diff options
Diffstat (limited to 'public/assets/javascripts/mx/primitives/mx.youtube.js')
| -rw-r--r-- | public/assets/javascripts/mx/primitives/mx.youtube.js | 28 |
1 files changed, 26 insertions, 2 deletions
diff --git a/public/assets/javascripts/mx/primitives/mx.youtube.js b/public/assets/javascripts/mx/primitives/mx.youtube.js index 873348f..8cd9f59 100644 --- a/public/assets/javascripts/mx/primitives/mx.youtube.js +++ b/public/assets/javascripts/mx/primitives/mx.youtube.js @@ -21,6 +21,7 @@ MX.Youtube = MX.Object3D.extend({ this.el.classList.add("video") this.el.classList.add("mx-scenery") this.paused = !! this.media.autoplay + this.playing = false this.muted = app.muted || !! this.media.mute }, @@ -31,12 +32,25 @@ MX.Youtube = MX.Object3D.extend({ preload.id = uid preload.style.backgroundImage = "url(" + this.media.thumbnail + ")" preload.style.backgroundSize = "cover" - preload.style.width = this.media.width + "px" - preload.style.height = this.media.height + "px" + preload.style.width = "100%" + preload.style.height = "100%" preload.style.pointerEvents = "none" + preload.style.position = "absolute" + preload.style.top = "0" + preload.style.left = "0" + preload.style.zIndex = "1" preload.className = "preload" this.el.appendChild(preload) + var overlay = this.overlay = document.createElement("div") + overlay.style.width = "100%" + overlay.style.height = "100%" + overlay.style.position = "absolute" + overlay.style.top = "0" + overlay.style.left = "0" + overlay.style.zIndex = "2" + overlay.className = "overlay" + this.el.appendChild(overlay) this.defer(uid) }, @@ -96,6 +110,9 @@ MX.Youtube = MX.Object3D.extend({ if (this.media.mute) { this.mute() } + else { + this.unmute() + } this.seek( this.media.keyframe || 0 ) }, @@ -127,11 +144,13 @@ MX.Youtube = MX.Object3D.extend({ play: function(){ this.paused = false + this.playing = true this.player.playVideo() }, pause: function(){ this.paused = true + this.playing = false this.player.pauseVideo() }, @@ -157,6 +176,11 @@ MX.Youtube = MX.Object3D.extend({ this.player.setVolume(80) this.muted = false }, + + setVolume: function(n){ + if (this.muted || ! this.player || ! this.player.setVolume) return + this.player.setVolume( floor(n * 100) ) + }, setLoop: function(state){ this.media.loop = state |
