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-rw-r--r--assets/javascripts/mx/extensions/mx.unclampedOrbitCamera.js130
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diff --git a/assets/javascripts/mx/extensions/mx.unclampedOrbitCamera.js b/assets/javascripts/mx/extensions/mx.unclampedOrbitCamera.js
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+MX.OrbitCamera = function(opt){
+ var exports = {}, bound = false
+ exports.opt = opt = defaults(opt, {
+ el: window, // object to bind events on
+ camera: scene.camera, // camera object we'll be moving
+ radius: 100,
+ radiusRange: [ 10, 1000 ],
+ rotationX: PI/2,
+ rotationY: 0,
+ center: { x: 0, y: 0, z: 0 },
+ sensitivity: 10, // moving 1 pixel is like moving N radians
+ wheelSensitivity: 10,
+ ease: 10,
+ wheelEase: 10,
+ })
+ var rx, ry, radius, px, py, epsilon = 1e-10
+ exports.dragging = false
+ exports.init = function(){
+ ry = opt.rotationY
+ rx = opt.rotationX
+ radius = opt.radius
+ exports.wheel = new wheel({
+ el: opt.el,
+ update: function(e, delta){
+ opt.radius = clamp( opt.radius + delta * opt.wheelSensitivity, opt.radiusRange[0], opt.radiusRange[1] )
+ },
+ })
+ exports.bind()
+ }
+ exports.toggle = function(state){
+ if (state) exports.bind()
+ else exports.unbind()
+ }
+ exports.bind = function(){
+ if (bound) return;
+ bound = true
+ opt.el.addEventListener("mousedown", down)
+ window.addEventListener("mousemove", move)
+ window.addEventListener("mouseup", up)
+ opt.el.addEventListener("touchstart", touch(down))
+ window.addEventListener("touchmove", touch(move))
+ window.addEventListener("touchend", touch(up))
+ exports.wheel.unlock()
+ }
+ exports.unbind = function(){
+ if (! bound) return;
+ bound = false
+ opt.el.removeEventListener("mousedown", down)
+ window.removeEventListener("mousemove", move)
+ window.removeEventListener("mouseup", up)
+ exports.wheel.lock()
+ }
+ function cancelable (fn) {
+ return function(e){
+ e.preventDefault()
+ fn(e)
+ }
+ }
+ function touch (fn){
+ return function(e){
+ fn(e.touches[0])
+ }
+ }
+ function down (e) {
+ px = e.pageX
+ py = e.pageY
+ exports.dragging = true
+ }
+ function move (e) {
+ if (! exports.dragging) return
+ exports.delta(px- e.pageX, py - e.pageY)
+ px = e.pageX
+ py = e.pageY
+ }
+ function up (e) {
+ exports.dragging = false
+ }
+ exports.delta = function(x,y){
+ opt.rotationY += x/window.innerWidth * opt.sensitivity
+ opt.rotationX = opt.rotationX + y/window.innerHeight * opt.sensitivity
+ }
+ exports.move = function(y, x){
+ opt.rotationY = y
+ if (typeof x == "number") { opt.rotationX = x }
+ }
+ exports.zoom = function(r){
+ opt.radius = r
+ }
+ exports.setZoom = function(r){
+ radius = opt.radius = r
+ }
+ exports.zoomPercent = function(n){
+ opt.radius = lerp(n, opt.radiusRange[0], opt.radiusRange[1])
+ }
+ exports.zoomDelta = function(r){
+ opt.radius += r
+ }
+ exports.pause = function(){
+ var sy = sign(opt.rotationY-ry)
+ var sx = sign(opt.rotationX-rx)
+ opt.rotationY = ry + sy * 0.1
+ opt.rotationX = rx + sx * 0.1
+ }
+ exports.update = function(){
+ if (abs(ry - opt.rotationY) > epsilon) {
+ ry = avg(ry, opt.rotationY, opt.ease)
+ }
+ else {
+ ry = opt.rotationY
+ }
+ if (abs(rx - opt.rotationX) > epsilon) {
+ rx = avg(rx, opt.rotationX, opt.ease)
+ }
+ else {
+ rx = opt.rotationX
+ }
+ if (abs(radius - opt.radius) > epsilon) {
+ radius = avg(radius, opt.radius, opt.wheelEase)
+ }
+ else {
+ radius = opt.radius
+ }
+ opt.camera.x = opt.center.x + radius * sin(rx) * cos(ry)
+ opt.camera.z = opt.center.y + radius * sin(rx) * sin(ry)
+ opt.camera.y = opt.center.z + radius * cos(rx)
+ opt.camera.rotationX = PI/2 - rx
+ opt.camera.rotationY = ry + PI/2
+ }
+ return exports
+}