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path: root/public/assets/javascripts/rectangles/models/wall.js
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Diffstat (limited to 'public/assets/javascripts/rectangles/models/wall.js')
-rw-r--r--public/assets/javascripts/rectangles/models/wall.js19
1 files changed, 8 insertions, 11 deletions
diff --git a/public/assets/javascripts/rectangles/models/wall.js b/public/assets/javascripts/rectangles/models/wall.js
index b66d5f5..460963b 100644
--- a/public/assets/javascripts/rectangles/models/wall.js
+++ b/public/assets/javascripts/rectangles/models/wall.js
@@ -144,18 +144,15 @@
Wall.prototype.wallpaper = function(){
var useX = this.side & FRONT_BACK
var shouldFlip = this.side & (LEFT | BACK)
- this.siblings().forEach(function(w){
- w.mx.forEach(function(mx){
-
- var partitionOffset = useX ? mx.x : mx.z
- if (shouldFlip) partitionOffset *= -1
- partitionOffset += mx.width/2
- var floorOffset = mx.y + mx.height/2
+ this.mx.forEach(function(mx){
+ var partitionOffset = useX ? mx.x : mx.z
+ if (shouldFlip) partitionOffset *= -1
+ partitionOffset += mx.width/2
+ var floorOffset = mx.y + mx.height/2
- mx.el.style.backgroundImage = Scenery.nextWallpaper
- mx.el.style.backgroundPosition = (~~partitionOffset) + "px " + (~~floorOffset) + "px"
- })
- })
+ mx.el.style.backgroundImage = Scenery.nextWallpaper
+ mx.el.style.backgroundPosition = (~~partitionOffset) + "px " + (~~floorOffset) + "px"
+ })
}
Wall.prototype.outline = function(){