diff options
Diffstat (limited to 'public/assets/javascripts/rectangles/models')
| -rw-r--r-- | public/assets/javascripts/rectangles/models/floor.js | 149 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/models/room.js | 2 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/models/wall.js | 91 |
3 files changed, 222 insertions, 20 deletions
diff --git a/public/assets/javascripts/rectangles/models/floor.js b/public/assets/javascripts/rectangles/models/floor.js new file mode 100644 index 0000000..7ed52a1 --- /dev/null +++ b/public/assets/javascripts/rectangles/models/floor.js @@ -0,0 +1,149 @@ +(function(){ + + var vec2, Rect, sort + if ('window' in this) { + vec2 = window.vec2 + Rect = window.Rect + sort = window.sort + } + else { + vec2 = require('./vec2') + Rect = require('./rect') + UidGenerator = require('../util/uid') + } + + var Floor = function(opt){ + this.id = opt.id + this.side = opt.side + this.mx = opt.mx + } + + Floor.prototype.serialize = function(){ + return { + id: this.id, + background: this.background, + } + } + + Floor.prototype.deserialize = function(data){ + this.wallpaper( data.background ) + } + + Floor.prototype.bind = function(){ + var base = this + base.$els = $( this.mx.map(function(mx){ return mx.el }) ) + + this.mx.forEach(function(mx, index){ + $(mx.el).bind({ + mousedown: function(e){ + if (Scenery.nextWallpaper) { + var oldState = base.serialize() + base.wallpaper(Scenery.nextWallpaper) + Scenery.nextWallpaper = null + + UndoStack.push({ + type: 'update-wallpaper', + undo: oldState, + redo: base.serialize(), + }) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + } + else { + app.controller.pickWall(base, null) + } + } + }) + }) + + // flip the mx order + var shouldFlip = this.side & (CEILING) + if (! shouldFlip) { + this.mx.reverse() + } + } + + Floor.prototype.color = function(color){ + this.$els.css("background-color", color) + } + + Floor.prototype.wallpaper = function(background){ + if (! background) { + background = { src: "none" } + } + else if (typeof background == "string") { + background = { src: background } + } + else if (! background.src) { + background = { src: "none" } + } + background.x = background.x || 0 + background.y = background.y || 0 + background.scale = background.scale || 1 + + this.background = background + this.background.src = this.background.src.replace("url(","").replace(")","") + + if (this.background.src == "none") { + this.wallpaperLoad(this.background.src) + return + } + + var img = new Image () + img.onload = function(){ + this.backgroundImage = img + this.wallpaperLoad(this.background.src) + this.wallpaperPosition(background) + }.bind(this) + img.src = this.background.src + img.complete && img.onload() + } + + Floor.prototype.wallpaperLoad = function(url){ + if (url !== "none") { + url = "url(" + url + ")" + } + this.mx.forEach(function(mx){ + mx.el.style.backgroundImage = url + }) + } + + Floor.prototype.wallpaperPosition = function(background){ + if (this.background.src == "none") { return } + this.background.x = background.x || this.background.x + this.background.y = background.y || this.background.y + this.background.scale = background.scale || this.background.scale || 1 + + var shouldFlip = this.side & (CEILING) + + var mx, dx, dy + var w = Math.round( this.backgroundImage.naturalWidth * this.background.scale ) + var h = Math.round( this.backgroundImage.naturalHeight * this.background.scale ) + + this.mx.forEach(function(mx, i){ + + var region = mx.rect + + if (shouldFlip) { + dx = Math.round( this.background.x - region.x.a ) + dy = Math.round( this.background.y - region.y.a ) + } + else { + dx = Math.round( this.background.x - region.x.a ) + dy = Math.round( this.background.y + region.y.b ) + } + + mx.el.style.backgroundPosition = dx + 'px ' + dy + 'px' + mx.el.style.backgroundSize = w + 'px ' + h + 'px' + }.bind(this)) + bbb = this + } + + if ('window' in this) { + window.Floor = Floor + } + else { + module.exports = Floor + } +})() diff --git a/public/assets/javascripts/rectangles/models/room.js b/public/assets/javascripts/rectangles/models/room.js index 0f09325..1a4606c 100644 --- a/public/assets/javascripts/rectangles/models/room.js +++ b/public/assets/javascripts/rectangles/models/room.js @@ -154,7 +154,7 @@ } // if (bitcount(wall_collision) > 1) { // collision |= wall_collision -// } +// } }) return collision } diff --git a/public/assets/javascripts/rectangles/models/wall.js b/public/assets/javascripts/rectangles/models/wall.js index dc38183..8174de7 100644 --- a/public/assets/javascripts/rectangles/models/wall.js +++ b/public/assets/javascripts/rectangles/models/wall.js @@ -19,7 +19,7 @@ this.side = opt.side this.surface = opt.surface this.mx = opt.mx - this.background = "" + this.background = { src: "none" } } Wall.prototype.toString = function(){ @@ -68,12 +68,12 @@ }, */ mousedown: function(e){ - if (Scenery.nextMedia) { - var offset = offsetFromPoint(e, mx.el) - if (! offset) { return } + var offset = offsetFromPoint(e, mx.el) + if (! offset) { return } - var pos = base.mxOffsetToPosition( offset, index ) + var pos = base.mxOffsetToPosition( offset, index ) + if (Scenery.nextMedia) { var scenery = Scenery.addNextToWall({ wall: base, index: index, @@ -116,7 +116,7 @@ Minotaur.watch( app.router.editorView.settings ) } else { - app.controller.hideExtras() + app.controller.pickWall(base, pos) } } }) @@ -127,8 +127,6 @@ if (! shouldFlip) { this.mx.reverse() } - - // this.outline(wallColor, outlineColor) } Wall.prototype.serialize = function(){ @@ -214,21 +212,76 @@ } Wall.prototype.wallpaper = function(background){ - var useX = this.side & FRONT_BACK - var shouldFlip = this.side & (LEFT | BACK) - - this.background = background || "none" + if (! background) { + background = { src: "none" } + } + else if (typeof background == "string") { + background = { src: background } + } + else if (! background.src) { + background = { src: "none" } + } + background.x = background.x || 0 + background.y = background.y || 0 + background.scale = background.scale || 1 + + this.background = background + this.background.src = this.background.src.replace("url(","").replace(")","") + + if (this.background.src == "none") { + this.wallpaperLoad(this.background.src) + return + } + var img = new Image () + img.onload = function(){ + this.backgroundImage = img + this.wallpaperLoad(this.background.src) + this.wallpaperPosition(background) + }.bind(this) + img.src = this.background.src + img.complete && img.onload() + } + + Wall.prototype.wallpaperLoad = function(url){ + if (url !== "none") { + url = "url(" + url + ")" + } this.mx.forEach(function(mx){ - var partitionOffset = useX ? mx.x : mx.z - if (shouldFlip) partitionOffset *= -1 - partitionOffset += mx.width/2 - var floorOffset = mx.y + mx.height/2 - - mx.el.style.backgroundImage = background - mx.el.style.backgroundPosition = (~~partitionOffset) + "px " + (~~floorOffset) + "px" + mx.el.style.backgroundImage = url }) } + + Wall.prototype.wallpaperPosition = function(background){ + if (this.background.src == "none") { return } + this.background.x = background.x || this.background.x + this.background.y = background.y || this.background.y + this.background.scale = background.scale || this.background.scale || 1 + + var useX = this.side & FRONT_BACK + var shouldFlip = this.side & (LEFT | BACK) + + var mx, dx, dy + var w = Math.round( this.backgroundImage.naturalWidth * this.background.scale ) + var h = Math.round( this.backgroundImage.naturalHeight * this.background.scale ) + + this.surface.faces.forEach(function(face, i){ + + if (shouldFlip) { + mx = this.mx[this.mx.length-1-i] + dx = Math.round( this.background.x + face.x.a ) + dy = Math.round( this.background.y + face.y.b ) + } + else { + mx = this.mx[i] + dx = Math.round( this.background.x - face.x.b ) + dy = Math.round( this.background.y + face.y.b ) + } + + mx.el.style.backgroundPosition = dx + 'px ' + dy + 'px' + mx.el.style.backgroundSize = w + 'px ' + h + 'px' + }.bind(this)) + } Wall.prototype.outline = function(wallColor, outlineColor){ var useX = this.side & FRONT_BACK |
