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path: root/frontend/site/audio/audio.player.js
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import { history } from 'site/store'

export default class AudioPlayer {
  files = {}
  players = {}
  current_background_id = 0

  constructor() {
    this.done = this.done.bind(this)
  }

  load(graph) {
    this.files = graph.uploads
    .filter(upload => upload.tag === 'audio')
    .reduce((accumulator, item) => {
      accumulator[item.id] = item
      return accumulator
    }, {})
  }

  has(id) {
    return (
      (id > 0) &&
      (id in this.files)
    )
  }

  stop(id) {
    if (this.players[id]) {
      this.players[id].type = "done"
      this.players[id].stop()
    }
  }

  done(id) {
    // console.log('remove', id)
    delete this.players[id]
  }

  playPage(page) {
    const { background_audio_id, restart_audio, stop_all_sounds } = page.settings
    // console.log('playPage', page)
    if (stop_all_sounds) {
      Object.keys(this.players).forEach(id => this.stop(id))
    } else if (
      this.current_background_id
      && this.current_background_id !== background_audio_id
      && this.current_background_id in this.players
    ) {
      this.players[this.current_background_id].stop()
    }
    if (this.has(background_audio_id)) {
      this.current_background_id = background_audio_id
      this.playFile({
        id: background_audio_id,
        type: 'background',
        restart: !!restart_audio,
      })
    }
  }

  playTile({ tile, type }) {
    let id = type === 'click'
      ? tile.settings.audio_on_click_id
      : type === 'hover'
      ? tile.settings.audio_on_hover_id
      : null
    if (this.has(id)) {
      this.playFile({ id, tile, type })
    }
  }

  playFile({ id, tile, type, restart, loop }) {
    const item = this.files[id]
    if (id in this.players) {
      if (restart) {
        this.players[id].restart()
      }
      if (tile && !this.players[id].tile) {
        this.players[id].tile = tile
        this.players[id].type = type
      }
      return this.players[id]
    } else {
      this.players[id] = new Player({
        item,
        tile,
        type,
        done: this.done
      })
      this.players[id].play()
      return this.players[id]
    }
  }

  playURL({ id, url }) {
    this.players[id] = new Player({
      item: { id, url },
      tile: { settings: {} },
      type: "url",
      done: this.done
    })
    this.players[id].play()
    return this.players[id]
  }
}

class Player {
  constructor({ item, tile, type, done }) {
    this.item = item
    this.tile = tile
    this.type = type
    this.done = done
    this.audio = document.createElement('audio')
    this.handleEnded = this.handleEnded.bind(this)
    this.handleError = this.handleError.bind(this)
    this.release = this.release.bind(this)
    this.audio.addEventListener('ended', this.handleEnded)
    this.audio.addEventListener('error', this.handleError)
    this.audio.src = item.url
  }

  release() {
    if (this.type === 'click' && this.tile && this.tile.settings.navigate_when_audio_finishes) {
      history.push(this.tile.href)
    }
    this.audio.removeEventListener('ended', this.handleEnded)
    this.audio.removeEventListener('error', this.handleError)
    this.done(this.item.id)
    this.item = null
    this.done = null
    this.audio = null
  }

  handleError(error) {
    console.error(error)
    this.release()
  }

  handleEnded() {
    if (this.type === 'background') {
      this.restart()
    } else {
      this.release()
    }
  }

  play() {
    this.audio.play()
  }

  restart() {
    this.audio.currentTime = 0
    this.audio.play()
  }

  stop() {
    this.audio.pause()
    this.release()
  }
}