diff options
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/rooms/grouper.js | 20 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/models/rect.js | 3 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/models/surface.js | 111 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/models/wall.js | 2 | ||||
| -rw-r--r-- | test/06-test-grouper.js | 4 | ||||
| -rw-r--r-- | test/07-test-bounds.js | 67 | ||||
| -rw-r--r-- | test/07-test-surface.js | 60 | ||||
| -rw-r--r-- | views/partials/scripts.ejs | 3 |
8 files changed, 190 insertions, 80 deletions
diff --git a/public/assets/javascripts/rectangles/engine/rooms/grouper.js b/public/assets/javascripts/rectangles/engine/rooms/grouper.js index ba081e3..4ad3bd8 100644 --- a/public/assets/javascripts/rectangles/engine/rooms/grouper.js +++ b/public/assets/javascripts/rectangles/engine/rooms/grouper.js @@ -1,9 +1,10 @@ (function(){ - var vec2, Rect, Rooms, UidGenerator, Wall, sort + var vec2, Rect, Rooms, UidGenerator, Wall, Surface, sort if ('window' in this) { vec2 = window.vec2 Rect = window.Rect + Surface = window.Surface Rooms = window.Rooms UidGenerator = window.UidGenerator Wall = window.Wall @@ -15,6 +16,7 @@ vec2 = require('../../models/vec2') Rect = require('../../models/rect') Wall = require('../../models/wall') + Surface = require('../../models/surface') sort = require('../../util/sort') FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20 PI = Math.PI @@ -115,23 +117,23 @@ if (useX && wall.vec.b == mx.rect.x.a) { wall.vec.b = mx.rect.x.b wall.mx.push(mx) - wall.faces.push(mx.face) + wall.surface.add(mx.face) return } else if (! useX && wall.vec.b == mx.rect.y.a) { wall.vec.b = mx.rect.y.b wall.mx.push(mx) - wall.faces.push(mx.face) + wall.surface.add(mx.face) return } } wall = new Wall ({ - id: base.uid(), - side: side, - mx: [ mx ], - faces: [ mx.face ], - vec: mx.rect[ useX ? 'x' : 'y' ].clone(), - edge: mx.rect[ useX ? 'y' : 'x' ][ useA ? 'a' : 'b' ], + id: base.uid(), + side: side, + mx: [ mx ], + surface: new Surface( mx.face ), + vec: mx.rect[ useX ? 'x' : 'y' ].clone(), + edge: mx.rect[ useX ? 'y' : 'x' ][ useA ? 'a' : 'b' ], }) walls.push(wall) }) diff --git a/public/assets/javascripts/rectangles/models/rect.js b/public/assets/javascripts/rectangles/models/rect.js index 590440a..500ee6d 100644 --- a/public/assets/javascripts/rectangles/models/rect.js +++ b/public/assets/javascripts/rectangles/models/rect.js @@ -107,6 +107,9 @@ Rect.prototype.eq = function(r){ return this.x.eq(r.x) && this.y.eq(r.y) } + Rect.prototype.fits = function(v){ + return this.x.length() >= v.a && this.y.length() >= v.b + } Rect.prototype.nearEdge = function (x, y, r) { var edges = 0 if (x < this.x.a+r) { diff --git a/public/assets/javascripts/rectangles/models/surface.js b/public/assets/javascripts/rectangles/models/surface.js new file mode 100644 index 0000000..448722b --- /dev/null +++ b/public/assets/javascripts/rectangles/models/surface.js @@ -0,0 +1,111 @@ +(function(){ + + var vec2, Rect + if ('window' in this) { + vec2 = window.vec2 + Rect = window.Rect + } + else { + vec2 = require('./vec2') + Rect = require('./rect') + } + + var Surface = function (face){ + this.width = 0 + this.height = 0 + this.faces = [] + if (face) { + this.add(face) + } + } + Surface.prototype.add = function(rect){ + this.faces.push(rect) + this.width += rect.width() + this.height = Math.max(this.height, rect.height()) + } + Surface.prototype.fits_scale = function(v, scale){ + v = v.clone().mul(scale) + return this.fits(v) + } + Surface.prototype.fits = function(v){ + var faces = this.faces + var scratch + if (this.width < v.a || this.height < v.b) { + return null + } + for (var i = 0; i < faces.length; i++) { + if (faces[i].fits(v)) { + return faces[i] + } + } + scratch = new Rect (0,0,0,0) + for (var i = 0; i < faces.length; i++) { + if (faces[i].y.length() < v.b) { + continue + } + scratch.x.a = faces[i].x.a + scratch.x.b = faces[i].x.b + scratch.y.a = faces[i].y.a + scratch.y.b = faces[i].y.b + SEARCH: for (var j = i+1; j < faces.length; j++) { + if (faces[j].y.a > scratch.y.a) { + scratch.y.a = faces[j].y.a + } + if (faces[j].y.b < scratch.y.b) { + scratch.y.b = faces[j].y.b + } + if (scratch.y.b <= scratch.y.a || scratch.y.length() < v.b) { + break SEARCH + } + scratch.x.b = faces[j].x.b + if (scratch.fits(v)) { + return scratch + } + } + } + return null + } + Surface.prototype.place = function(v, index){ + var face, faces = this.faces + } + Surface.prototype.bounds = function(index){ + var bounds = faces[index].clone() + var height = faces[index].height() + + for (var i = index-1; i > 0; i--) { + var face = faces[i] + if (face.y.length() < height) { + continue + } + if (face.y.a > bounds.y.a) { + continue + } + if (face.y.b < bounds.y.b) { + continue + } + bounds.x.a = bounds.x.a + } + + for (var i = index+1; i < faces.length; i++) { + var face = faces[i] + if (face.y.length() < height) { + continue + } + if (face.y.a > bounds.y.a) { + continue + } + if (face.y.b < bounds.y.b) { + continue + } + bounds.x.b = bounds.x.b + } + return bounds + } + + if ('window' in this) { + window.Surface = Surface + } + else { + module.exports = Surface + } +})() diff --git a/public/assets/javascripts/rectangles/models/wall.js b/public/assets/javascripts/rectangles/models/wall.js index bbe6b97..fdc91fd 100644 --- a/public/assets/javascripts/rectangles/models/wall.js +++ b/public/assets/javascripts/rectangles/models/wall.js @@ -17,7 +17,7 @@ this.vec = opt.vec this.edge = opt.edge this.side = opt.side - this.faces = opt.faces + this.surface = opt.surface this.mx = opt.mx } diff --git a/test/06-test-grouper.js b/test/06-test-grouper.js index 5388875..0f14217 100644 --- a/test/06-test-grouper.js +++ b/test/06-test-grouper.js @@ -236,7 +236,7 @@ describe('grouper(rect,corner,peninsula_taller)', function(){ }) it("right has 5 walls", function(){ assert.equal(5, right_walls.length) - // console.log(right_walls.map(function(m){ return m.vec + " " + m.edge + " " + m.faces+"" })) + // console.log(right_walls.map(function(m){ return m.vec + " " + m.edge + " " + m.surface +"" })) }) it("front has 3 walls", function(){ assert.equal(3, front_walls.length) @@ -281,7 +281,7 @@ describe('grouper(room,hallway)', function(){ }) it("back has 2 walls", function(){ assert.equal(2, back_walls.length) - // console.log(back_walls.map(function(m){ return m.vec + " " + m.edge + " " + m.faces+"" })) + // console.log(back_walls.map(function(m){ return m.vec + " " + m.edge + " " + m.surface +"" })) }) }) }) diff --git a/test/07-test-bounds.js b/test/07-test-bounds.js deleted file mode 100644 index 20afbfa..0000000 --- a/test/07-test-bounds.js +++ /dev/null @@ -1,67 +0,0 @@ -var assert = require("assert") -var vec = require("../public/assets/javascripts/rectangles/models/vec2.js") -var Rect = require("../public/assets/javascripts/rectangles/models/rect.js") -var Room = require("../public/assets/javascripts/rectangles/models/room.js") -var Rooms = require("../public/assets/javascripts/rectangles/engine/rooms/_rooms.js") -var Clipper = require("../public/assets/javascripts/rectangles/engine/rooms/clipper.js") -var Builder = require("../public/assets/javascripts/rectangles/engine/rooms/builder.js") -var Grouper = require("../public/assets/javascripts/rectangles/engine/rooms/grouper.js") -var FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20 -var ALL = FRONT | BACK | LEFT | RIGHT - -var rect = new Rect( new vec(1,5), new vec(1,5) ) -var east = new Rect( new vec(2,6), new vec(1,5) ) -var corner = new Rect( new vec(3,7), new vec(3,7) ) -var peninsula = new Rect( new vec(4,6), new vec(6,8) ) -var big_rect = new Rect( new vec(1,5), new vec(1,5) ) -var hall_rect = new Rect( new vec(3,4), new vec(4,8) ) - -var rect_room = new Room({ id: "rect", rect: rect, height: 2 }) -var east_room = new Room({ id: "east", rect: east, height: 2 }) -var corner_room = new Room({ id: "corner", rect: corner, height: 2 }) -var peninsula_room = new Room({ id: "peninsula", rect: peninsula, height: 2 }) -var peninsula_taller = new Room({ id: "peninsula", rect: peninsula, height: 3 }) -var peninsula_shorter = new Room({ id: "peninsula", rect: peninsula, height: 1 }) - -var taller_room = new Room({ id: "taller", rect: rect, height: 3 }) - -var big_room = new Room({ id: "big_room", rect: big_rect, height: 4 }) -var hallway = new Room({ id: "hallway", rect: hall_rect, height: 2 }) - -function reset(){ - Rooms.forEach(function(room){ - room.reset() - }) - Rooms.list = {} - Rooms.regions = [] -} -function rebuild(){ - Rooms.clipper.solve_rects() - Rooms.builder.build() -} - -describe('wall', function(){ - reset() - Rooms.add( big_room ) - Rooms.add( hallway ) - rebuild() - - var collections = Rooms.grouper.collect() - var front_walls = Rooms.grouper.group([], collections, FRONT) - var back_walls = Rooms.grouper.group([], collections, BACK) - var left_walls = Rooms.grouper.group([], collections, LEFT) - var right_walls = Rooms.grouper.group([], collections, RIGHT) - - console.log(back_walls.map(function(m){ return m.vec + " " + m.edge + " " + m.faces+"" })) - var u_wall = back_walls[0] - - describe('#fits()', function(){ - it("", function(){ - }) - }) - describe('#bounds_for()', function(){ - it("", function(){ - }) - }) -}) - diff --git a/test/07-test-surface.js b/test/07-test-surface.js new file mode 100644 index 0000000..8f69e77 --- /dev/null +++ b/test/07-test-surface.js @@ -0,0 +1,60 @@ +var assert = require("assert") +var vec2 = require("../public/assets/javascripts/rectangles/models/vec2.js") +var Rect = require("../public/assets/javascripts/rectangles/models/rect.js") +var Surface = require("../public/assets/javascripts/rectangles/models/surface.js") + +// [[1 3] [0 4]] front back left right +// [[3 4] [2 4]] front back left right +// [[4 5] [0 4]] front back left right + +describe('basic surface', function(){ + var surface = new Surface () + surface.add( new Rect( new vec2(1, 3), new vec2(0, 4) ) ) + surface.add( new Rect( new vec2(3, 4), new vec2(2, 4) ) ) + surface.add( new Rect( new vec2(4, 6), new vec2(0, 4) ) ) + + var small = new vec2(2, 2) + var large = new vec2(10, 10) + var oblong = new vec2(4, 1) + + describe('#fits()', function(){ + it("fits something small", function(){ + assert.equal(true, !! surface.fits(small)) + }) + it("doesn't fit something large", function(){ + assert.equal(false, !! surface.fits(large)) + }) + it("fits something oblong", function(){ + assert.equal(true, !! surface.fits(oblong)) + }) + }) + describe('#fits_scale()', function(){ + it("fits something large, scaled down", function(){ + assert.equal(true, !! surface.fits_scale(large, 0.1)) + }) + it("doesn't fit something small, scaled up", function(){ + assert.equal(false, !! surface.fits_scale(small, 10)) + }) + it("doesn't fit something oblong, scaled up", function(){ + assert.equal(false, !! surface.fits_scale(oblong, 10)) + }) + }) + + describe('#place()', function(){ + it("fits a small element on the top left", function(){ + var bounds = surface.place(small, new vec2(1,3)) + console.log(bounds) + }) + it("places a small element on the right", function(){ + var bounds = surface.place(small, new vec2(4,6)) + console.log(bounds) + }) + }) + + describe('#clamp()', function(){ + it("", function(){ + }) + }) + +}) + diff --git a/views/partials/scripts.ejs b/views/partials/scripts.ejs index 915027d..acb3bff 100644 --- a/views/partials/scripts.ejs +++ b/views/partials/scripts.ejs @@ -31,6 +31,7 @@ <script type="text/javascript" src="/assets/javascripts/rectangles/models/vec3.js"></script> <script type="text/javascript" src="/assets/javascripts/rectangles/models/mat4.js"></script> <script type="text/javascript" src="/assets/javascripts/rectangles/models/rect.js"></script> +<script type="text/javascript" src="/assets/javascripts/rectangles/models/surface.js"></script> <script type="text/javascript" src="/assets/javascripts/rectangles/models/tree.js"></script> <script type="text/javascript" src="/assets/javascripts/rectangles/models/room.js"></script> <script type="text/javascript" src="/assets/javascripts/rectangles/models/wall.js"></script> @@ -99,4 +100,4 @@ <!-- external dependencies --> <script src="http://www.youtube.com/player_api"></script> -<script src="http://a.vimeocdn.com/js/froogaloop2.min.js"></script>
\ No newline at end of file +<script src="http://a.vimeocdn.com/js/froogaloop2.min.js"></script> |
