scenery.types.video ({ media: media, wall: wall, id: id })
break
}
base.list[scene_media.id] = scene_media
return scene_media
}
base.addNextToWall = function(wall){
base.add(wall, base.nextMedia)
base.nextMedia = null
}
base.remove = function(id){
var media = base.list[id]
delete base.list[id]
media && media.destroy()
}
base.uid = UidGenerator(base.list)
base.forEach = function(f){
return base.values().forEach(f)
}
base.map = function(f){
return base.values().map(f)
}
base.values = function(){
return _.values(base.list)
}
base.serialize = function(){
var scenery = base.map(function(media){
return media.serialize()
})
return scenery
}
base.deserialize = function(scenery_data){
scenery_data.forEach(function(data){
var wall = Rooms.walls[data.wall_id]
var scene_media = base.add(wall, data.media, data.id)
scene_media.deserialize(data)
})
}
return base
}
Scenery.types = {}
|