diff options
| author | Jules Laplace <jules@okfoc.us> | 2014-09-30 11:59:53 -0400 |
|---|---|---|
| committer | Jules Laplace <jules@okfoc.us> | 2014-09-30 11:59:53 -0400 |
| commit | b6aa758e4a760c244594dd5bc17004347a66913d (patch) | |
| tree | ffcfa02f9027f395f54242548fed2cc8162ea3b5 /public/assets/javascripts/rectangles/engine | |
| parent | 746dc328ab759d95935177834525b4a1dfccffff (diff) | |
keep showing resize dots after you click
Diffstat (limited to 'public/assets/javascripts/rectangles/engine')
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/scenery/resize.js | 4 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/scenery/types/_object.js | 16 |
2 files changed, 10 insertions, 10 deletions
diff --git a/public/assets/javascripts/rectangles/engine/scenery/resize.js b/public/assets/javascripts/rectangles/engine/scenery/resize.js index e26c0a7..532ca4e 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/resize.js +++ b/public/assets/javascripts/rectangles/engine/scenery/resize.js @@ -124,8 +124,8 @@ Scenery.resize = new function(){ Scenery.resize.hovering = true }, mouseleave: function(e){ - Scenery.resize.hovering = false - base.defer_hide() +// Scenery.resize.hovering = false +// base.defer_hide() } }) }) diff --git a/public/assets/javascripts/rectangles/engine/scenery/types/_object.js b/public/assets/javascripts/rectangles/engine/scenery/types/_object.js index 2dbae48..5eed53e 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/types/_object.js +++ b/public/assets/javascripts/rectangles/engine/scenery/types/_object.js @@ -70,17 +70,17 @@ Scenery.types.base = Fiber.extend(function(base){ }, enter: function(e){ - if (editor.permissions.resize) { - Scenery.resize.show(this) - Scenery.hovering = true - } +// if (editor.permissions.resize) { +// Scenery.resize.show(this) +// Scenery.hovering = true +// } }, leave: function(e){ - if (editor.permissions.resize) { - Scenery.resize.defer_hide(this) - Scenery.hovering = false - } +// if (editor.permissions.resize) { +// Scenery.resize.defer_hide(this) +// Scenery.hovering = false +// } }, serialize: function(){ |
