diff options
Diffstat (limited to 'client/assets/javascripts/mx/primitives/mx.face.js')
| -rw-r--r-- | client/assets/javascripts/mx/primitives/mx.face.js | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/client/assets/javascripts/mx/primitives/mx.face.js b/client/assets/javascripts/mx/primitives/mx.face.js new file mode 100644 index 0000000..ac47ab4 --- /dev/null +++ b/client/assets/javascripts/mx/primitives/mx.face.js @@ -0,0 +1,41 @@ +MX.Face = MX.Object3D.extend({ + + // this will be called within the contructor + init: function (size, color, borderColor) { + + size = size || 100 + color = color || 'rgba(0, 255, 122, .1)' + borderColor = borderColor || '#0f3' + + // an Object3D's associated DOM node is the "el" property + this.el.classList.add('face') + + var angle = MX.rotationUnit === 'deg' ? 90 : (Math.PI / 2) + + var top = this.top = new MX.Object3D('.face') + top.rotationX = angle + top.y = size / 2 + + // adding children, must also be instances of Object3D + this.add(top) + + this.children.forEach(function (face) { + face.width = size - 2 + face.height = size - 2 + face.el.style.backgroundColor = color + face.el.style.border = '1px solid ' + borderColor + }) + + // this applies the updated CSS style + // required for any change to take effect + // when a parent object's update() is called + // all its children will be updated as well + this.update() + + // if this object's children won't move by themselves + this.updateChildren = false + } + + // other properties will be mixed into the prototype of the new constructor + +}) |
