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diff --git a/public/assets/javascripts/rectangles/engine/shapes/shapelist.js b/public/assets/javascripts/rectangles/engine/shapes/shapelist.js
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+// The ShapeList manages the list of polylines which form a V2 layout.
+
+if (! ('window' in this) ) {
+ var Fiber = require("../../../vendor/bower_components/fiber/src/fiber.js")
+ var Polyline = require("./polyline.js")
+ var OrthoPolyline = require("./ortho.js")
+}
+
+var ShapeList = Fiber.extend(function(base){
+ var exports = {}
+ exports.init = function(){
+ this.shapes = []
+ this.workline = null
+ }
+ exports.add = function(shape){
+ this.shapes.push(shape)
+ }
+ exports.remove = function(shape){
+ var index = this.shapes.indexOf(shape)
+ if (index !== -1) {
+ this.shapes.splice(index, 1)
+ }
+ }
+ exports.destroy = function(){
+ this.shapes.forEach(function(shape){
+ shape.destroy()
+ })
+ this.shapes = []
+ }
+ exports.count = function(){
+ return this.shapes.length
+ }
+ exports.removeSegment = function (segment){
+ var shape = segment.shape
+ var head = shape.getHeadAtIndex(segment.head)
+ var tail = shape.getTailAtIndex(segment.tail)
+ this.remove(shape)
+ shape.destroy()
+ if (head) {
+ this.add(head)
+ head.build()
+ }
+ if (tail) {
+ this.add(tail)
+ tail.build()
+ }
+ }
+ exports.findClosestPoint = function (p){
+ var point
+ for (var i = 0; i < this.shapes.length; i++) {
+ point = this.shapes[i].hasPointNear(p)
+ if (point) return { point: point, shape: this.shapes[i] }
+ }
+ return null
+ }
+ exports.findClosestEndPoint = function (p){
+ var point
+ for (var i = 0; i < this.shapes.length; i++) {
+ point = this.shapes[i].hasEndPointNear(p)
+ if (point) return { point: point, shape: this.shapes[i] }
+ }
+ return null
+ }
+ exports.findClosestSegment = function (p){
+ var segment = null, closest_segment = null
+ for (var i = 0; i < this.shapes.length; i++) {
+ segment = this.shapes[i].hasSegmentNear(p, 10)
+ if (segment && (! closest_segment || segment.distance < closest_segment.distance)) {
+ closest_segment = segment
+ closest_segment.shape = this.shapes[i]
+ }
+ }
+ return closest_segment
+ }
+ exports.forEach = function(fn){
+ this.shapes.forEach(fn)
+ }
+ exports.getAllShapeSegments = function(){
+ return this.shapes.map(function(shape){ return shape.getSegments() })
+ }
+ exports.getAllSegments = function(){
+ var segments = []
+ this.shapes.forEach(function(shape){
+ segments = segments.concat( shape.getSegments() )
+ })
+ return segments
+ }
+ exports.draw = function(ctx, fillStyle, strokeStyle) {
+ this.shapes.forEach(function(shape){
+ shape.draw(ctx, fillStyle, strokeStyle)
+ })
+ }
+ exports.serialize = function(){
+ return this.shapes.map(function(shape){
+ return shape.serialize()
+ })
+ }
+ exports.deserialize = function(data){
+ data && data.forEach(function(shape_data){
+ var line
+ switch (shape_data.type) {
+ case 'ortho':
+ line = new OrthoPolyline()
+ break
+ default:
+ line = new Polyline()
+ break
+ }
+ line.deserialize(shape_data)
+ shapes.add(line)
+ }.bind(this))
+ }
+ exports.build = function(){
+ this.shapes.forEach(function(shape){
+ shape.build()
+ })
+ }
+ return exports
+})
+
+if (! ('window' in this) ) {
+ shapes = new ShapeList
+ module.exports = shapes
+}