diff options
4 files changed, 16 insertions, 7 deletions
diff --git a/public/assets/javascripts/rectangles/engine/scenery/move.js b/public/assets/javascripts/rectangles/engine/scenery/move.js index dd60a61..94c6281 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/move.js +++ b/public/assets/javascripts/rectangles/engine/scenery/move.js @@ -28,7 +28,7 @@ Scenery.move = function(base){ base.remove() return } - + // load the modal app.controller.pick(base) diff --git a/public/assets/javascripts/rectangles/engine/sculpture/move.js b/public/assets/javascripts/rectangles/engine/sculpture/move.js index f968bcf..4f6d176 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/move.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/move.js @@ -2,8 +2,9 @@ Sculpture.move = function(base){ var x, y, z, position, dimension, bounds - var dragging = false, moved = false + var dragging = false, shiftPressed = false, moved = false var oldState + var height, width this.bind = function(){ Sculpture.mouse.bind_el(base.mx.el) @@ -39,11 +40,13 @@ Sculpture.move = function(base){ e.clickAccepted = false return } + shiftPressed = e.shiftKey dragging = true moved = false x = base.mx.x y = base.mx.y z = base.mx.z + height = base.mx.height * base.mx.scale bounds = base.bounds dimension = base.dimensions @@ -63,9 +66,14 @@ Sculpture.move = function(base){ // here we need to move the element based on the XY coords, as // base.mx.y = position.b + delta.b + dimension.b / 2 - base.mx.x = x + delta.a * cos(cam.rotationY) - delta.b * sin(cam.rotationY) - base.mx.z = z + delta.a * sin(cam.rotationY) + delta.b * cos(cam.rotationY) - + if (e.shiftKey) { + base.mx.y = clamp( y + delta.b, height/2 + sculpture_distance_from_floor, Infinity ) + } + else { + base.mx.x = x + delta.a * cos(cam.rotationY) - delta.b * sin(cam.rotationY) + base.mx.z = z + delta.a * sin(cam.rotationY) + delta.b * cos(cam.rotationY) + } + if (editor.permissions.resize) { Sculpture.resize.move_dots() } diff --git a/public/assets/javascripts/rectangles/engine/sculpture/types/image.js b/public/assets/javascripts/rectangles/engine/sculpture/types/image.js index 3e5ab08..1a53f5b 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/types/image.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/types/image.js @@ -25,7 +25,7 @@ Sculpture.types.image = Sculpture.types.base.extend(function(base){ }) if (opt.position) { - opt.position.y = opt.position.y || this.scale * this.media.height/2 + 3 + opt.position.y = opt.position.y || this.scale * this.media.height/2 + sculpture_distance_from_floor opt.position.rotationY = opt.position.rotationY || scene.camera.rotationY } diff --git a/public/assets/javascripts/rectangles/util/constants.js b/public/assets/javascripts/rectangles/util/constants.js index 3bc314c..a70cacd 100644 --- a/public/assets/javascripts/rectangles/util/constants.js +++ b/public/assets/javascripts/rectangles/util/constants.js @@ -25,7 +25,8 @@ var height_min = 200, MAP_GRID_SIZE = 360 // 10 feet var painting_distance_from_wall = 10, - dot_distance_from_picture = 3 + dot_distance_from_picture = 3, + sculpture_distance_from_floor = 3 var dot_hide_delay = 50, // ms dot_side = 20 |
