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/*
*/
window.ctx = window.w = window.h = null;
var map = new function(){
var base = this
base.bounds = new vec2(500,500)
base.center = new vec2(0,0)
var canvas = document.createElement("canvas")
var ctx = window.ctx = canvas.getContext("2d")
var w = window.w = canvas.width = 500
var h = window.h = canvas.height = 500
document.querySelector("#map").appendChild(canvas)
base.animate = function(){
ctx.save()
clear_canvas()
draw_ruler()
ctx.translate( map.center.a + map.bounds.a/2, map.center.b + map.bounds.b/2 )
ctx.scale( -1, 1 )
draw_regions(clipper.regions)
draw_mouse(map.ui.mouse.cursor)
ctx.restore()
}
}
map.ui = new function(){
var base = this
base.el = document.querySelector("#map")
base.mouse = new mouse({
el: base.el,
down: down,
move: move,
drag: drag,
up: up,
})
base.wheel = new wheel({
el: base.el,
update: function(e, val, delta){
// do something with val
},
})
function down (e, cursor){
cursor.x.add( map.center.a + map.bounds.a/2 )
cursor.y.add( map.center.b - map.bounds.b/2 )
var intersects = clipper.rooms.filter(function(r){
return r.focused = r.rect.contains(cursor)
})
if (intersects.length){
base.dragging = intersects[0]
}
else {
base.creating = true
}
if (e.shiftKey && base.dragging) {
base.dragging.rect.quantize(10)
}
}
function move (e, cursor) {
cursor.x.add( map.center.a + map.bounds.a/2 )
cursor.y.add( map.center.b - map.bounds.b/2 )
z=true
}
function drag (e, cursor) {
cursor.x.b += map.center.a + map.bounds.a/2
cursor.y.b += map.center.b - map.bounds.b/2
if (base.dragging) {
base.dragging.rect.translation.a = cursor.x.magnitude()
base.dragging.rect.translation.b = cursor.y.magnitude()
}
}
function up (e, cursor) {
if (base.creating) {
if (cursor.height() != 0 && cursor.width() != 0) {
cursor.x.abs()
cursor.y.abs()
clipper.add_room( cursor )
}
}
if (base.dragging) {
base.dragging.rect.translate()
}
base.creating = base.dragging = false
}
}
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