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import React from 'react'
import { generateTransform, unitsDimension, hexToRgb, pickCursor } from 'app/views/tile/tile.utils'
export default function TileGradient({ tile, box, bounds, cursors, videoBounds, viewing, onMouseDown, onDoubleClick, onMouseEnter, onMouseLeave }) {
// console.log(tile)
const style = {
transform: generateTransform(tile, box, bounds, videoBounds),
opacity: tile.settings.opacity,
}
// console.log(generateTransform(tile))
let className = ['tile', tile.type].join(' ')
let [cursorClass, cursorStyle] = pickCursor(tile, cursors, viewing)
if (cursorClass) {
className += " " + cursorClass
}
if (cursorStyle) {
style.cursor = cursorStyle
}
className += ' ' + tile.settings.align
style.width = unitsDimension(tile, 'width', bounds, videoBounds)
style.height = unitsDimension(tile, 'height', bounds, videoBounds)
style.background = linearGradient(tile)
return (
<div
className={className}
onMouseDown={onMouseDown}
onDoubleClick={onDoubleClick}
onMouseEnter={onMouseEnter}
onMouseLeave={onMouseLeave}
style={style}
/>
)
}
function linearGradient(tile) {
let from_color = tileRGBA(tile.settings.from_color, tile.settings.from_opacity)
let to_color = tileRGBA(tile.settings.to_color, tile.settings.to_opacity)
let stop = parseFloat(tile.settings.stop)
return [
"linear-gradient(",
tile.settings.angle, "deg,",
to_color,
",",
stop + "%",
",",
from_color,
")"
].join("")
}
function tileRGBA(hex, opacity) {
const { r, g, b } = hexToRgb(hex)
return "rgba(" + [r,g,b,opacity].join(",") + ")"
}
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