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authorJulie Lala <jules@okfoc.us>2014-04-17 10:17:09 -0400
committerJulie Lala <jules@okfoc.us>2014-04-17 10:17:09 -0400
commit6005be1d04dd02000889d8be2faaf62969c4421f (patch)
tree12c2151b606188bd02b656689928035c0561bf36 /assets/javascripts/mx
stowing UI stuff in empty branchui-mocks
Diffstat (limited to 'assets/javascripts/mx')
-rw-r--r--assets/javascripts/mx/extensions/mx.movements.js160
-rw-r--r--assets/javascripts/mx/extensions/mx.rotationControl.js266
-rw-r--r--assets/javascripts/mx/extensions/mx.scene.js161
-rw-r--r--assets/javascripts/mx/mx.js497
-rw-r--r--assets/javascripts/mx/mx.min.js1
-rw-r--r--assets/javascripts/mx/primitives/mx.box.js62
-rw-r--r--assets/javascripts/mx/primitives/mx.boxDimensions.js88
-rw-r--r--assets/javascripts/mx/primitives/mx.coords.js61
-rw-r--r--assets/javascripts/mx/primitives/mx.door.js75
-rw-r--r--assets/javascripts/mx/primitives/mx.face.js41
-rw-r--r--assets/javascripts/mx/primitives/mx.iframe.js19
-rw-r--r--assets/javascripts/mx/primitives/mx.image.js40
-rw-r--r--assets/javascripts/mx/primitives/mx.texturedBox.js119
-rw-r--r--assets/javascripts/mx/primitives/mx.video.js48
14 files changed, 1638 insertions, 0 deletions
diff --git a/assets/javascripts/mx/extensions/mx.movements.js b/assets/javascripts/mx/extensions/mx.movements.js
new file mode 100644
index 0000000..691ada7
--- /dev/null
+++ b/assets/javascripts/mx/extensions/mx.movements.js
@@ -0,0 +1,160 @@
+
+
+MX.Movements = function (cam, viewHeight, minimap) {
+
+ var moveForward,
+ moveLeft,
+ moveBackward,
+ moveRight,
+ turnLeft,
+ turnRight,
+ jumping = false
+
+ var v = 25,
+ vr = Math.PI * 0.015
+ jumpV = 30,
+ vx = vy = vz = 0
+
+ return {
+
+ init: function () {
+
+ document.addEventListener('keydown', function (e) {
+ $(".edit-image.menu,.edit-video.menu").hide()
+
+ switch ( e.keyCode ) {
+ case 38: // up
+ case 87: // w
+ moveForward = true
+ break
+
+ case 37: // left
+ case 65: // a
+ turnLeft = true
+ break
+
+ case 40: // down
+ case 83: // s
+ moveBackward = true
+ break
+
+ case 39: // right
+ case 68: // d
+ turnRight = true
+ break
+
+ case 32: // space
+ if (!jumping) vy += jumpV
+ jumping = true
+ break
+ }
+ })
+
+ document.addEventListener('keyup', function (e) {
+ $(".edit-image.menu,.edit-video.menu").hide()
+
+ switch ( e.keyCode ) {
+ case 38: // up
+ case 87: // w
+ moveForward = false
+ break
+
+ case 37: // left
+ case 65: // a
+ turnLeft = false
+ break
+
+ case 40: // down
+ case 83: // s
+ moveBackward = false
+ break
+
+ case 39: // right
+ case 68: // d
+ turnRight = false
+ break
+ }
+ })
+
+ var mouseX, mouseY, dx, dy, rotX, rotY, dragging = false
+ document.addEventListener('mousedown', function (e) {
+ $(".edit-image.menu,.edit-video.menu").hide()
+
+ mouseX = e.pageX
+ mouseY = e.pageY
+ rotX = cam.rotationX
+ rotY = cam.rotationY
+ dragging = true
+ })
+ document.addEventListener('mousemove', function (e) {
+ if (! dragging || app.dragging) return
+ var dx = (e.pageX - mouseX) / window.innerWidth * Math.PI/3
+ var dy = (e.pageY - mouseY) / window.innerHeight * Math.PI/3
+ cam.rotationY = rotY + dx
+ cam.rotationX = rotX - dy
+ minimap.update()
+ })
+ document.addEventListener('mouseup', function (e) {
+ app.dragging = dragging = false
+ })
+
+ window.addEventListener('blur', function(e){
+ $(".edit-image.menu,.edit-video.menu").hide()
+ moveForward = moveLeft= moveBackward = moveRight = turnLeft = turnRight = jumping = dragging = false
+ })
+
+ },
+
+ update: function () {
+
+ var ry = cam.rotationY
+
+ if (moveForward || moveBackward || moveRight || moveLeft || turnLeft || turnRight) {
+
+ vx = vz = 0
+
+ if (moveForward) {
+ vx += v * Math.cos(ry + Math.PI / 2)
+ vz += v * Math.sin(ry + Math.PI / 2)
+ }
+ if (moveBackward) {
+ vx -= v * Math.cos(ry + Math.PI / 2)
+ vz -= v * Math.sin(ry + Math.PI / 2)
+ }
+ if (moveLeft) {
+ vx -= v * Math.cos(ry)
+ vz -= v * Math.sin(ry)
+ }
+ if (moveRight) {
+ vx += v * Math.cos(ry)
+ vz += v * Math.sin(ry)
+ }
+
+ if (turnLeft) {
+ cam.rotationY += vr
+ }
+ if (turnRight) {
+ cam.rotationY -= vr
+ }
+
+ cam.x += vx
+ cam.z += vz
+
+ minimap.update()
+
+ }
+
+ vy -= 1
+
+ // update cam
+ cam.y += vy
+
+ if (cam.y <= viewHeight) {
+ cam.y = viewHeight
+ vy = 0
+ jumping = false
+ }
+
+ }
+ }
+}
diff --git a/assets/javascripts/mx/extensions/mx.rotationControl.js b/assets/javascripts/mx/extensions/mx.rotationControl.js
new file mode 100644
index 0000000..3bdc043
--- /dev/null
+++ b/assets/javascripts/mx/extensions/mx.rotationControl.js
@@ -0,0 +1,266 @@
+// Usage:
+//
+// var control = new MX.RotationControl()
+// control.init( object{MX.Object3D} [, listener{HTMLElement}] )
+//
+// In animation loop:
+//
+// control.update()
+//
+// The above code will register handler functions on `listener`
+// and will be updating `object`s rotationX and rotationY
+// If no `listener` is provided, will default to `object`s el.
+
+MX.RotationControl = function () {
+
+ var object,
+ locked = false
+
+ var down = false,
+ active = false,
+ lastX,
+ lastY
+
+ var pointerLockPrefix =
+ 'pointerLockElement' in document ? '' :
+ 'mozPointerLockElement' in document ? 'moz' :
+ 'webkitPointerLockElement' in document ? 'webkit' : null,
+ hasPointerLock = !(pointerLockPrefix === null)
+ pointerLockEnabled = false
+
+ var pub = {
+
+ sensitivity : .5,
+ ease : 10,
+ drag : true,
+
+ inverseX : false,
+ inverseY : false,
+
+ disableX : false,
+ disableY : false,
+
+ rotationX : 0,
+ rotationY : 0,
+
+ upperBoundX : undefined,
+ lowerBoundX : undefined,
+
+ upperBoundY : undefined,
+ lowerBoundY : undefined,
+
+ usePreset: function (name) {
+ var ops = presets[name]
+ if (ops) {
+ if (currentPreset && presets[currentPreset].teardown) {
+ presets[currentPreset].teardown()
+ }
+ for (var op in ops) {
+ if (op !== 'setup' && op !== 'teardown') {
+ pub[op] = ops[op]
+ }
+ }
+ if (op.setup) ops.setup()
+ }
+ }
+ }
+
+ var currentPreset
+ var presets = {
+ firstPerson: {
+ drag: false,
+ ease: 2,
+ sensitivity: .18,
+ inverseX: true,
+ inverseY: true,
+ upperBoundX: MX.rotationUnit === 'deg' ? 90 : Math.PI / 2,
+ lowerBoundX: MX.rotationUnit === 'deg' ? -90 : -Math.PI / 2
+ },
+ skybox: {
+ sensitivity: .18,
+ inverseX: true,
+ inverseY: true,
+ upperBoundX: MX.rotationUnit === 'deg' ? 90 : Math.PI / 2,
+ lowerBoundX: MX.rotationUnit === 'deg' ? -90 : -Math.PI / 2
+ }
+ }
+
+ function init (obj, lis) {
+ if (active) return
+
+ object = obj
+ pub.rotationX = object.rotationX
+ pub.rotationY = object.rotationY
+
+ if (lis instanceof HTMLElement) {
+ listener = lis
+ } else if (lis instanceof MX.Object3D) {
+ listener = lis.el
+ } else {
+ listener = window.document
+ }
+
+ listener.addEventListener('mousedown', onDown)
+ listener.addEventListener('mousemove', onMove)
+ listener.addEventListener('mouseup', onUp)
+ listener.addEventListener('touchstart', onDown)
+ listener.addEventListener('touchmove', onMove)
+ listener.addEventListener('touchend', onUp)
+
+ active = true
+ }
+
+ function changeObject (obj) {
+ object = obj
+ pub.rotationX = object.rotationX
+ pub.rotationY = object.rotationY
+ }
+
+ function changeListener (lis) {
+ remove()
+ active = false
+ init(object, lis)
+ if (pointerLockEnabled) {
+ initPointerLock()
+ }
+ }
+
+ function remove () {
+ if (!active) return
+ listener.removeEventListener('mousedown', onDown)
+ listener.removeEventListener('mousemove', onMove)
+ listener.removeEventListener('mouseup', onUp)
+ listener.removeEventListener('touchstart', onDown)
+ listener.removeEventListener('touchmove', onMove)
+ listener.removeEventListener('touchend', onUp)
+
+ if (hasPointerLock) {
+ document.removeEventListener(pointerLockPrefix + 'pointerlockchange', onPointerLockChange)
+ document.removeEventListener('mousemove', onPointerLockMove)
+ document.body[pointerLockPrefix + (pointerLockPrefix ? 'E' : 'e') + 'xitPointerLock']()
+ }
+ active = false
+ }
+
+ function onDown (e) {
+ e = normalizeEvent(e)
+ if (!e) return
+ down = true
+ lastX = e.pageX
+ lastY = e.pageY
+ }
+
+ function onMove (e) {
+ if (app.dragging) return;
+ if (e.type = 'touchmove') {
+ e.preventDefault()
+ }
+ if (pub.drag && !down) return
+ e = normalizeEvent(e)
+ if (!e) return
+ lastX = lastX || e.pageX
+ lastY = lastY || e.pageY
+ var dx = e.pageX - lastX,
+ dy = e.pageY - lastY
+ lastX = e.pageX
+ lastY = e.pageY
+ updateTarget(dx, dy)
+ }
+
+ function onUp () {
+ app.dragging = down = false
+ }
+
+ function initPointerLock () {
+
+ if (pointerLockEnabled) return
+
+ document.addEventListener(pointerLockPrefix + 'pointerlockchange', onPointerLockChange)
+ document.addEventListener('mousemove', onPointerLockMove)
+
+ document.body[pointerLockPrefix + (pointerLockPrefix ? 'R' : 'r') + 'equestPointerLock']()
+ }
+
+ function onPointerLockChange () {
+ var el = document.body
+ if (document[pointerLockPrefix + (pointerLockPrefix ? 'P' : 'p') + 'ointerLockElement'] === el) {
+ pointerLockEnabled = true
+ } else {
+ pointerLockEnabled = false
+ }
+ }
+
+ function onPointerLockMove (e) {
+ if (!pointerLockEnabled) return
+ var dx = e[pointerLockPrefix + (pointerLockPrefix ? 'M' : 'm') + 'ovementX'],
+ dy = e[pointerLockPrefix + (pointerLockPrefix ? 'M' : 'm') + 'ovementY']
+ updateTarget(dx, dy)
+ }
+
+ function normalizeEvent (e) {
+ if (e.touches) {
+ return e.touches.length > 1 ? false : e.touches[0]
+ } else {
+ return e
+ }
+ }
+
+ function updateTarget (dx, dy) {
+ if (pub.inverseX) dx = -dx
+ if (pub.inverseY) dy = -dy
+ if (MX.rotationUnit !== 'deg') {
+ dx = MX.toRad(dx)
+ dy = MX.toRad(dy)
+ }
+
+ if (!pub.disableX) {
+ pub.rotationX -= dy * pub.sensitivity
+ if (pub.upperBoundX) pub.rotationX = Math.min(pub.rotationX, pub.upperBoundX)
+ if (pub.lowerBoundX) pub.rotationX = Math.max(pub.rotationX, pub.lowerBoundX)
+ }
+
+ if (!pub.disableY) {
+ pub.rotationY += dx * pub.sensitivity
+ if (pub.upperBoundY) pub.rotationY = Math.min(pub.rotationY, pub.upperBoundY)
+ if (pub.lowerBoundY) pub.rotationY = Math.max(pub.rotationY, pub.lowerBoundY)
+ }
+ }
+
+ function update () {
+ if (!object || locked) return
+ var dx = pub.rotationX - object.rotationX,
+ dy = pub.rotationY - object.rotationY
+ if (Math.abs(dx) < 0.0001) {
+ object.rotationX = pub.rotationX
+ } else {
+ object.rotationX += dx / pub.ease
+ }
+ if (Math.abs(dy) < 0.0001) {
+ object.rotationY = pub.rotationY
+ } else {
+ object.rotationY += dy / pub.ease
+ }
+ }
+
+ function lock () {
+ locked = true
+ }
+
+ function unlock () {
+ pub.rotationX = object.rotationX
+ pub.rotationY = object.rotationY
+ locked = false
+ }
+
+ pub.init = init
+ pub.remove = remove
+ pub.update = update
+ pub.lock = lock
+ pub.unlock = unlock
+ pub.initPointerLock = initPointerLock
+ pub.changeObject = changeObject
+ pub.changeListener = changeListener
+
+ return pub
+
+} \ No newline at end of file
diff --git a/assets/javascripts/mx/extensions/mx.scene.js b/assets/javascripts/mx/extensions/mx.scene.js
new file mode 100644
index 0000000..c1501f5
--- /dev/null
+++ b/assets/javascripts/mx/extensions/mx.scene.js
@@ -0,0 +1,161 @@
+// NOTE
+//
+// This is not a fully functional 3d scene as you might expect.
+// The camera can only do pitch (rotationX) and yaw (rotationY), but no roll (rotationZ)
+// because I haven't implemented alternative euler orders or quaternions.
+//
+// For serious 3D scenes with more functionalities you should use
+// THREE.js with CSS3D Renderer.
+
+MX.Scene = (function () {
+
+ var add = MX.Object3D.prototype.add,
+ remove = MX.Object3D.prototype.remove
+
+ function Scene () {
+
+ this.el = document.createElement('div')
+ this.el.classList.add('mx-scene')
+
+ var s = this.el.style
+
+ s[MX.transformProp] = 'preserve-3d'
+
+ s.webkitPerspectiveOrigin = '50% 50%'
+ s.mozPerspectiveOrigin = '50% 50%'
+ s.perspectiveOrigin = '50% 50%'
+
+ s.webkitUserSelect = 'none'
+ s.mozUserSelect = 'none'
+ s.userSelect = 'none'
+
+ s.overflow = 'hidden'
+
+ this.inner = new MX.Object3D().addTo(this.el)
+ this.inner.el.style.width = '0'
+ this.inner.el.style.height = '0'
+
+ var self = this
+ var width, height, perspective
+
+ Object.defineProperty(this, 'width', {
+ get: function () {
+ return width
+ },
+ set: function (val) {
+ width = val
+ self.el.style.width = val + 'px'
+ }
+ })
+
+ Object.defineProperty(this, 'height', {
+ get: function () {
+ return height
+ },
+ set: function (val) {
+ height = val
+ self.el.style.height = val + 'px'
+ }
+ })
+
+ Object.defineProperty(this, 'perspective', {
+ get: function () {
+ return perspective
+ },
+ set: function (val) {
+ perspective = val
+ self.el.style[MX.perspectiveProp] = val + 'px'
+ self.inner.z = -val - self.camera.z
+ self.inner.rotationOrigin.z = -val
+ }
+ })
+
+ var cam = this.camera = new MX.Object3D()
+ cam.el = null
+
+ // cam's lookAt is a bit different
+ // ignoring rotationZ
+ cam.getLookAtEuler = getCameraEuler.bind(cam)
+
+ this.inner.rotationOrigin = { x:0, y:0, z:0 }
+
+ this.perspective = 0
+ }
+
+ Scene.prototype = {
+
+ constructor: Scene,
+
+ add: function () {
+ add.apply(this.inner, arguments)
+ return this
+ },
+
+ remove: function () {
+ remove.apply(this.inner, arguments)
+ return this
+ },
+
+ addTo: function (target) {
+ if (typeof target === 'string') {
+ target = document.querySelector(target)
+ }
+ if (target instanceof HTMLElement && target.appendChild) {
+ target.appendChild(this.el)
+ } else {
+ console.warn('You can only add a Scene to an HTML element.')
+ }
+ return this
+ },
+
+ update: function () {
+ // update inner based on camera
+
+ var i = this.inner,
+ c = this.camera
+
+ c.update()
+
+ i.z = -this.perspective - c.z
+ i.x = -c.x
+ i.y = -c.y
+
+ i.rotationX = -c.rotationX
+ i.rotationY = -c.rotationY
+ //i.rotationZ = -c.rotationZ
+
+ i.update()
+ return this
+ },
+
+ sizeToScreen: function(){
+ scene.width = window.innerWidth
+ scene.height = window.innerHeight
+ if (is_mobile) {
+ scene.perspective = min(window.innerWidth, window.innerHeight) - 80
+ }
+ else {
+ scene.perspective = min(window.innerWidth, window.innerHeight)
+ }
+ },
+
+ }
+
+ function getCameraEuler (target) {
+ var dx = target.x - this.x,
+ dy = target.y - this.y,
+ dz = target.z - this.z
+ r = {}
+ r.y = Math.atan2(-dx, dz)
+ r.x = Math.atan2(-dy, Math.sqrt(dx*dx + dz*dz))
+ r.z = 0
+ if (MX.rotationUnit === 'deg') {
+ r.x = MX.toDeg(r.x)
+ r.y = MX.toDeg(r.y)
+ }
+ return r
+ }
+
+ return Scene
+
+})() \ No newline at end of file
diff --git a/assets/javascripts/mx/mx.js b/assets/javascripts/mx/mx.js
new file mode 100644
index 0000000..a96274b
--- /dev/null
+++ b/assets/javascripts/mx/mx.js
@@ -0,0 +1,497 @@
+/**
+ * Copyright (C) 2013 by Evan You
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+var MX = MX || (function (undefined) {
+
+ var MX = {
+ version: '0.1.0',
+ prefix: undefined,
+ rotationUnit: 'rad'
+ }
+
+ var floatPrecision = 5
+
+ // ========================================================================
+ // Setup & Compatibility
+ // ========================================================================
+
+ var transformProp,
+ transitionProp,
+ transformOriginProp,
+ transformStyleProp,
+ perspectiveProp,
+ transitionEndEvent
+
+ var positionAtCenter = true, // whether to auto center objects
+ centeringCSS // styles to inject for center positioning
+
+ document.addEventListener('DOMContentLoaded', setup)
+
+ function setup () {
+
+ // sniff prefix
+
+ var s = document.body.style
+
+ MX.prefix =
+ 'webkitTransform' in s ? 'webkit' :
+ 'mozTransform' in s ? 'moz' :
+ 'msTransform' in s ? 'ms' : ''
+
+ transformProp = MX.transformProp = addPrefix('transform')
+ transitionProp = MX.transitionProp = addPrefix('transition')
+ transformOriginProp = MX.transformOriginProp = addPrefix('transformOrigin')
+ transformStyleProp = MX.transformStyleProp = addPrefix('transformStyle')
+ perspectiveProp = MX.perspectiveProp = addPrefix('perspective')
+ transitionEndEvent = MX.transitionEndEvent = MX.prefix === 'webkit' ? 'webkitTransitionEnd' : 'transitionend'
+
+ // shiv rAF
+
+ var vendors = ['webkit', 'moz', 'ms']
+ for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
+ window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame']
+ window.cancelAnimationFrame =
+ window[vendors[x]+'CancelAnimationFrame'] ||
+ window[vendors[x]+'CancelRequestAnimationFrame']
+ }
+
+ // inject centering css
+
+ centeringCSS = document.createElement('style')
+ centeringCSS.type = 'text/css'
+ centeringCSS.innerHTML =
+ '.mx-object3d {'
+ + 'position: absolute;'
+ + 'top: 50%;'
+ + 'left: 50%;}'
+ injectCenteringCSS()
+
+ app.init()
+ window.scrollTo(0,0)
+ }
+
+ function injectCenteringCSS () {
+ document.head.appendChild(centeringCSS)
+ }
+
+ function removeCenteringCSS () {
+ document.head.removeChild(centeringCSS)
+ }
+
+ // ========================================================================
+ // Utils
+ // ========================================================================
+
+ function toDeg (rad) {
+ return rad / Math.PI * 180
+ }
+
+ function toRad (deg) {
+ return deg / 180 * Math.PI
+ }
+
+ function buildRotationTranslation (obj) {
+
+ // used when rotationOrigin is set
+
+ var origin = obj.rotationOrigin
+ if (!origin) {
+ return
+ } else {
+ var dx = origin.x - obj.x,
+ dy = -(origin.y - obj.y),
+ dz = -(origin.z - obj.z)
+ return {
+ before: 'translate3d(' + dx.toFixed(floatPrecision) +'px,' + dy.toFixed(floatPrecision) + 'px,' + dz.toFixed(floatPrecision) + 'px) ',
+ after: 'translate3d(' + (-dx).toFixed(floatPrecision) + 'px,' + (-dy).toFixed(floatPrecision) + 'px,' + (-dz).toFixed(floatPrecision) + 'px) '
+ }
+ }
+ }
+
+ function addPrefix (string) {
+ if (MX.prefix) {
+ string = MX.prefix + string.charAt(0).toUpperCase() + string.slice(1)
+ }
+ return string
+ }
+
+ // ========================================================================
+ // Base Object3D
+ // ========================================================================
+
+ function Object3D (el) {
+
+ this.setupDomElement(el)
+ this.setCSSTransformStyle('preserve-3d')
+ this.el.classList.add('mx-object3d')
+
+ this.parent = undefined
+ this.children = []
+ this.updateChildren = true
+
+ this.inverseLookAt = false
+
+ this.reset()
+
+ var width, height,
+ self = this
+
+ Object.defineProperty(this, 'width', {
+ get: function () {
+ return width
+ || parseInt(self.el.style.width, 10)
+ || 0
+ },
+ set: function (val) {
+ width = val
+ this.el.style.width = width + 'px'
+ }
+ })
+
+ Object.defineProperty(this, 'height', {
+ get: function () {
+ return height
+ || parseInt(self.el.style.height, 10)
+ || 0
+ },
+ set: function (val) {
+ height = val
+ this.el.style.height = height + 'px'
+ }
+ })
+ }
+
+ Object3D.prototype = {
+
+ constructor: Object3D,
+
+ reset: function () {
+ this.x = this.__x = 0
+ this.y = this.__y = 0
+ this.z = this.__z = 0
+ this.rotationX = this.__rotationX = 0
+ this.rotationY = this.__rotationY = 0
+ this.rotationZ = this.__rotationZ = 0
+ this.scaleX = this.__scaleX = 1
+ this.scaleY = this.__scaleY = 1
+ this.scaleZ = this.__scaleZ = 1
+ this.scale = this.__scale = 1
+ this.perspective = this.__perspective = 0
+ this.rotationOrigin = undefined
+ this.followTarget = undefined
+ this.dirty = true
+ this.update()
+ },
+
+ setupDomElement: function (el) {
+ this.el = undefined
+ if (el instanceof HTMLElement) {
+ this.el = el
+ } else if (typeof el === 'string') {
+ var tag = el.match(/^[^.#\s]*/)[1],
+ id = el.match(/#[^.#\s]*/),
+ classes = el.match(/\.[^.#\s]*/g)
+ this.el = document.createElement(tag || 'div')
+ if (id) {
+ this.el.id = id[0].slice(1)
+ }
+ if (classes) {
+ var i = classes.length
+ while (i--) {
+ this.el.classList.add(classes[i].slice(1))
+ }
+ }
+ } else {
+ this.el = document.createElement('div')
+ }
+ },
+
+ update: function () {
+
+ if (this.updateChildren) {
+ var i = this.children.length
+ while (i--) {
+ this.children[i].update()
+ }
+ }
+
+ if (this.followTarget) {
+ this.lookAt(this.followTarget, false)
+ }
+
+ if (this.scaleX !== this.__scaleX ||
+ this.scaleY !== this.__scaleY ||
+ this.scaleZ !== this.__scaleZ) {
+ this.__scaleX = this.scaleX
+ this.__scaleY = this.scaleY
+ this.__scaleZ = this.scaleZ
+ this.dirty = true
+ }
+
+ if (this.scale !== this.__scale) {
+ this.scaleX =
+ this.scaleY =
+ this.scaleZ =
+ this.__scaleX =
+ this.__scaleY =
+ this.__scaleZ =
+ this.__scale =
+ this.scale
+ this.dirty = true
+ }
+
+ if (this.rotationX !== this.__rotationX ||
+ this.rotationY !== this.__rotationY ||
+ this.rotationZ !== this.__rotationZ) {
+ this.__rotationX = this.rotationX
+ this.__rotationY = this.rotationY
+ this.__rotationZ = this.rotationZ
+ this.dirty = true
+ }
+
+ if (this.x !== this.__x ||
+ this.y !== this.__y ||
+ this.z !== this.__z) {
+ this.__x = this.x
+ this.__y = this.y
+ this.__z = this.z
+ this.dirty = true
+ }
+
+ if (this.perspective !== this.__perspective) {
+ this.__perspective = this.perspective
+ this.dirty = true
+ }
+
+ if (this.dirty && this.el) {
+
+ var rotationTranslation = buildRotationTranslation(this),
+ rotation = 'rotateX(' + this.rotationX.toFixed(floatPrecision) + MX.rotationUnit + ') '
+ + 'rotateY(' + this.rotationY.toFixed(floatPrecision) + MX.rotationUnit + ') '
+ + 'rotateZ(' + this.rotationZ.toFixed(floatPrecision) + MX.rotationUnit + ') '
+
+ var transformString =
+ (MX.positionAtCenter ? 'translate3d(-50%, -50%, 0) ' : '')
+ + (this.perspective ? 'perspective(' + this.perspective + 'px) ' : '')
+ + 'translate3d('
+ + this.x.toFixed(floatPrecision) + 'px,'
+ + (-this.y).toFixed(floatPrecision) + 'px,'
+ + (-this.z).toFixed(floatPrecision) + 'px) '
+ + 'scale3d('
+ + this.scaleX.toFixed(floatPrecision) + ','
+ + this.scaleY.toFixed(floatPrecision) + ','
+ + this.scaleZ.toFixed(floatPrecision) + ') '
+
+ if (rotationTranslation) {
+ transformString += rotationTranslation.before
+ + rotation
+ + rotationTranslation.after
+
+ } else {
+ transformString += rotation
+ }
+
+ this.el.style[transformProp] = transformString
+ this.dirty = false
+ }
+
+ return this
+
+ },
+
+ lookAt: function (target, update) {
+ var r = this.getLookAtEuler(target)
+ this.setRotation(r)
+ if (update !== false) this.update()
+ return this
+ },
+
+ getLookAtEuler: function (target) {
+ // euler order XYZ
+ var r = {},
+ dx = target.x - this.x,
+ dy = target.y - this.y,
+ dz = target.z - this.z
+ if (this.inverseLookAt) {
+ dx = -dx
+ dy = -dy
+ dz = -dz
+ }
+ if (dz === 0) dz = 0.001
+ r.x = -Math.atan2(dy, dz)
+ var flip = dz > 0 ? 1 : -1
+ r.y = flip * Math.atan2(dx * Math.cos(r.x), dz * -flip)
+ r.z = Math.atan2(Math.cos(r.x), Math.sin(r.x) * Math.sin(r.y)) - Math.PI / 2
+ if (MX.rotationUnit === 'deg') {
+ r.x = toDeg(r.x)
+ r.y = toDeg(r.y)
+ r.z = toDeg(r.z)
+ }
+ return r
+ },
+
+ add: function () {
+ if (!this.el) return
+ var parent = this
+ Array.prototype.forEach.call(arguments, function (child) {
+ if (!child instanceof Object3D) return
+ parent.el.appendChild(child.el)
+ if (!parent.children) parent.children = []
+ parent.children.push(child)
+ child.parent = parent
+ })
+ return this
+ },
+
+ remove: function () {
+ var parent = this
+ Array.prototype.forEach.call(arguments, function (child) {
+ var index = parent.children.indexOf(child)
+ if (index !== -1) {
+ parent.children.splice(index, 1)
+ child.parent = undefined
+ }
+ })
+ return this
+ },
+
+ addTo: function (target) {
+ if (typeof target === 'string') {
+ target = document.querySelector(target)
+ }
+ if (target instanceof HTMLElement && target.appendChild) {
+ target.appendChild(this.el)
+ } else if (target instanceof Object3D || target instanceof Scene) {
+ target.add(this)
+ }
+ return this
+ },
+
+ removeElement: function () {
+ if (this.el.parentNode) {
+ this.el.parentNode.removeChild(this.el)
+ }
+ },
+
+ setPosition: function (tar) {
+ this.x = (tar.x || tar.x === 0) ? tar.x : this.x
+ this.y = (tar.y || tar.y === 0) ? tar.y : this.y
+ this.z = (tar.z || tar.z === 0) ? tar.z : this.z
+ },
+
+ setRotation: function (tar) {
+ this.rotationX = (tar.x || tar.x === 0) ? tar.x : this.rotationX
+ this.rotationY = (tar.y || tar.y === 0) ? tar.y : this.rotationY
+ this.rotationZ = (tar.z || tar.z === 0) ? tar.z : this.rotationZ
+ },
+
+ setScale: function (tar) {
+ this.scaleX = (tar.x || tar.x === 0) ? tar.x : this.scaleX
+ this.scaleY = (tar.y || tar.y === 0) ? tar.y : this.scaleY
+ this.scaleZ = (tar.z || tar.z === 0) ? tar.z : this.scaleZ
+ },
+
+ setCSSTransformOrigin: function (origin) {
+ this.el && (this.el.style[transformOriginProp] = origin)
+ return this
+ },
+
+ setCSSTransformStyle: function (style) {
+ this.el && (this.el.style[transformStyleProp] = style)
+ return this
+ },
+
+ setCSSTransition: function (trans) {
+ this.el && (this.el.style[transitionProp] = trans)
+ return this
+ },
+
+ setCSSPerspective: function (pers) {
+ this.el && (this.el.style[perspectiveProp] = pers)
+ return this
+ },
+
+ onTransitionEnd: function (callback) {
+ this.cancelTransitionEnd()
+ var el = this.el
+ el.addEventListener(transitionEndEvent, onEnd)
+ function onEnd () {
+ el.removeEventListener(transitionEndEvent, onEnd)
+ callback()
+ }
+ },
+
+ cancelTransitionEnd: function () {
+ this.el.removeEventListener(transitionEndEvent)
+ }
+
+ }
+
+ // ========================================================================
+ // Inheritance
+ // ========================================================================
+
+ Object3D.extend = extend.bind(Object3D)
+
+ function extend (props) {
+ var Super = this
+ var ExtendedObject3D = function () {
+ Super.call(this)
+ props.init && props.init.apply(this, arguments)
+ }
+ ExtendedObject3D.prototype = Object.create(Super.prototype)
+ for (var prop in props) {
+ if (props.hasOwnProperty(prop) && prop !== 'init') {
+ ExtendedObject3D.prototype[prop] = props[prop]
+ }
+ }
+ ExtendedObject3D.extend = extend.bind(ExtendedObject3D)
+ return ExtendedObject3D
+ }
+
+ // ========================================================================
+ // Expose API
+ // ========================================================================
+
+ MX.Object3D = Object3D
+ MX.toRad = toRad
+ MX.toDeg = toDeg
+
+ // center positioning getter setter
+ Object.defineProperty(MX, 'positionAtCenter', {
+ get: function () {
+ return positionAtCenter
+ },
+ set: function (val) {
+ if (typeof val !== 'boolean') return
+ positionAtCenter = val
+ if (positionAtCenter) {
+ injectCenteringCSS()
+ } else {
+ removeCenteringCSS()
+ }
+ }
+ })
+
+ return MX
+
+})() \ No newline at end of file
diff --git a/assets/javascripts/mx/mx.min.js b/assets/javascripts/mx/mx.min.js
new file mode 100644
index 0000000..b0f0cdd
--- /dev/null
+++ b/assets/javascripts/mx/mx.min.js
@@ -0,0 +1 @@
+var MX=MX||function(undefined){var MX={prefix:undefined,rotationUnit:"rad"};var floatPrecision=5;var transformProp,transitionProp,transformOriginProp,transformStyleProp,perspectiveProp;var positionAtCenter=true,centeringCSS;document.addEventListener("DOMContentLoaded",setup);function setup(){var s=document.body.style;MX.prefix="webkitTransform"in s?"webkit":"mozTransform"in s?"moz":"msTransform"in s?"ms":"";transformProp=MX.transformProp=addPrefix("transform");transitionProp=MX.transitionProp=addPrefix("transition");transformOriginProp=MX.transformOriginProp=addPrefix("transformOrigin");transformStyleProp=MX.transformStyleProp=addPrefix("transformStyle");perspectiveProp=MX.perspectiveProp=addPrefix("perspective");var vendors=["webkit","moz","ms"];for(var x=0;x<vendors.length&&!window.requestAnimationFrame;++x){window.requestAnimationFrame=window[vendors[x]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[vendors[x]+"CancelAnimationFrame"]||window[vendors[x]+"CancelRequestAnimationFrame"]}centeringCSS=document.createElement("style");centeringCSS.type="text/css";centeringCSS.innerHTML=".mx-object3d {"+"position: absolute;"+"top: 50%;"+"left: 50%;}";injectCenteringCSS()}function injectCenteringCSS(){document.head.appendChild(centeringCSS)}function removeCenteringCSS(){document.head.removeChild(centeringCSS)}function toDeg(rad){return rad/Math.PI*180}function toRad(deg){return deg/180*Math.PI}function buildRotationTranslation(obj){var origin=obj.rotationOrigin;if(!origin){return}else{var dx=origin.x-obj.x,dy=-(origin.y-obj.y),dz=-(origin.z-obj.z);return{before:"translate3d("+dx+"px,"+dy+"px,"+dz+"px) ",after:"translate3d("+-dx+"px,"+-dy+"px,"+-dz+"px) "}}}function addPrefix(string){if(MX.prefix){string=MX.prefix+string.charAt(0).toUpperCase()+string.slice(1)}return string}function Object3D(el){this.setupDomElement(el);this.setCSSTransformStyle("preserve-3d");this.el.classList.add("mx-object3d");this.parent=undefined;this.children=[];this.updateChildren=true;this.inverseLookAt=false;this.reset();var width,height,self=this;Object.defineProperty(this,"width",{get:function(){return width||parseInt(self.el.style.width,10)||0},set:function(val){width=val;this.el.style.width=width+"px"}});Object.defineProperty(this,"height",{get:function(){return height||parseInt(self.el.style.height,10)||0},set:function(val){height=val;this.el.style.height=height+"px"}})}Object3D.prototype={constructor:Object3D,reset:function(){this.x=this.__x=0;this.y=this.__y=0;this.z=this.__z=0;this.rotationX=this.__rotationX=0;this.rotationY=this.__rotationY=0;this.rotationZ=this.__rotationZ=0;this.scaleX=this.__scaleX=1;this.scaleY=this.__scaleY=1;this.scaleZ=this.__scaleZ=1;this.scale=this.__scale=1;this.rotationOrigin=undefined;this.followTarget=undefined;this.dirty=true;this.update()},setupDomElement:function(el){this.el=undefined;if(el instanceof HTMLElement){this.el=el}else if(typeof el==="string"){var tag=el.match(/^[^.#\s]*/)[1],id=el.match(/#[^.#\s]*/),classes=el.match(/\.[^.#\s]*/g);this.el=document.createElement(tag||"div");if(id){this.el.id=id[0].slice(1)}if(classes){var i=classes.length;while(i--){this.el.classList.add(classes[i].slice(1))}}}else{this.el=document.createElement("div")}},update:function(){if(this.updateChildren){var i=this.children.length;while(i--){this.children[i].update()}}if(this.followTarget){this.lookAt(this.followTarget,false)}if(this.scaleX!==this.__scaleX||this.scaleY!==this.__scaleY||this.scaleZ!==this.__scaleZ){this.__scaleX=this.scaleX;this.__scaleY=this.scaleY;this.__scaleZ=this.scaleZ;this.dirty=true}if(this.scale!==this.__scale){this.scaleX=this.scaleY=this.scaleZ=this.__scaleX=this.__scaleY=this.__scaleZ=this.__scale=this.scale;this.dirty=true}if(this.rotationX!==this.__rotationX||this.rotationY!==this.__rotationY||this.rotationZ!==this.__rotationZ){this.__rotationX=this.rotationX;this.__rotationY=this.rotationY;this.__rotationZ=this.rotationZ;this.dirty=true}if(this.x!==this.__x||this.y!==this.__y||this.z!==this.__z){this.__x=this.x;this.__y=this.y;this.__z=this.z;this.dirty=true}if(this.dirty&&this.el){var rotationTranslation=buildRotationTranslation(this),rotation="rotateX("+this.rotationX.toFixed(floatPrecision)+MX.rotationUnit+") "+"rotateY("+this.rotationY.toFixed(floatPrecision)+MX.rotationUnit+") "+"rotateZ("+this.rotationZ.toFixed(floatPrecision)+MX.rotationUnit+") ";var transformString=(MX.positionAtCenter?"translate3d(-50%, -50%, 0) ":"")+"translate3d("+this.x.toFixed(floatPrecision)+"px,"+(-this.y).toFixed(floatPrecision)+"px,"+(-this.z).toFixed(floatPrecision)+"px) "+"scale3d("+this.scaleX.toFixed(floatPrecision)+","+this.scaleY.toFixed(floatPrecision)+","+this.scaleZ.toFixed(floatPrecision)+") ";if(rotationTranslation){transformString+=rotationTranslation.before+rotation+rotationTranslation.after}else{transformString+=rotation}this.el.style[transformProp]=transformString;this.dirty=false}return this},lookAt:function(target,update){var r=this.getLookAtEuler(target);this.setRotation(r);if(update!==false)this.update();return this},getLookAtEuler:function(target){var r={},dx=target.x-this.x,dy=target.y-this.y,dz=target.z-this.z;if(this.inverseLookAt){dx=-dx;dy=-dy;dz=-dz}if(dz===0)dz=.001;r.x=-Math.atan2(dy,dz);var flip=dz>0?1:-1;r.y=flip*Math.atan2(dx*Math.cos(r.x),dz*-flip);r.z=Math.atan2(Math.cos(r.x),Math.sin(r.x)*Math.sin(r.y))-Math.PI/2;if(MX.rotationUnit==="deg"){r.x=toDeg(r.x);r.y=toDeg(r.y);r.z=toDeg(r.z)}return r},add:function(){if(!this.el)return;var parent=this;Array.prototype.forEach.call(arguments,function(child){if(!child instanceof Object3D)return;parent.el.appendChild(child.el);if(!parent.children)parent.children=[];parent.children.push(child);child.parent=parent});return this},remove:function(){var parent=this;Array.prototype.forEach.call(arguments,function(child){var index=parent.children.indexOf(child);if(index!==-1){parent.children.splice(index,1);child.parent=undefined}});return this},addTo:function(target){if(typeof target==="string"){target=document.querySelector(target)}if(target instanceof HTMLElement&&target.appendChild){target.appendChild(this.el)}else if(target instanceof Object3D||target instanceof Scene){target.add(this)}return this},removeElement:function(){if(this.el.parentNode){this.el.parentNode.removeChild(this.el)}},setPosition:function(tar){this.x=tar.x||tar.x===0?tar.x:this.x;this.y=tar.y||tar.y===0?tar.y:this.y;this.z=tar.z||tar.z===0?tar.z:this.z},setRotation:function(tar){this.rotationX=tar.x||tar.x===0?tar.x:this.rotationX;this.rotationY=tar.y||tar.y===0?tar.y:this.rotationY;this.rotationZ=tar.z||tar.z===0?tar.z:this.rotationZ},setScale:function(tar){this.scaleX=tar.x||tar.x===0?tar.x:this.scaleX;this.scaleY=tar.y||tar.y===0?tar.y:this.scaleY;this.scaleZ=tar.z||tar.z===0?tar.z:this.scaleZ},setCSSTransformOrigin:function(origin){this.el&&(this.el.style[transformOriginProp]=addPrefix(origin));return this},setCSSTransformStyle:function(style){this.el&&(this.el.style[transformStyleProp]=addPrefix(style));return this},setCSSTransition:function(trans){this.el&&(this.el.style[transitionProp]=addPrefix(trans));return this},setCSSPerspective:function(pers){this.el&&(this.el.style[perspectiveProp]=addPrefix(pers));return this}};Object3D.extend=extend.bind(Object3D);function extend(props){var Super=this;var ExtendedObject3D=function(){Super.call(this);props.init&&props.init.apply(this,arguments)};ExtendedObject3D.prototype=Object.create(Super.prototype);for(var prop in props){if(props.hasOwnProperty(prop)&&prop!=="init"){ExtendedObject3D.prototype[prop]=props[prop]}}ExtendedObject3D.extend=extend.bind(ExtendedObject3D);return ExtendedObject3D}MX.Object3D=Object3D;MX.toRad=toRad;MX.toDeg=toDeg;Object.defineProperty(MX,"positionAtCenter",{get:function(){return positionAtCenter},set:function(val){if(typeof val!=="boolean")return;positionAtCenter=val;if(positionAtCenter){injectCenteringCSS()}else{removeCenteringCSS()}}});return MX}(); \ No newline at end of file
diff --git a/assets/javascripts/mx/primitives/mx.box.js b/assets/javascripts/mx/primitives/mx.box.js
new file mode 100644
index 0000000..9f053da
--- /dev/null
+++ b/assets/javascripts/mx/primitives/mx.box.js
@@ -0,0 +1,62 @@
+MX.Box = MX.Object3D.extend({
+
+ // this will be called within the contructor
+ init: function (size, color, borderColor) {
+
+ this.type = "Box"
+
+ size = size || 100
+ color = color || 'rgba(0, 255, 122, .1)'
+ borderColor = borderColor || '#0f3'
+
+ // an Object3D's associated DOM node is the "el" property
+ this.el.classList.add('box')
+
+ var angle = MX.rotationUnit === 'deg' ? 90 : (Math.PI / 2)
+
+ var top = this.top = new MX.Object3D('.face')
+ top.rotationX = angle
+ top.y = size / 2
+
+ var bottom = this.bottom = new MX.Object3D('.face')
+ bottom.rotationX = -angle
+ bottom.y = -size / 2
+
+ var left = this.left = new MX.Object3D('.face')
+ left.rotationY = -angle
+ left.x = -size / 2
+
+ var right = this.right = new MX.Object3D('.face')
+ right.rotationY = angle
+ right.x = size / 2
+
+ var front = this.front = new MX.Object3D('.face')
+ front.z = -size / 2
+
+ var back = this.back = new MX.Object3D('.face')
+ back.rotationY = angle * 2
+ back.z = size / 2
+
+ // adding children, must also be instances of Object3D
+ this.add(top, bottom, left, right, front, back)
+
+ this.children.forEach(function (face) {
+ face.width = size - 2
+ face.height = size - 2
+ face.el.style.backgroundColor = color
+ face.el.style.border = '1px solid ' + borderColor
+ })
+
+ // this applies the updated CSS style
+ // required for any change to take effect
+ // when a parent object's update() is called
+ // all its children will be updated as well
+ this.update()
+
+ // if this object's children won't move by themselves
+ this.updateChildren = false
+ }
+
+ // other properties will be mixed into the prototype of the new constructor
+
+}) \ No newline at end of file
diff --git a/assets/javascripts/mx/primitives/mx.boxDimensions.js b/assets/javascripts/mx/primitives/mx.boxDimensions.js
new file mode 100644
index 0000000..d1d507d
--- /dev/null
+++ b/assets/javascripts/mx/primitives/mx.boxDimensions.js
@@ -0,0 +1,88 @@
+MX.BoxDimensions = MX.Object3D.extend({
+
+ // this will be called within the contructor
+ init: function (opt) {
+
+ this.type = "BoxDimensions"
+
+ this.opt = opt
+
+ var width = opt.width || 100
+ var height = opt.height || 100
+ var depth = opt.depth || 100
+ var color = this.color = opt.color || 'rgba(0, 255, 122, .1)'
+ var borderColor = this.borderColor = opt.borderColor || '#0f3'
+ var sides = this.sides = opt.sides || "top bottom left right back"
+
+ // an Object3D's associated DOM node is the "el" property
+ this.el.classList.add('box')
+
+ var angle = MX.rotationUnit === 'deg' ? 90 : (Math.PI / 2)
+
+ var top = this.top = new MX.Object3D('.face.top')
+ top.rotationX = angle
+ top.width = width
+ top.height = depth
+ top.y = height
+
+ var bottom = this.bottom = new MX.Object3D('.face.bottom')
+ bottom.rotationX = -angle
+ bottom.width = width
+ bottom.height = depth
+ bottom.y = 0
+
+ var left = this.left = new MX.Object3D('.face.left')
+ left.rotationY = -angle
+ left.width = depth
+ left.height = height
+ left.x = -width/2
+ left.y = height/2
+
+ var right = this.right = new MX.Object3D('.face.right')
+ right.rotationY = angle
+ right.width = depth
+ right.height = height
+ right.x = width/2
+ right.y = height/2
+
+ var front = this.front = new MX.Object3D('.face.front')
+ front.width = width
+ front.height = height
+ front.z = -depth/2
+ front.y = height/2
+
+ var back = this.back = new MX.Object3D('.face.back')
+ back.width = width
+ back.height = height
+ back.rotationY = angle * 2
+ back.z = depth/2
+ back.y = height/2
+
+ // adding children, must also be instances of Object3D
+ if (-1 != sides.indexOf("top")) this.add(top)
+ if (-1 != sides.indexOf("bottom")) this.add(bottom)
+ if (-1 != sides.indexOf("left")) this.add(left)
+ if (-1 != sides.indexOf("right")) this.add(right)
+ if (-1 != sides.indexOf("front")) this.add(front)
+ if (-1 != sides.indexOf("back")) this.add(back)
+
+ this.children.forEach(function (face) {
+ face.el.style.backgroundColor = color
+ face.el.style.border = '3px solid ' + borderColor
+ })
+
+ bottom.el.style.border = "0"
+
+ // this applies the updated CSS style
+ // required for any change to take effect
+ // when a parent object's update() is called
+ // all its children will be updated as well
+ this.update()
+
+ // if this object's children won't move by themselves
+ this.updateChildren = false
+ }
+
+ // other properties will be mixed into the prototype of the new constructor
+
+}) \ No newline at end of file
diff --git a/assets/javascripts/mx/primitives/mx.coords.js b/assets/javascripts/mx/primitives/mx.coords.js
new file mode 100644
index 0000000..80b148c
--- /dev/null
+++ b/assets/javascripts/mx/primitives/mx.coords.js
@@ -0,0 +1,61 @@
+MX.Coords = (function () {
+
+ var colors = {
+ x: '#f33',
+ y: '#3f3',
+ z: '#66f'
+ }
+
+ var Axis = MX.Object3D.extend({
+ init: function (axis, size) {
+
+ var label = document.createElement('span')
+ label.textContent = axis.toUpperCase()
+ label.style.position = 'absolute'
+ label.style.right = '0px'
+ label.style.bottom = '3px'
+ label.style.fontSize = Math.round(size / 10) + 'px'
+ this.el.appendChild(label)
+
+ var faceA = new MX.Object3D(),
+ faceB = new MX.Object3D()
+ faceA.rotationX = 90
+ this.add(faceA, faceB)
+
+ this.el.style.color =
+ faceA.el.style.backgroundColor =
+ faceB.el.style.backgroundColor = colors[axis]
+
+ this.width =
+ faceA.width =
+ faceB.width = size
+
+ this.height =
+ faceA.height =
+ faceB.height = Math.round(size / 100)
+
+ var angle = MX.rotationUnit === 'deg' ? 90 : (Math.PI / 2)
+
+ if (axis === 'y') {
+ this.rotationZ = -angle
+ } else if (axis === 'z') {
+ this.rotationY = angle
+ }
+ }
+ })
+
+ var Coords = MX.Object3D.extend({
+ init: function (size) {
+ size = size || 100
+ var x = new Axis('x', size),
+ y = new Axis('y', size),
+ z = new Axis('z', size)
+ this.add(x, y, z)
+ this.update()
+ this.updateChildren = false
+ }
+ })
+
+ return Coords
+
+})() \ No newline at end of file
diff --git a/assets/javascripts/mx/primitives/mx.door.js b/assets/javascripts/mx/primitives/mx.door.js
new file mode 100644
index 0000000..12ff148
--- /dev/null
+++ b/assets/javascripts/mx/primitives/mx.door.js
@@ -0,0 +1,75 @@
+
+borderThickness = 3
+
+MX.Door = MX.Object3D.extend({
+
+ // this will be called within the contructor
+ init: function (opt) {
+
+ width = opt.width || 100
+ height = opt.height || 100
+ doorOffset = opt.doorOffset || 0
+ doorWidth = opt.doorWidth || 30
+ doorHeight = opt.doorHeight || 20
+ color = opt.color || 'rgba(0, 255, 122, .1)'
+ borderColor = opt.borderColor || '#0f3'
+
+ // an Object3D's associated DOM node is the "el" property
+ this.el.classList.add('box')
+
+ var angle = MX.rotationUnit === 'deg' ? 90 : (Math.PI / 2)
+
+ var left = new MX.Object3D('.face.door.leftTop')
+ left.width = (width - doorWidth) / 2 + doorOffset
+ left.height = height-doorHeight-borderThickness
+ left.x = (width + doorWidth) / 4 + doorOffset
+ left.y = (height+doorHeight+borderThickness)/2
+ left.el.style.backgroundColor = color
+ left.el.style.borderTop = borderThickness + 'px solid ' + borderColor
+ left.el.style.borderRight = borderThickness + 'px solid ' + borderColor
+ this.add(left)
+
+ var leftBot = new MX.Object3D('.face.door.leftBot')
+ leftBot.width = (width - doorWidth) / 2 - doorOffset
+ leftBot.height = doorHeight + borderThickness
+ leftBot.x = (width + doorWidth) / 4 - doorOffset
+ leftBot.y = (doorHeight+borderThickness)/2
+ leftBot.el.style.backgroundColor = color
+ leftBot.el.style.borderLeft = borderThickness + 'px solid ' + borderColor
+ leftBot.el.style.borderRight = borderThickness + 'px solid ' + borderColor
+ leftBot.el.style.borderBottom = borderThickness + 'px solid ' + borderColor
+ this.add(leftBot)
+
+ var rightTop = new MX.Object3D('.face.door.rightTop')
+ rightTop.width = (width - doorWidth) / 2 - doorOffset
+ rightTop.height = height-doorHeight-borderThickness
+ rightTop.x = -(width+doorWidth)/4 - doorOffset
+ rightTop.y = (height+ doorHeight+borderThickness)/2
+ rightTop.el.style.backgroundColor = color
+ rightTop.el.style.borderTop = borderThickness + 'px solid ' + borderColor
+ rightTop.el.style.borderLeft = borderThickness + 'px solid ' + borderColor
+ this.add(rightTop)
+
+ var rightBot = new MX.Object3D('.face.door.rightBot')
+ rightBot.width = (width - doorWidth) / 2 - doorOffset
+ rightBot.height = doorHeight+borderThickness
+ rightBot.x = -(width + doorWidth)/4 - doorOffset
+ rightBot.y = (doorHeight+borderThickness)/2
+ rightBot.el.style.backgroundColor = color
+ rightBot.el.style.borderLeft = borderThickness + 'px solid ' + borderColor
+ rightBot.el.style.borderRight = borderThickness + 'px solid ' + borderColor
+ rightBot.el.style.borderBottom = borderThickness + 'px solid ' + borderColor
+ this.add(rightBot)
+
+ var top = new MX.Object3D('.face.door.top')
+ top.width = doorWidth
+ top.height = height-doorHeight
+ top.x = doorOffset
+ top.y = (height+ doorHeight)/2
+ top.el.style.backgroundColor = color
+ top.el.style.borderTop = borderThickness + 'px solid ' + borderColor
+ top.el.style.borderBottom = borderThickness + 'px solid ' + borderColor
+ this.add(top)
+
+ }
+}) \ No newline at end of file
diff --git a/assets/javascripts/mx/primitives/mx.face.js b/assets/javascripts/mx/primitives/mx.face.js
new file mode 100644
index 0000000..ac47ab4
--- /dev/null
+++ b/assets/javascripts/mx/primitives/mx.face.js
@@ -0,0 +1,41 @@
+MX.Face = MX.Object3D.extend({
+
+ // this will be called within the contructor
+ init: function (size, color, borderColor) {
+
+ size = size || 100
+ color = color || 'rgba(0, 255, 122, .1)'
+ borderColor = borderColor || '#0f3'
+
+ // an Object3D's associated DOM node is the "el" property
+ this.el.classList.add('face')
+
+ var angle = MX.rotationUnit === 'deg' ? 90 : (Math.PI / 2)
+
+ var top = this.top = new MX.Object3D('.face')
+ top.rotationX = angle
+ top.y = size / 2
+
+ // adding children, must also be instances of Object3D
+ this.add(top)
+
+ this.children.forEach(function (face) {
+ face.width = size - 2
+ face.height = size - 2
+ face.el.style.backgroundColor = color
+ face.el.style.border = '1px solid ' + borderColor
+ })
+
+ // this applies the updated CSS style
+ // required for any change to take effect
+ // when a parent object's update() is called
+ // all its children will be updated as well
+ this.update()
+
+ // if this object's children won't move by themselves
+ this.updateChildren = false
+ }
+
+ // other properties will be mixed into the prototype of the new constructor
+
+})
diff --git a/assets/javascripts/mx/primitives/mx.iframe.js b/assets/javascripts/mx/primitives/mx.iframe.js
new file mode 100644
index 0000000..76ce603
--- /dev/null
+++ b/assets/javascripts/mx/primitives/mx.iframe.js
@@ -0,0 +1,19 @@
+MX.Iframe = MX.Object3D.extend({
+ init: function (ops) {
+
+ var layer = this.layer = new MX.Object3D()
+ layer.width = ops.width
+ layer.height = ops.height
+
+// this.add(layer)
+ this.width = ops.width
+ this.height = ops.height
+
+ this.el.innerHTML = "<iframe src='" + ops.texture[i] + "' width='100%' height='100%' style='pointer-events: none;'>"
+
+ this.dirty = true
+ this.updateChildren = true
+ this.update()
+ }
+
+})
diff --git a/assets/javascripts/mx/primitives/mx.image.js b/assets/javascripts/mx/primitives/mx.image.js
new file mode 100644
index 0000000..92a8882
--- /dev/null
+++ b/assets/javascripts/mx/primitives/mx.image.js
@@ -0,0 +1,40 @@
+MX.Image = MX.Object3D.extend({
+ init: function (ops) {
+
+ this.type = "Image"
+
+ var layer = this
+ layer.width = 0
+ layer.height = 0
+
+ if (ops.src) this.loadTexture(ops)
+
+ if (ops.className) {
+ layer.el.classList.add(ops.className)
+ }
+ layer.el.style.backgroundRepeat = 'no-repeat'
+
+ this.dirty = true
+ this.updateChildren = true
+ this.update()
+ },
+
+ loadTexture: function(ops){
+ var layer = this
+ var image = new Image()
+ image.onload = function(){
+ layer.width = image.naturalWidth
+ layer.height = image.naturalHeight
+ layer.x = ops.x || 0
+ layer.y = ops.y || 0
+ layer.z = ops.z || 0
+ layer.scale = ops.scale || 1
+ layer.el.style.backgroundImage = "url(" + image.src + ")"
+ layer.el.classList.add('image')
+ layer.dirty = true
+ layer.update()
+ minimap.update()
+ }
+ image.src = ops.src;
+ }
+})
diff --git a/assets/javascripts/mx/primitives/mx.texturedBox.js b/assets/javascripts/mx/primitives/mx.texturedBox.js
new file mode 100644
index 0000000..34668d4
--- /dev/null
+++ b/assets/javascripts/mx/primitives/mx.texturedBox.js
@@ -0,0 +1,119 @@
+// Creates a box using a given texture image.
+// Uses a texture image like this:
+//
+// ---------- ----------
+// | | |
+// | top | bottom |
+// | | |
+// ---------- ---------- ---------- ----------
+// | | | | |
+// | left | front | right | back |
+// | | | | |
+// ---------- ---------- ---------- ----------
+//
+// See `examples/images/skins/` for some minecraft skin examples.
+
+// Options:
+//
+// - {number} `width`
+// - {number} `height`
+// - {number} `depth`
+// - {string} `texture` path to texture image
+// - {string} `classname` class to be added to dom element
+
+MX.TexturedBox = MX.Object3D.extend({
+
+ init: function (ops) {
+
+ if (!ops.width || !ops.height || !ops.depth || (!ops.texture && !ops.classname)) {
+ console.warn('TextureBox: missing arguments')
+ return
+ }
+
+ // faces
+ var angle = MX.rotationUnit === 'deg' ? 90 : (Math.PI / 2),
+ offsetX = ops.offset ? (ops.offset.x || 0) : 0,
+ offsetY = ops.offset ? (ops.offset.y || 0) : 0,
+ overlap = ops.overlap ? ops.overlap : 0
+ var multiTexture = typeof ops.texture == "object";
+
+ var top = this.top = new MX.Object3D()
+ top.width = ops.width
+ top.height = ops.depth
+ top.rotationX = angle
+ top.y = ops.height / 2 - overlap
+ if (!multiTexture)
+ top.el.style.backgroundPosition =
+ (-(offsetX + ops.depth) + 'px ') +
+ (-offsetY + 'px')
+
+ var bottom = this.bottom = new MX.Object3D()
+ bottom.width = ops.width
+ bottom.height = ops.depth
+ bottom.rotationX = -angle
+ bottom.y = -ops.height / 2 + overlap
+ if (!multiTexture)
+ bottom.el.style.backgroundPosition =
+ (-(offsetX + ops.depth + ops.width) + 'px ') +
+ (-offsetY + 'px')
+
+ var left = this.left = new MX.Object3D()
+ left.width = ops.depth
+ left.height = ops.height
+ left.rotationY = -angle
+ left.x = -ops.width / 2 + overlap
+ if (!multiTexture)
+ left.el.style.backgroundPosition =
+ (-offsetX + 'px ') +
+ (-(offsetY + ops.depth) + 'px')
+
+ var right = this.right = new MX.Object3D()
+ right.width = ops.depth
+ right.height = ops.height
+ right.rotationY = angle
+ right.x = ops.width / 2 - overlap
+ if (!multiTexture)
+ right.el.style.backgroundPosition =
+ (-(offsetX + ops.depth + ops.width) + 'px ') +
+ (-(offsetY + ops.depth) + 'px')
+
+ var front = this.front = new MX.Object3D()
+ front.width = ops.width
+ front.height = ops.height
+ front.z = -ops.depth / 2 + overlap
+ if (!multiTexture)
+ front.el.style.backgroundPosition =
+ (-(offsetX + ops.depth) + 'px ') +
+ (-(offsetY + ops.depth) + 'px')
+
+ var back = this.back = new MX.Object3D()
+ back.width = ops.width
+ back.height = ops.height
+ back.rotationY = angle * 2
+ back.z = ops.depth / 2 - overlap
+ if (!multiTexture)
+ back.el.style.backgroundPosition =
+ (-(offsetX + ops.depth * 2 + ops.width) + 'px ') +
+ (-(offsetY + ops.depth) + 'px')
+
+ this.add(top, bottom, left, right, front, back)
+
+ this.children.forEach(function (c,i) {
+ if (multiTexture) {
+ c.el.style.backgroundImage = 'url(' + ops.texture[i] + ')'
+ }
+ else if (ops.texture) {
+ c.el.style.backgroundImage = 'url(' + ops.texture + ')'
+ }
+ if (ops.classname) {
+ c.el.classList.add(ops.classname)
+ }
+ c.el.style.backgroundRepeat = 'no-repeat'
+ })
+
+ this.update()
+ this.updateChildren = false
+
+ }
+
+})
diff --git a/assets/javascripts/mx/primitives/mx.video.js b/assets/javascripts/mx/primitives/mx.video.js
new file mode 100644
index 0000000..b48eff3
--- /dev/null
+++ b/assets/javascripts/mx/primitives/mx.video.js
@@ -0,0 +1,48 @@
+MX.Video = MX.Object3D.extend({
+ init: function (ops) {
+
+ this.type = "Video"
+
+ if (ops.src) this.loadTexture(ops)
+
+ this.children.forEach(function (c, i) {
+ if (ops.texture) {
+ }
+ else if (ops.classname) {
+ c.el.classList.add(ops.classname)
+ }
+ else {
+ }
+ c.el.style.backgroundRepeat = 'no-repeat'
+ })
+
+ this.dirty = true
+ this.updateChildren = true
+ this.update()
+ },
+
+ loadTexture: function(ops){
+ var layer = this
+ var video = document.createElement('video')
+ video.setAttribute("autoplay", "")
+ video.setAttribute("loop", "")
+ video.setAttribute("muted", "muted")
+ video.addEventListener("loadedmetadata", function(){
+ layer.width = video.videoWidth
+ layer.height = video.videoHeight
+ layer.x = ops.x || 0
+ layer.y = ops.y || 0
+ layer.z = ops.z || 0
+ layer.scale = ops.scale || 1
+ layer.el.appendChild(video)
+ layer.el.classList.add('video')
+ layer.dirty = true
+ layer.update()
+ minimap.update()
+ })
+ video.src = ops.src
+ video.load()
+ }
+
+})
+