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authorJules Laplace <jules@okfoc.us>2015-08-25 11:15:50 -0400
committerJules Laplace <jules@okfoc.us>2015-08-25 11:41:02 -0400
commit48fc9b27a77126da649959c8f74ad8faffcd6e2c (patch)
treed1ded29ad29f05dd9d34da6ed690a2acaff7ba55 /public/assets/javascripts/rectangles/engine/shapes/polyline.js
parent0d2ff65db2cf26c993245dae752dfb52b8cb2819 (diff)
comment the regionlist algorithm
Diffstat (limited to 'public/assets/javascripts/rectangles/engine/shapes/polyline.js')
-rw-r--r--public/assets/javascripts/rectangles/engine/shapes/polyline.js4
1 files changed, 4 insertions, 0 deletions
diff --git a/public/assets/javascripts/rectangles/engine/shapes/polyline.js b/public/assets/javascripts/rectangles/engine/shapes/polyline.js
index 6c64128..609a2c8 100644
--- a/public/assets/javascripts/rectangles/engine/shapes/polyline.js
+++ b/public/assets/javascripts/rectangles/engine/shapes/polyline.js
@@ -1,3 +1,7 @@
+// A Polyline is a set of points inputted by the user using the V2 editor to trace a blueprint.
+// Additionally, it manages a set of MX objects which correspond to the walls in 3D.
+// In this way, it attempts to bridge the 2D (canvas, imperative) and 3D (css, declarative) views.
+
var Polyline = Fiber.extend(function(base){
var exports = {}
exports.init = function(){