diff options
Diffstat (limited to 'public/assets/javascripts/rectangles/models')
| -rw-r--r-- | public/assets/javascripts/rectangles/models/vec2.js | 10 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/models/wall.js | 9 |
2 files changed, 17 insertions, 2 deletions
diff --git a/public/assets/javascripts/rectangles/models/vec2.js b/public/assets/javascripts/rectangles/models/vec2.js index a5a832e..49613c3 100644 --- a/public/assets/javascripts/rectangles/models/vec2.js +++ b/public/assets/javascripts/rectangles/models/vec2.js @@ -63,6 +63,16 @@ this.b /= n return this } + vec2.prototype.addVec = function(v){ + this.a += v.a + this.b += v.b + return this + } + vec2.prototype.subVec = function(v){ + this.a -= v.a + this.b -= v.b + return this + } vec2.prototype.zero = function(){ this.a = this.b = 0 } diff --git a/public/assets/javascripts/rectangles/models/wall.js b/public/assets/javascripts/rectangles/models/wall.js index ce958db..fdc8d8c 100644 --- a/public/assets/javascripts/rectangles/models/wall.js +++ b/public/assets/javascripts/rectangles/models/wall.js @@ -53,7 +53,6 @@ /* mousemove: function(e){ var offset = offsetFromPoint(e, mx.el) - var shouldFlip = base.side & (RIGHT | FRONT) if (offset) { var pos = base.mxOffsetToPosition( offset, index ) @@ -72,9 +71,15 @@ if (Scenery.nextText) { } else if (Scenery.nextMedia) { + var offset = offsetFromPoint(e, mx.el) + if (! offset) { return } + + var pos = base.mxOffsetToPosition( offset, index ) + var scenery = Scenery.addNextToWall({ wall: base, - index: index + index: index, + position: pos, }) // scenery was not placed |
