1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
|
(function(){
var vec2, Rect, Room, sort, UidGenerator, _
if ('window' in this) {
vec2 = window.vec2
Rect = window.Rect
Room = window.Room
sort = window.sort
UidGenerator = window.UidGenerator
_ = window._
}
else {
vec2 = require('../../models/vec2')
Rect = require('../../models/rect')
Room = require('../../models/room')
UidGenerator = require('../../util/uid')
sort = require('../../util/sort')
_ = require('lodash')
FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20
TOP = CEILING, BOTTOM = FLOOR
function sidesToString(sides){
var s = ""
if (sides & FRONT) s += "front "
if (sides & BACK) s += "back "
if (sides & LEFT) s += "left "
if (sides & RIGHT) s += "right "
if (sides & TOP) s += "top "
if (sides & BOTTOM) s += "bottom "
return s
}
}
var Walls = new function(){
var base = this
base.list = []
base.lookup = {}
base.colors = {}
base.first = function(){
for (var i in base.list) {
if (base.list.hasOwnProperty(i)) {
return base.list[i]
}
}
}
base.assign = function(list){
base.list = list
base.lookup = {}
list.forEach(function(wall){
base.lookup[wall.id] = wall
})
}
base.bind = function(){
base.list.forEach(function(wall){
wall.bind()
})
}
base.count = function(){
return this.list.length
}
base.forEach = function(f){
return base.list.forEach(f)
}
base.map = function(f){
return base.list.map(f)
}
base.serialize = function(){
var data = []
base.list.forEach(function(wall){
data.push(wall.serialize())
})
return data
}
base.deserialize = function(walls_data){
walls_data.forEach(function(wall_data){
if (! wall_data) { return }
var wall = base.lookup[ wall_data.id ]
wall.deserialize( wall_data )
})
},
base.paint = function(){
var wallColor = rgba_string(Walls.colors.wall, app.defaults.wallOpacity)
var outlineColor = rgb_string(Walls.colors.outline)
var floorColor = rgb_string(Walls.colors.floor)
var ceilingColor = rgb_string(Walls.colors.ceiling)
Walls.forEach(function(wall){
wall.outline(wallColor, outlineColor)
})
Rooms.forEach(function(room){
room.setFloorColor(floorColor)
room.setCeilingColor(ceilingColor)
})
}
base.setColor = {
wall: function(rgb){
var rgbaColor = rgba_string(rgb, app.defaults.wallOpacity)
Walls.colors.wall = rgb
Walls.forEach(function(wall){
wall.outline(rgbaColor, null)
})
},
outline: function(rgb){
var rgbColor = rgb_string(rgb)
Walls.colors.outline = rgb
Walls.forEach(function(wall){
wall.outline(null, rgbColor)
})
},
floor: function(rgb){
var rgbColor = rgb_string(rgb)
Walls.colors.floor = rgb
Rooms.forEach(function(room){
room.setFloorColor(rgbColor)
})
},
ceiling: function(rgb){
var rgbColor = rgb_string(rgb)
Walls.colors.ceiling = rgb
Rooms.forEach(function(room){
room.setCeilingColor(rgbColor)
})
},
}
}
if ('window' in this) {
window.Walls = Walls
}
else {
module.exports = Walls
}
})()
|