diff options
| author | Jules Laplace <jules@okfoc.us> | 2014-08-13 16:12:02 -0400 |
|---|---|---|
| committer | Jules Laplace <jules@okfoc.us> | 2014-08-13 16:21:26 -0400 |
| commit | 90cb5b343f3d56372f9b43faf215ed80dd879fe1 (patch) | |
| tree | dfac1c586b713a70c9bd5ffce01f93a46a256e75 | |
| parent | 14228e82f4836b1bffa3389aa9e8d12959aa3810 (diff) | |
undo for scenery stuff
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/map/ui_editor.js | 16 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/scenery/_scenery.js | 9 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/scenery/move.js | 20 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/scenery/resize.js | 13 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/scenery/undo.js | 20 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/models/wall.js | 8 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/util/undostack.js (renamed from public/assets/javascripts/rectangles/util/undo.js) | 4 | ||||
| -rw-r--r-- | public/assets/javascripts/ui/editor/MediaEditor.js | 8 | ||||
| -rw-r--r-- | public/assets/javascripts/ui/lib/Parser.js | 2 | ||||
| -rw-r--r-- | test/09-test-undo.js | 16 | ||||
| -rw-r--r-- | views/partials/scripts.ejs | 2 |
11 files changed, 89 insertions, 29 deletions
diff --git a/public/assets/javascripts/rectangles/engine/map/ui_editor.js b/public/assets/javascripts/rectangles/engine/map/ui_editor.js index c5c996c..9a557b9 100644 --- a/public/assets/javascripts/rectangles/engine/map/ui_editor.js +++ b/public/assets/javascripts/rectangles/engine/map/ui_editor.js @@ -58,8 +58,8 @@ Map.UI.Editor = function(map){ UndoStack.push({ type: "destroy-room", - prev: room.copy(), - next: { id: room.id }, + undo: room.copy(), + redo: { id: room.id }, }) Rooms.remove(room) @@ -164,8 +164,8 @@ Map.UI.Editor = function(map){ UndoStack.push({ type: "create-room", - prev: { id: room.id }, - next: room.copy() + undo: { id: room.id }, + redo: room.copy() }) app.tube("builder-pick-room", room) @@ -185,8 +185,8 @@ Map.UI.Editor = function(map){ UndoStack.push({ type: "update-room", - prev: oldState, - next: base.dragging.copy() + undo: oldState, + redo: base.dragging.copy() }) } @@ -211,8 +211,8 @@ Map.UI.Editor = function(map){ wheelTimeout = setTimeout(function(){ UndoStack.push({ type: "update-room", - prev: wheelState, - next: intersects[0].copy() + undo: wheelState, + redo: intersects[0].copy() }) Rooms.clipper.update() wheelState = null diff --git a/public/assets/javascripts/rectangles/engine/scenery/_scenery.js b/public/assets/javascripts/rectangles/engine/scenery/_scenery.js index fe5f037..c96885c 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/_scenery.js +++ b/public/assets/javascripts/rectangles/engine/scenery/_scenery.js @@ -30,10 +30,15 @@ var Scenery = new function(){ } base.addNextToWall = function(wall){ - base.add(wall, base.nextMedia) + var media = base.add(wall, base.nextMedia) base.nextMedia = null + return media } - + + base.find = function(id){ + return base.list[id] || null + } + base.remove = function(id){ var media = base.list[id] delete base.list[id] diff --git a/public/assets/javascripts/rectangles/engine/scenery/move.js b/public/assets/javascripts/rectangles/engine/scenery/move.js index 94a4e52..ef9bc32 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/move.js +++ b/public/assets/javascripts/rectangles/engine/scenery/move.js @@ -3,6 +3,7 @@ Scenery.move = function(base){ var x, y, z, bounds var dragging = false + var oldState this.bind = function(){ Scenery.mouse.bind_el(base.mx.el) @@ -23,6 +24,12 @@ Scenery.move = function(base){ function down (e, cursor){ if (e.target != base.mx.el) return; if (editor.permissions.destroy) { + UndoStack.push({ + type: 'destroy-scenery', + undo: base.serialize(), + redo: { id: base.id }, + }) + Scenery.remove(base.id) return } @@ -39,6 +46,7 @@ Scenery.move = function(base){ y = base.mx.y z = base.mx.z bounds = base.bounds + oldState = base.serialize() document.body.classList.add("dragging") } @@ -63,8 +71,20 @@ Scenery.move = function(base){ } function up (e, cursor){ + if (! dragging || ! oldState) return + dragging = false document.body.classList.remove("dragging") + + console.log("pushing", oldState, base.serialize()) + + UndoStack.push({ + type: 'update-scenery', + undo: oldState, + redo: base.serialize(), + }) + + oldState = null } function switch_wall (e, new_wall, cursor){ diff --git a/public/assets/javascripts/rectangles/engine/scenery/resize.js b/public/assets/javascripts/rectangles/engine/scenery/resize.js index df058bb..c5c754a 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/resize.js +++ b/public/assets/javascripts/rectangles/engine/scenery/resize.js @@ -7,6 +7,7 @@ Scenery.resize = new function(){ var x, y, z, bounds var dragging = false var dimensions, position, scale + var oldState var dots = [], dot, selected_dot @@ -54,7 +55,7 @@ Scenery.resize = new function(){ } // move all the dots to the object's current position - base.move_dots = function(){ + base.move_dots = function(){ x = obj.mx.x + sin(rotationY) * dot_distance_from_picture y = obj.mx.y z = obj.mx.z - cos(rotationY) * dot_distance_from_picture @@ -88,7 +89,7 @@ Scenery.resize = new function(){ // pick a new object to focus on and show the dots base.show = function(new_object) { - if (obj === new_object) return + // if (obj === new_object) return obj = new_object base.add_dots() @@ -151,6 +152,7 @@ Scenery.resize = new function(){ dimensions = obj.dimensions position = new vec3(obj.mx.x, obj.mx.y, obj.mx.z) scale = obj.mx.scale + oldState = obj.serialize() document.body.classList.add("dragging") } @@ -191,6 +193,13 @@ Scenery.resize = new function(){ if (! editor.permissions.resize) { return } obj.scale = obj.mx.ops.scale = obj.mx.scale obj.set_wall() + + UndoStack.push({ + type: 'update-scenery', + undo: oldState, + redo: obj.serialize(), + }) + document.body.classList.remove("dragging") } diff --git a/public/assets/javascripts/rectangles/engine/scenery/undo.js b/public/assets/javascripts/rectangles/engine/scenery/undo.js index 4bdb2c4..7798550 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/undo.js +++ b/public/assets/javascripts/rectangles/engine/scenery/undo.js @@ -3,22 +3,42 @@ { type: "create-scenery", undo: function(state){ + Scenery.remove(state.id) }, redo: function(state){ + Scenery.deserialize([ state ]) }, }, { type: "update-scenery", undo: function(state){ + var scenery = Scenery.find(state.id) + scenery.deserialize(state) + scenery.set_wall(Rooms.walls[ state.wall_id ]) + + if (editor.permissions.resize) { + Scenery.resize.show(scenery) + } }, redo: function(state){ + var scenery = Scenery.find(state.id) + scenery.deserialize(state) + scenery.set_wall(Rooms.walls[ state.wall_id ]) + + if (editor.permissions.resize) { + Scenery.resize.show(scenery) + Scenery.resize.rotate_dots() + Scenery.resize.move_dots() + } }, }, { type: "destroy-scenery", undo: function(state){ + Scenery.deserialize([ state ]) }, redo: function(state){ + Scenery.remove(state.id) }, }, diff --git a/public/assets/javascripts/rectangles/models/wall.js b/public/assets/javascripts/rectangles/models/wall.js index 91e7c18..6e2c728 100644 --- a/public/assets/javascripts/rectangles/models/wall.js +++ b/public/assets/javascripts/rectangles/models/wall.js @@ -43,7 +43,13 @@ window.Wall = (function(){ // base.randomize_colors() // console.log(sidesToString(base.side)) if (Scenery.nextMedia) { - Scenery.addNextToWall(base) + var scenery = Scenery.addNextToWall(base) + + UndoStack.push({ + type: 'create-scenery', + undo: { id: scenery.id }, + redo: scenery.serialize(), + }) } else if (Scenery.nextWallpaper) { base.wallpaper() diff --git a/public/assets/javascripts/rectangles/util/undo.js b/public/assets/javascripts/rectangles/util/undostack.js index dfc74dc..b93c79e 100644 --- a/public/assets/javascripts/rectangles/util/undo.js +++ b/public/assets/javascripts/rectangles/util/undostack.js @@ -19,7 +19,7 @@ if (this.pointer == -1) return false var action = this.stack[this.pointer] this.debug && console.log("undo", action.type) - this.types[ action.type ].undo(action.prev) + this.types[ action.type ].undo(action.undo) this.pointer-- return this.pointer > -1 } @@ -28,7 +28,7 @@ this.pointer++ var action = this.stack[this.pointer] this.debug && console.log("redo", action.type) - this.types[ action.type ].redo(action.next) + this.types[ action.type ].redo(action.redo) return this.pointer < this.stack.length-1 } UndoStack.prototype.register = function(actionType){ diff --git a/public/assets/javascripts/ui/editor/MediaEditor.js b/public/assets/javascripts/ui/editor/MediaEditor.js index b9eb8fc..e3a8f2e 100644 --- a/public/assets/javascripts/ui/editor/MediaEditor.js +++ b/public/assets/javascripts/ui/editor/MediaEditor.js @@ -139,12 +139,14 @@ var MediaEditor = FormView.extend({ }, unbind: function(){ - this.scenery.mx.bound = false - this.scenery = null + if (this.scenery && this.scenery.mx) { + this.scenery.mx.bound = false + } + this.scenery = null }, destroy: function(){ - ConfirmModal.confirm("Are you sure you want to this media?", function(){ + ConfirmModal.confirm("Are you sure you want delete to this media?", function(){ var scenery = this.scenery this.hide() Scenery.remove(scenery.id) diff --git a/public/assets/javascripts/ui/lib/Parser.js b/public/assets/javascripts/ui/lib/Parser.js index 8867c0b..1cf0418 100644 --- a/public/assets/javascripts/ui/lib/Parser.js +++ b/public/assets/javascripts/ui/lib/Parser.js @@ -84,8 +84,6 @@ var Parser = { type: 'GET', url: 'http://vimeo.com/api/v2/video/' + id + '.json', success: function(result){ - console.log(result) - // embed_privacy: "nowhere" if (result.length == 0) { return done(id, "", 640, 360) } var res = result[0] if (res.embed_privacy != "anywhere") { diff --git a/test/09-test-undo.js b/test/09-test-undo.js index f774c04..dbca90e 100644 --- a/test/09-test-undo.js +++ b/test/09-test-undo.js @@ -34,22 +34,22 @@ describe('undo', function(){ UndoStack.push({ type: "demo", - prev: state, - next: "one" + undo: state, + redo: "one" }) state = "one" UndoStack.push({ type: "demo", - prev: state, - next: "two" + undo: state, + redo: "two" }) state = "two" UndoStack.push({ type: "demo", - prev: state, - next: "three" + undo: state, + redo: "three" }) state = "three" @@ -123,8 +123,8 @@ describe('undo', function(){ UndoStack.push({ type: "demo", - prev: state, - next: "four" + undo: state, + redo: "four" }) state = "four" diff --git a/views/partials/scripts.ejs b/views/partials/scripts.ejs index 087c0d7..dfb3a83 100644 --- a/views/partials/scripts.ejs +++ b/views/partials/scripts.ejs @@ -29,7 +29,7 @@ <script type="text/javascript" src="/assets/javascripts/rectangles/util/wheel.js"></script> <script type="text/javascript" src="/assets/javascripts/rectangles/util/mouse.js"></script> <script type="text/javascript" src="/assets/javascripts/rectangles/util/keys.js"></script> -<script type="text/javascript" src="/assets/javascripts/rectangles/util/undo.js"></script> +<script type="text/javascript" src="/assets/javascripts/rectangles/util/undostack.js"></script> <script type="text/javascript" src="/assets/javascripts/rectangles/models/vec2.js"></script> <script type="text/javascript" src="/assets/javascripts/rectangles/models/vec3.js"></script> <script type="text/javascript" src="/assets/javascripts/rectangles/models/mat4.js"></script> |
