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path: root/frontend/app/common/slider.component.js
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import React, { Component } from 'react'
import { default as throttle } from 'lodash.throttle'

const SLIDER_THROTTLE_TIME = 1000 / 30

export default class Slider extends Component {
  state = {
    value: 0
  }

  constructor(props){
    super(props)
    this.timeout = 0
    this.handleInput = this.handleInput.bind(this)
    this.handleRange = this.handleRange.bind(this)
    this.handleKeyDown = this.handleKeyDown.bind(this)
    this.onChange = throttle(props.onChange, SLIDER_THROTTLE_TIME)
  }
  componentDidMount() {
    let { value } = this.props
    if (this.props.type === 'int') {
      value = parseInt(value)
    }
    this.setState({ value })
  }
  componentDidUpdate(prevProps) {
    let { value } = this.props
    if (prevProps.value !== value) {
      if (this.props.type === 'int') {
        value = parseInt(value)
      }
      this.setState({ value })
    }
  }
  handleInput(e){
    let { name } = this.props
    let new_value = e.target.value
    if (new_value === '') {
      new_value = this.props.defaultValue || (this.props.max - this.props.min) / 2
    }
    else if (this.props.type === 'int') {
      new_value = parseInt(new_value)
    }
    else if (this.props.type === 'odd') {
      new_value = parseInt(Math.floor(new_value / 2) * 2 + 1)
    }
    else {
      new_value = parseFloat(new_value)
    }
    if (this.state.value !== new_value) {
      this.setState({ value: new_value })
      this.props.onChange(this.props.name, new_value)
    }
  }
  handleKeyDown(e) {
    // console.log(e.keyCode)
  }
  handleRange(e){
    let { value: new_value } = e.target
    if (this.props.type === 'int') {
      new_value = parseInt(new_value)
    }
    else if (this.props.type === 'odd') {
      new_value = parseInt(Math.floor(new_value / 2) * 2 + 1)
    }
    else if (this.props.type === 'list') {
      new_value = this.props.options[new_value] || this.props.options[0]
    }
    else {
      new_value = parseFloat(new_value)
    }
    this.setState({ value: new_value })
    this.onChange(this.props.name, new_value)
  }
  render(){
    let { name, title } = this.props
    let value = this.state.value
    if (typeof value === 'undefined') {
      value = this.props.min
    }
    let text_value = value
    let step;
    let min = this.props.min || 0
    let max = this.props.max || 0
    if (this.props.type === 'int') {
      step = 1
    } else if (this.props.type === 'list') {
      min = 0
      max = this.props.options.length - 1
      step = 1
      value = this.props.options.indexOf(value)
    } else {
      step = this.props.step || (this.props.max - this.props.min) / 100
      text_value = parseFloat(value).toFixed(2)
    }
    return (
      <label className={this.props.error ? 'slider error' : 'slider'}>
        <span>{title}</span>
        <input
          type='number'
          min={min}
          max={max}
          step={step}
          value={text_value}
          onKeyDown={this.handleKeyDown}
          onChange={this.handleInput}
          onBlur={this.handleInput}
        />
        <input
          type='range'
          min={min}
          max={max}
          step={step}
          value={value}
          onChange={this.handleRange}
        />
      </label>
    )
  }
}