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+// Platform: ios
+// fc4db9145934bd0053161cbf9ffc0caf83b770c6
+/*
+ Licensed to the Apache Software Foundation (ASF) under one
+ or more contributor license agreements. See the NOTICE file
+ distributed with this work for additional information
+ regarding copyright ownership. The ASF licenses this file
+ to you under the Apache License, Version 2.0 (the
+ "License"); you may not use this file except in compliance
+ with the License. You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing,
+ software distributed under the License is distributed on an
+ "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ KIND, either express or implied. See the License for the
+ specific language governing permissions and limitations
+ under the License.
+*/
+;(function() {
+var PLATFORM_VERSION_BUILD_LABEL = '3.8.0';
+// file: src/scripts/require.js
+
+/*jshint -W079 */
+/*jshint -W020 */
+
+var require,
+ define;
+
+(function () {
+ var modules = {},
+ // Stack of moduleIds currently being built.
+ requireStack = [],
+ // Map of module ID -> index into requireStack of modules currently being built.
+ inProgressModules = {},
+ SEPARATOR = ".";
+
+
+
+ function build(module) {
+ var factory = module.factory,
+ localRequire = function (id) {
+ var resultantId = id;
+ //Its a relative path, so lop off the last portion and add the id (minus "./")
+ if (id.charAt(0) === ".") {
+ resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
+ }
+ return require(resultantId);
+ };
+ module.exports = {};
+ delete module.factory;
+ factory(localRequire, module.exports, module);
+ return module.exports;
+ }
+
+ require = function (id) {
+ if (!modules[id]) {
+ throw "module " + id + " not found";
+ } else if (id in inProgressModules) {
+ var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
+ throw "Cycle in require graph: " + cycle;
+ }
+ if (modules[id].factory) {
+ try {
+ inProgressModules[id] = requireStack.length;
+ requireStack.push(id);
+ return build(modules[id]);
+ } finally {
+ delete inProgressModules[id];
+ requireStack.pop();
+ }
+ }
+ return modules[id].exports;
+ };
+
+ define = function (id, factory) {
+ if (modules[id]) {
+ throw "module " + id + " already defined";
+ }
+
+ modules[id] = {
+ id: id,
+ factory: factory
+ };
+ };
+
+ define.remove = function (id) {
+ delete modules[id];
+ };
+
+ define.moduleMap = modules;
+})();
+
+//Export for use in node
+if (typeof module === "object" && typeof require === "function") {
+ module.exports.require = require;
+ module.exports.define = define;
+}
+
+// file: src/cordova.js
+define("cordova", function(require, exports, module) {
+
+
+var channel = require('cordova/channel');
+var platform = require('cordova/platform');
+
+/**
+ * Intercept calls to addEventListener + removeEventListener and handle deviceready,
+ * resume, and pause events.
+ */
+var m_document_addEventListener = document.addEventListener;
+var m_document_removeEventListener = document.removeEventListener;
+var m_window_addEventListener = window.addEventListener;
+var m_window_removeEventListener = window.removeEventListener;
+
+/**
+ * Houses custom event handlers to intercept on document + window event listeners.
+ */
+var documentEventHandlers = {},
+ windowEventHandlers = {};
+
+document.addEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ if (typeof documentEventHandlers[e] != 'undefined') {
+ documentEventHandlers[e].subscribe(handler);
+ } else {
+ m_document_addEventListener.call(document, evt, handler, capture);
+ }
+};
+
+window.addEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ if (typeof windowEventHandlers[e] != 'undefined') {
+ windowEventHandlers[e].subscribe(handler);
+ } else {
+ m_window_addEventListener.call(window, evt, handler, capture);
+ }
+};
+
+document.removeEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ // If unsubscribing from an event that is handled by a plugin
+ if (typeof documentEventHandlers[e] != "undefined") {
+ documentEventHandlers[e].unsubscribe(handler);
+ } else {
+ m_document_removeEventListener.call(document, evt, handler, capture);
+ }
+};
+
+window.removeEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ // If unsubscribing from an event that is handled by a plugin
+ if (typeof windowEventHandlers[e] != "undefined") {
+ windowEventHandlers[e].unsubscribe(handler);
+ } else {
+ m_window_removeEventListener.call(window, evt, handler, capture);
+ }
+};
+
+function createEvent(type, data) {
+ var event = document.createEvent('Events');
+ event.initEvent(type, false, false);
+ if (data) {
+ for (var i in data) {
+ if (data.hasOwnProperty(i)) {
+ event[i] = data[i];
+ }
+ }
+ }
+ return event;
+}
+
+
+var cordova = {
+ define:define,
+ require:require,
+ version:PLATFORM_VERSION_BUILD_LABEL,
+ platformVersion:PLATFORM_VERSION_BUILD_LABEL,
+ platformId:platform.id,
+ /**
+ * Methods to add/remove your own addEventListener hijacking on document + window.
+ */
+ addWindowEventHandler:function(event) {
+ return (windowEventHandlers[event] = channel.create(event));
+ },
+ addStickyDocumentEventHandler:function(event) {
+ return (documentEventHandlers[event] = channel.createSticky(event));
+ },
+ addDocumentEventHandler:function(event) {
+ return (documentEventHandlers[event] = channel.create(event));
+ },
+ removeWindowEventHandler:function(event) {
+ delete windowEventHandlers[event];
+ },
+ removeDocumentEventHandler:function(event) {
+ delete documentEventHandlers[event];
+ },
+ /**
+ * Retrieve original event handlers that were replaced by Cordova
+ *
+ * @return object
+ */
+ getOriginalHandlers: function() {
+ return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
+ 'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
+ },
+ /**
+ * Method to fire event from native code
+ * bNoDetach is required for events which cause an exception which needs to be caught in native code
+ */
+ fireDocumentEvent: function(type, data, bNoDetach) {
+ var evt = createEvent(type, data);
+ if (typeof documentEventHandlers[type] != 'undefined') {
+ if( bNoDetach ) {
+ documentEventHandlers[type].fire(evt);
+ }
+ else {
+ setTimeout(function() {
+ // Fire deviceready on listeners that were registered before cordova.js was loaded.
+ if (type == 'deviceready') {
+ document.dispatchEvent(evt);
+ }
+ documentEventHandlers[type].fire(evt);
+ }, 0);
+ }
+ } else {
+ document.dispatchEvent(evt);
+ }
+ },
+ fireWindowEvent: function(type, data) {
+ var evt = createEvent(type,data);
+ if (typeof windowEventHandlers[type] != 'undefined') {
+ setTimeout(function() {
+ windowEventHandlers[type].fire(evt);
+ }, 0);
+ } else {
+ window.dispatchEvent(evt);
+ }
+ },
+
+ /**
+ * Plugin callback mechanism.
+ */
+ // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
+ // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
+ callbackId: Math.floor(Math.random() * 2000000000),
+ callbacks: {},
+ callbackStatus: {
+ NO_RESULT: 0,
+ OK: 1,
+ CLASS_NOT_FOUND_EXCEPTION: 2,
+ ILLEGAL_ACCESS_EXCEPTION: 3,
+ INSTANTIATION_EXCEPTION: 4,
+ MALFORMED_URL_EXCEPTION: 5,
+ IO_EXCEPTION: 6,
+ INVALID_ACTION: 7,
+ JSON_EXCEPTION: 8,
+ ERROR: 9
+ },
+
+ /**
+ * Called by native code when returning successful result from an action.
+ */
+ callbackSuccess: function(callbackId, args) {
+ cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
+ },
+
+ /**
+ * Called by native code when returning error result from an action.
+ */
+ callbackError: function(callbackId, args) {
+ // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
+ // Derive success from status.
+ cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
+ },
+
+ /**
+ * Called by native code when returning the result from an action.
+ */
+ callbackFromNative: function(callbackId, isSuccess, status, args, keepCallback) {
+ try {
+ var callback = cordova.callbacks[callbackId];
+ if (callback) {
+ if (isSuccess && status == cordova.callbackStatus.OK) {
+ callback.success && callback.success.apply(null, args);
+ } else if (!isSuccess) {
+ callback.fail && callback.fail.apply(null, args);
+ }
+ /*
+ else
+ Note, this case is intentionally not caught.
+ this can happen if isSuccess is true, but callbackStatus is NO_RESULT
+ which is used to remove a callback from the list without calling the callbacks
+ typically keepCallback is false in this case
+ */
+ // Clear callback if not expecting any more results
+ if (!keepCallback) {
+ delete cordova.callbacks[callbackId];
+ }
+ }
+ }
+ catch (err) {
+ var msg = "Error in " + (isSuccess ? "Success" : "Error") + " callbackId: " + callbackId + " : " + err;
+ console && console.log && console.log(msg);
+ cordova.fireWindowEvent("cordovacallbackerror", { 'message': msg });
+ throw err;
+ }
+ },
+ addConstructor: function(func) {
+ channel.onCordovaReady.subscribe(function() {
+ try {
+ func();
+ } catch(e) {
+ console.log("Failed to run constructor: " + e);
+ }
+ });
+ }
+};
+
+
+module.exports = cordova;
+
+});
+
+// file: src/common/argscheck.js
+define("cordova/argscheck", function(require, exports, module) {
+
+var exec = require('cordova/exec');
+var utils = require('cordova/utils');
+
+var moduleExports = module.exports;
+
+var typeMap = {
+ 'A': 'Array',
+ 'D': 'Date',
+ 'N': 'Number',
+ 'S': 'String',
+ 'F': 'Function',
+ 'O': 'Object'
+};
+
+function extractParamName(callee, argIndex) {
+ return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
+}
+
+function checkArgs(spec, functionName, args, opt_callee) {
+ if (!moduleExports.enableChecks) {
+ return;
+ }
+ var errMsg = null;
+ var typeName;
+ for (var i = 0; i < spec.length; ++i) {
+ var c = spec.charAt(i),
+ cUpper = c.toUpperCase(),
+ arg = args[i];
+ // Asterix means allow anything.
+ if (c == '*') {
+ continue;
+ }
+ typeName = utils.typeName(arg);
+ if ((arg === null || arg === undefined) && c == cUpper) {
+ continue;
+ }
+ if (typeName != typeMap[cUpper]) {
+ errMsg = 'Expected ' + typeMap[cUpper];
+ break;
+ }
+ }
+ if (errMsg) {
+ errMsg += ', but got ' + typeName + '.';
+ errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
+ // Don't log when running unit tests.
+ if (typeof jasmine == 'undefined') {
+ console.error(errMsg);
+ }
+ throw TypeError(errMsg);
+ }
+}
+
+function getValue(value, defaultValue) {
+ return value === undefined ? defaultValue : value;
+}
+
+moduleExports.checkArgs = checkArgs;
+moduleExports.getValue = getValue;
+moduleExports.enableChecks = true;
+
+
+});
+
+// file: src/common/base64.js
+define("cordova/base64", function(require, exports, module) {
+
+var base64 = exports;
+
+base64.fromArrayBuffer = function(arrayBuffer) {
+ var array = new Uint8Array(arrayBuffer);
+ return uint8ToBase64(array);
+};
+
+base64.toArrayBuffer = function(str) {
+ var decodedStr = typeof atob != 'undefined' ? atob(str) : new Buffer(str,'base64').toString('binary');
+ var arrayBuffer = new ArrayBuffer(decodedStr.length);
+ var array = new Uint8Array(arrayBuffer);
+ for (var i=0, len=decodedStr.length; i < len; i++) {
+ array[i] = decodedStr.charCodeAt(i);
+ }
+ return arrayBuffer;
+};
+
+//------------------------------------------------------------------------------
+
+/* This code is based on the performance tests at http://jsperf.com/b64tests
+ * This 12-bit-at-a-time algorithm was the best performing version on all
+ * platforms tested.
+ */
+
+var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+var b64_12bit;
+
+var b64_12bitTable = function() {
+ b64_12bit = [];
+ for (var i=0; i<64; i++) {
+ for (var j=0; j<64; j++) {
+ b64_12bit[i*64+j] = b64_6bit[i] + b64_6bit[j];
+ }
+ }
+ b64_12bitTable = function() { return b64_12bit; };
+ return b64_12bit;
+};
+
+function uint8ToBase64(rawData) {
+ var numBytes = rawData.byteLength;
+ var output="";
+ var segment;
+ var table = b64_12bitTable();
+ for (var i=0;i<numBytes-2;i+=3) {
+ segment = (rawData[i] << 16) + (rawData[i+1] << 8) + rawData[i+2];
+ output += table[segment >> 12];
+ output += table[segment & 0xfff];
+ }
+ if (numBytes - i == 2) {
+ segment = (rawData[i] << 16) + (rawData[i+1] << 8);
+ output += table[segment >> 12];
+ output += b64_6bit[(segment & 0xfff) >> 6];
+ output += '=';
+ } else if (numBytes - i == 1) {
+ segment = (rawData[i] << 16);
+ output += table[segment >> 12];
+ output += '==';
+ }
+ return output;
+}
+
+});
+
+// file: src/common/builder.js
+define("cordova/builder", function(require, exports, module) {
+
+var utils = require('cordova/utils');
+
+function each(objects, func, context) {
+ for (var prop in objects) {
+ if (objects.hasOwnProperty(prop)) {
+ func.apply(context, [objects[prop], prop]);
+ }
+ }
+}
+
+function clobber(obj, key, value) {
+ exports.replaceHookForTesting(obj, key);
+ var needsProperty = false;
+ try {
+ obj[key] = value;
+ } catch (e) {
+ needsProperty = true;
+ }
+ // Getters can only be overridden by getters.
+ if (needsProperty || obj[key] !== value) {
+ utils.defineGetter(obj, key, function() {
+ return value;
+ });
+ }
+}
+
+function assignOrWrapInDeprecateGetter(obj, key, value, message) {
+ if (message) {
+ utils.defineGetter(obj, key, function() {
+ console.log(message);
+ delete obj[key];
+ clobber(obj, key, value);
+ return value;
+ });
+ } else {
+ clobber(obj, key, value);
+ }
+}
+
+function include(parent, objects, clobber, merge) {
+ each(objects, function (obj, key) {
+ try {
+ var result = obj.path ? require(obj.path) : {};
+
+ if (clobber) {
+ // Clobber if it doesn't exist.
+ if (typeof parent[key] === 'undefined') {
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+ } else if (typeof obj.path !== 'undefined') {
+ // If merging, merge properties onto parent, otherwise, clobber.
+ if (merge) {
+ recursiveMerge(parent[key], result);
+ } else {
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+ }
+ }
+ result = parent[key];
+ } else {
+ // Overwrite if not currently defined.
+ if (typeof parent[key] == 'undefined') {
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+ } else {
+ // Set result to what already exists, so we can build children into it if they exist.
+ result = parent[key];
+ }
+ }
+
+ if (obj.children) {
+ include(result, obj.children, clobber, merge);
+ }
+ } catch(e) {
+ utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
+ }
+ });
+}
+
+/**
+ * Merge properties from one object onto another recursively. Properties from
+ * the src object will overwrite existing target property.
+ *
+ * @param target Object to merge properties into.
+ * @param src Object to merge properties from.
+ */
+function recursiveMerge(target, src) {
+ for (var prop in src) {
+ if (src.hasOwnProperty(prop)) {
+ if (target.prototype && target.prototype.constructor === target) {
+ // If the target object is a constructor override off prototype.
+ clobber(target.prototype, prop, src[prop]);
+ } else {
+ if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
+ recursiveMerge(target[prop], src[prop]);
+ } else {
+ clobber(target, prop, src[prop]);
+ }
+ }
+ }
+ }
+}
+
+exports.buildIntoButDoNotClobber = function(objects, target) {
+ include(target, objects, false, false);
+};
+exports.buildIntoAndClobber = function(objects, target) {
+ include(target, objects, true, false);
+};
+exports.buildIntoAndMerge = function(objects, target) {
+ include(target, objects, true, true);
+};
+exports.recursiveMerge = recursiveMerge;
+exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
+exports.replaceHookForTesting = function() {};
+
+});
+
+// file: src/common/channel.js
+define("cordova/channel", function(require, exports, module) {
+
+var utils = require('cordova/utils'),
+ nextGuid = 1;
+
+/**
+ * Custom pub-sub "channel" that can have functions subscribed to it
+ * This object is used to define and control firing of events for
+ * cordova initialization, as well as for custom events thereafter.
+ *
+ * The order of events during page load and Cordova startup is as follows:
+ *
+ * onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.
+ * onNativeReady* Internal event that indicates the Cordova native side is ready.
+ * onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.
+ * onDeviceReady* User event fired to indicate that Cordova is ready
+ * onResume User event fired to indicate a start/resume lifecycle event
+ * onPause User event fired to indicate a pause lifecycle event
+ *
+ * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
+ * All listeners that subscribe after the event is fired will be executed right away.
+ *
+ * The only Cordova events that user code should register for are:
+ * deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript
+ * pause App has moved to background
+ * resume App has returned to foreground
+ *
+ * Listeners can be registered as:
+ * document.addEventListener("deviceready", myDeviceReadyListener, false);
+ * document.addEventListener("resume", myResumeListener, false);
+ * document.addEventListener("pause", myPauseListener, false);
+ *
+ * The DOM lifecycle events should be used for saving and restoring state
+ * window.onload
+ * window.onunload
+ *
+ */
+
+/**
+ * Channel
+ * @constructor
+ * @param type String the channel name
+ */
+var Channel = function(type, sticky) {
+ this.type = type;
+ // Map of guid -> function.
+ this.handlers = {};
+ // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
+ this.state = sticky ? 1 : 0;
+ // Used in sticky mode to remember args passed to fire().
+ this.fireArgs = null;
+ // Used by onHasSubscribersChange to know if there are any listeners.
+ this.numHandlers = 0;
+ // Function that is called when the first listener is subscribed, or when
+ // the last listener is unsubscribed.
+ this.onHasSubscribersChange = null;
+},
+ channel = {
+ /**
+ * Calls the provided function only after all of the channels specified
+ * have been fired. All channels must be sticky channels.
+ */
+ join: function(h, c) {
+ var len = c.length,
+ i = len,
+ f = function() {
+ if (!(--i)) h();
+ };
+ for (var j=0; j<len; j++) {
+ if (c[j].state === 0) {
+ throw Error('Can only use join with sticky channels.');
+ }
+ c[j].subscribe(f);
+ }
+ if (!len) h();
+ },
+ create: function(type) {
+ return channel[type] = new Channel(type, false);
+ },
+ createSticky: function(type) {
+ return channel[type] = new Channel(type, true);
+ },
+
+ /**
+ * cordova Channels that must fire before "deviceready" is fired.
+ */
+ deviceReadyChannelsArray: [],
+ deviceReadyChannelsMap: {},
+
+ /**
+ * Indicate that a feature needs to be initialized before it is ready to be used.
+ * This holds up Cordova's "deviceready" event until the feature has been initialized
+ * and Cordova.initComplete(feature) is called.
+ *
+ * @param feature {String} The unique feature name
+ */
+ waitForInitialization: function(feature) {
+ if (feature) {
+ var c = channel[feature] || this.createSticky(feature);
+ this.deviceReadyChannelsMap[feature] = c;
+ this.deviceReadyChannelsArray.push(c);
+ }
+ },
+
+ /**
+ * Indicate that initialization code has completed and the feature is ready to be used.
+ *
+ * @param feature {String} The unique feature name
+ */
+ initializationComplete: function(feature) {
+ var c = this.deviceReadyChannelsMap[feature];
+ if (c) {
+ c.fire();
+ }
+ }
+ };
+
+function forceFunction(f) {
+ if (typeof f != 'function') throw "Function required as first argument!";
+}
+
+/**
+ * Subscribes the given function to the channel. Any time that
+ * Channel.fire is called so too will the function.
+ * Optionally specify an execution context for the function
+ * and a guid that can be used to stop subscribing to the channel.
+ * Returns the guid.
+ */
+Channel.prototype.subscribe = function(f, c) {
+ // need a function to call
+ forceFunction(f);
+ if (this.state == 2) {
+ f.apply(c || this, this.fireArgs);
+ return;
+ }
+
+ var func = f,
+ guid = f.observer_guid;
+ if (typeof c == "object") { func = utils.close(c, f); }
+
+ if (!guid) {
+ // first time any channel has seen this subscriber
+ guid = '' + nextGuid++;
+ }
+ func.observer_guid = guid;
+ f.observer_guid = guid;
+
+ // Don't add the same handler more than once.
+ if (!this.handlers[guid]) {
+ this.handlers[guid] = func;
+ this.numHandlers++;
+ if (this.numHandlers == 1) {
+ this.onHasSubscribersChange && this.onHasSubscribersChange();
+ }
+ }
+};
+
+/**
+ * Unsubscribes the function with the given guid from the channel.
+ */
+Channel.prototype.unsubscribe = function(f) {
+ // need a function to unsubscribe
+ forceFunction(f);
+
+ var guid = f.observer_guid,
+ handler = this.handlers[guid];
+ if (handler) {
+ delete this.handlers[guid];
+ this.numHandlers--;
+ if (this.numHandlers === 0) {
+ this.onHasSubscribersChange && this.onHasSubscribersChange();
+ }
+ }
+};
+
+/**
+ * Calls all functions subscribed to this channel.
+ */
+Channel.prototype.fire = function(e) {
+ var fail = false,
+ fireArgs = Array.prototype.slice.call(arguments);
+ // Apply stickiness.
+ if (this.state == 1) {
+ this.state = 2;
+ this.fireArgs = fireArgs;
+ }
+ if (this.numHandlers) {
+ // Copy the values first so that it is safe to modify it from within
+ // callbacks.
+ var toCall = [];
+ for (var item in this.handlers) {
+ toCall.push(this.handlers[item]);
+ }
+ for (var i = 0; i < toCall.length; ++i) {
+ toCall[i].apply(this, fireArgs);
+ }
+ if (this.state == 2 && this.numHandlers) {
+ this.numHandlers = 0;
+ this.handlers = {};
+ this.onHasSubscribersChange && this.onHasSubscribersChange();
+ }
+ }
+};
+
+
+// defining them here so they are ready super fast!
+// DOM event that is received when the web page is loaded and parsed.
+channel.createSticky('onDOMContentLoaded');
+
+// Event to indicate the Cordova native side is ready.
+channel.createSticky('onNativeReady');
+
+// Event to indicate that all Cordova JavaScript objects have been created
+// and it's time to run plugin constructors.
+channel.createSticky('onCordovaReady');
+
+// Event to indicate that all automatically loaded JS plugins are loaded and ready.
+// FIXME remove this
+channel.createSticky('onPluginsReady');
+
+// Event to indicate that Cordova is ready
+channel.createSticky('onDeviceReady');
+
+// Event to indicate a resume lifecycle event
+channel.create('onResume');
+
+// Event to indicate a pause lifecycle event
+channel.create('onPause');
+
+// Channels that must fire before "deviceready" is fired.
+channel.waitForInitialization('onCordovaReady');
+channel.waitForInitialization('onDOMContentLoaded');
+
+module.exports = channel;
+
+});
+
+// file: src/ios/exec.js
+define("cordova/exec", function(require, exports, module) {
+
+/**
+ * Creates a gap bridge iframe used to notify the native code about queued
+ * commands.
+ */
+var cordova = require('cordova'),
+ channel = require('cordova/channel'),
+ utils = require('cordova/utils'),
+ base64 = require('cordova/base64'),
+ // XHR mode does not work on iOS 4.2.
+ // XHR mode's main advantage is working around a bug in -webkit-scroll, which
+ // doesn't exist only on iOS 5.x devices.
+ // IFRAME_NAV is the fastest.
+ // IFRAME_HASH could be made to enable synchronous bridge calls if we wanted this feature.
+ jsToNativeModes = {
+ IFRAME_NAV: 0, // Default. Uses a new iframe for each poke.
+ // XHR bridge appears to be flaky sometimes: CB-3900, CB-3359, CB-5457, CB-4970, CB-4998, CB-5134
+ XHR_NO_PAYLOAD: 1, // About the same speed as IFRAME_NAV. Performance not about the same as IFRAME_NAV, but more variable.
+ XHR_WITH_PAYLOAD: 2, // Flakey, and not as performant
+ XHR_OPTIONAL_PAYLOAD: 3, // Flakey, and not as performant
+ IFRAME_HASH_NO_PAYLOAD: 4, // Not fully baked. A bit faster than IFRAME_NAV, but risks jank since poke happens synchronously.
+ IFRAME_HASH_WITH_PAYLOAD: 5, // Slower than no payload. Maybe since it has to be URI encoded / decoded.
+ WK_WEBVIEW_BINDING: 6 // Only way that works for WKWebView :)
+ },
+ bridgeMode,
+ execIframe,
+ execHashIframe,
+ hashToggle = 1,
+ execXhr,
+ requestCount = 0,
+ vcHeaderValue = null,
+ commandQueue = [], // Contains pending JS->Native messages.
+ isInContextOfEvalJs = 0,
+ failSafeTimerId = 0;
+
+function shouldBundleCommandJson() {
+ if (bridgeMode === jsToNativeModes.XHR_WITH_PAYLOAD) {
+ return true;
+ }
+ if (bridgeMode === jsToNativeModes.XHR_OPTIONAL_PAYLOAD) {
+ var payloadLength = 0;
+ for (var i = 0; i < commandQueue.length; ++i) {
+ payloadLength += commandQueue[i].length;
+ }
+ // The value here was determined using the benchmark within CordovaLibApp on an iPad 3.
+ return payloadLength < 4500;
+ }
+ return false;
+}
+
+function massageArgsJsToNative(args) {
+ if (!args || utils.typeName(args) != 'Array') {
+ return args;
+ }
+ var ret = [];
+ args.forEach(function(arg, i) {
+ if (utils.typeName(arg) == 'ArrayBuffer') {
+ ret.push({
+ 'CDVType': 'ArrayBuffer',
+ 'data': base64.fromArrayBuffer(arg)
+ });
+ } else {
+ ret.push(arg);
+ }
+ });
+ return ret;
+}
+
+function massageMessageNativeToJs(message) {
+ if (message.CDVType == 'ArrayBuffer') {
+ var stringToArrayBuffer = function(str) {
+ var ret = new Uint8Array(str.length);
+ for (var i = 0; i < str.length; i++) {
+ ret[i] = str.charCodeAt(i);
+ }
+ return ret.buffer;
+ };
+ var base64ToArrayBuffer = function(b64) {
+ return stringToArrayBuffer(atob(b64));
+ };
+ message = base64ToArrayBuffer(message.data);
+ }
+ return message;
+}
+
+function convertMessageToArgsNativeToJs(message) {
+ var args = [];
+ if (!message || !message.hasOwnProperty('CDVType')) {
+ args.push(message);
+ } else if (message.CDVType == 'MultiPart') {
+ message.messages.forEach(function(e) {
+ args.push(massageMessageNativeToJs(e));
+ });
+ } else {
+ args.push(massageMessageNativeToJs(message));
+ }
+ return args;
+}
+
+function iOSExec() {
+ if (bridgeMode === undefined) {
+ bridgeMode = jsToNativeModes.IFRAME_NAV;
+ }
+
+ if (window.webkit && window.webkit.messageHandlers && window.webkit.messageHandlers.cordova && window.webkit.messageHandlers.cordova.postMessage) {
+ bridgeMode = jsToNativeModes.WK_WEBVIEW_BINDING;
+ }
+
+ var successCallback, failCallback, service, action, actionArgs, splitCommand;
+ var callbackId = null;
+ if (typeof arguments[0] !== "string") {
+ // FORMAT ONE
+ successCallback = arguments[0];
+ failCallback = arguments[1];
+ service = arguments[2];
+ action = arguments[3];
+ actionArgs = arguments[4];
+
+ // Since we need to maintain backwards compatibility, we have to pass
+ // an invalid callbackId even if no callback was provided since plugins
+ // will be expecting it. The Cordova.exec() implementation allocates
+ // an invalid callbackId and passes it even if no callbacks were given.
+ callbackId = 'INVALID';
+ } else {
+ // FORMAT TWO, REMOVED
+ try {
+ splitCommand = arguments[0].split(".");
+ action = splitCommand.pop();
+ service = splitCommand.join(".");
+ actionArgs = Array.prototype.splice.call(arguments, 1);
+
+ console.log('The old format of this exec call has been removed (deprecated since 2.1). Change to: ' +
+ "cordova.exec(null, null, \"" + service + "\", \"" + action + "\"," + JSON.stringify(actionArgs) + ");"
+ );
+ return;
+ } catch (e) {}
+ }
+
+ // If actionArgs is not provided, default to an empty array
+ actionArgs = actionArgs || [];
+
+ // Register the callbacks and add the callbackId to the positional
+ // arguments if given.
+ if (successCallback || failCallback) {
+ callbackId = service + cordova.callbackId++;
+ cordova.callbacks[callbackId] =
+ {success:successCallback, fail:failCallback};
+ }
+
+ actionArgs = massageArgsJsToNative(actionArgs);
+
+ var command = [callbackId, service, action, actionArgs];
+
+ // Stringify and queue the command. We stringify to command now to
+ // effectively clone the command arguments in case they are mutated before
+ // the command is executed.
+ commandQueue.push(JSON.stringify(command));
+
+ if (bridgeMode === jsToNativeModes.WK_WEBVIEW_BINDING) {
+ window.webkit.messageHandlers.cordova.postMessage(command);
+ } else {
+ // If we're in the context of a stringByEvaluatingJavaScriptFromString call,
+ // then the queue will be flushed when it returns; no need for a poke.
+ // Also, if there is already a command in the queue, then we've already
+ // poked the native side, so there is no reason to do so again.
+ if (!isInContextOfEvalJs && commandQueue.length == 1) {
+ pokeNative();
+ }
+ }
+}
+
+function pokeNative() {
+ switch (bridgeMode) {
+ case jsToNativeModes.XHR_NO_PAYLOAD:
+ case jsToNativeModes.XHR_WITH_PAYLOAD:
+ case jsToNativeModes.XHR_OPTIONAL_PAYLOAD:
+ pokeNativeViaXhr();
+ break;
+ default: // iframe-based.
+ pokeNativeViaIframe();
+ }
+}
+
+function pokeNativeViaXhr() {
+ // This prevents sending an XHR when there is already one being sent.
+ // This should happen only in rare circumstances (refer to unit tests).
+ if (execXhr && execXhr.readyState != 4) {
+ execXhr = null;
+ }
+ // Re-using the XHR improves exec() performance by about 10%.
+ execXhr = execXhr || new XMLHttpRequest();
+ // Changing this to a GET will make the XHR reach the URIProtocol on 4.2.
+ // For some reason it still doesn't work though...
+ // Add a timestamp to the query param to prevent caching.
+ execXhr.open('HEAD', "/!gap_exec?" + (+new Date()), true);
+ if (!vcHeaderValue) {
+ vcHeaderValue = /.*\((.*)\)$/.exec(navigator.userAgent)[1];
+ }
+ execXhr.setRequestHeader('vc', vcHeaderValue);
+ execXhr.setRequestHeader('rc', ++requestCount);
+ if (shouldBundleCommandJson()) {
+ execXhr.setRequestHeader('cmds', iOSExec.nativeFetchMessages());
+ }
+ execXhr.send(null);
+}
+
+function pokeNativeViaIframe() {
+ // CB-5488 - Don't attempt to create iframe before document.body is available.
+ if (!document.body) {
+ setTimeout(pokeNativeViaIframe);
+ return;
+ }
+ if (bridgeMode === jsToNativeModes.IFRAME_HASH_NO_PAYLOAD || bridgeMode === jsToNativeModes.IFRAME_HASH_WITH_PAYLOAD) {
+ // TODO: This bridge mode doesn't properly support being removed from the DOM (CB-7735)
+ if (!execHashIframe) {
+ execHashIframe = document.createElement('iframe');
+ execHashIframe.style.display = 'none';
+ document.body.appendChild(execHashIframe);
+ // Hash changes don't work on about:blank, so switch it to file:///.
+ execHashIframe.contentWindow.history.replaceState(null, null, 'file:///#');
+ }
+ // The delegate method is called only when the hash changes, so toggle it back and forth.
+ hashToggle = hashToggle ^ 3;
+ var hashValue = '%0' + hashToggle;
+ if (bridgeMode === jsToNativeModes.IFRAME_HASH_WITH_PAYLOAD) {
+ hashValue += iOSExec.nativeFetchMessages();
+ }
+ execHashIframe.contentWindow.location.hash = hashValue;
+ } else {
+ // Check if they've removed it from the DOM, and put it back if so.
+ if (execIframe && execIframe.contentWindow) {
+ execIframe.contentWindow.location = 'gap://ready';
+ } else {
+ execIframe = document.createElement('iframe');
+ execIframe.style.display = 'none';
+ execIframe.src = 'gap://ready';
+ document.body.appendChild(execIframe);
+ }
+ // Use a timer to protect against iframe being unloaded during the poke (CB-7735).
+ // This makes the bridge ~ 7% slower, but works around the poke getting lost
+ // when the iframe is removed from the DOM.
+ // An onunload listener could be used in the case where the iframe has just been
+ // created, but since unload events fire only once, it doesn't work in the normal
+ // case of iframe reuse (where unload will have already fired due to the attempted
+ // navigation of the page).
+ failSafeTimerId = setTimeout(function() {
+ if (commandQueue.length) {
+ pokeNative();
+ }
+ }, 50); // Making this > 0 improves performance (marginally) in the normal case (where it doesn't fire).
+ }
+}
+
+iOSExec.jsToNativeModes = jsToNativeModes;
+
+iOSExec.setJsToNativeBridgeMode = function(mode) {
+ // Remove the iFrame since it may be no longer required, and its existence
+ // can trigger browser bugs.
+ // https://issues.apache.org/jira/browse/CB-593
+ if (execIframe) {
+ if (execIframe.parentNode) {
+ execIframe.parentNode.removeChild(execIframe);
+ }
+ execIframe = null;
+ }
+ bridgeMode = mode;
+};
+
+iOSExec.nativeFetchMessages = function() {
+ // Stop listing for window detatch once native side confirms poke.
+ if (failSafeTimerId) {
+ clearTimeout(failSafeTimerId);
+ failSafeTimerId = 0;
+ }
+ // Each entry in commandQueue is a JSON string already.
+ if (!commandQueue.length) {
+ return '';
+ }
+ var json = '[' + commandQueue.join(',') + ']';
+ commandQueue.length = 0;
+ return json;
+};
+
+iOSExec.nativeCallback = function(callbackId, status, message, keepCallback) {
+ return iOSExec.nativeEvalAndFetch(function() {
+ var success = status === 0 || status === 1;
+ var args = convertMessageToArgsNativeToJs(message);
+ cordova.callbackFromNative(callbackId, success, status, args, keepCallback);
+ });
+};
+
+iOSExec.nativeEvalAndFetch = function(func) {
+ // This shouldn't be nested, but better to be safe.
+ isInContextOfEvalJs++;
+ try {
+ func();
+ return iOSExec.nativeFetchMessages();
+ } finally {
+ isInContextOfEvalJs--;
+ }
+};
+
+module.exports = iOSExec;
+
+});
+
+// file: src/common/exec/proxy.js
+define("cordova/exec/proxy", function(require, exports, module) {
+
+
+// internal map of proxy function
+var CommandProxyMap = {};
+
+module.exports = {
+
+ // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
+ add:function(id,proxyObj) {
+ console.log("adding proxy for " + id);
+ CommandProxyMap[id] = proxyObj;
+ return proxyObj;
+ },
+
+ // cordova.commandProxy.remove("Accelerometer");
+ remove:function(id) {
+ var proxy = CommandProxyMap[id];
+ delete CommandProxyMap[id];
+ CommandProxyMap[id] = null;
+ return proxy;
+ },
+
+ get:function(service,action) {
+ return ( CommandProxyMap[service] ? CommandProxyMap[service][action] : null );
+ }
+};
+});
+
+// file: src/common/init.js
+define("cordova/init", function(require, exports, module) {
+
+var channel = require('cordova/channel');
+var cordova = require('cordova');
+var modulemapper = require('cordova/modulemapper');
+var platform = require('cordova/platform');
+var pluginloader = require('cordova/pluginloader');
+var utils = require('cordova/utils');
+
+var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
+
+function logUnfiredChannels(arr) {
+ for (var i = 0; i < arr.length; ++i) {
+ if (arr[i].state != 2) {
+ console.log('Channel not fired: ' + arr[i].type);
+ }
+ }
+}
+
+window.setTimeout(function() {
+ if (channel.onDeviceReady.state != 2) {
+ console.log('deviceready has not fired after 5 seconds.');
+ logUnfiredChannels(platformInitChannelsArray);
+ logUnfiredChannels(channel.deviceReadyChannelsArray);
+ }
+}, 5000);
+
+// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
+// We replace it so that properties that can't be clobbered can instead be overridden.
+function replaceNavigator(origNavigator) {
+ var CordovaNavigator = function() {};
+ CordovaNavigator.prototype = origNavigator;
+ var newNavigator = new CordovaNavigator();
+ // This work-around really only applies to new APIs that are newer than Function.bind.
+ // Without it, APIs such as getGamepads() break.
+ if (CordovaNavigator.bind) {
+ for (var key in origNavigator) {
+ if (typeof origNavigator[key] == 'function') {
+ newNavigator[key] = origNavigator[key].bind(origNavigator);
+ }
+ else {
+ (function(k) {
+ utils.defineGetterSetter(newNavigator,key,function() {
+ return origNavigator[k];
+ });
+ })(key);
+ }
+ }
+ }
+ return newNavigator;
+}
+
+if (window.navigator) {
+ window.navigator = replaceNavigator(window.navigator);
+}
+
+if (!window.console) {
+ window.console = {
+ log: function(){}
+ };
+}
+if (!window.console.warn) {
+ window.console.warn = function(msg) {
+ this.log("warn: " + msg);
+ };
+}
+
+// Register pause, resume and deviceready channels as events on document.
+channel.onPause = cordova.addDocumentEventHandler('pause');
+channel.onResume = cordova.addDocumentEventHandler('resume');
+channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+
+// Listen for DOMContentLoaded and notify our channel subscribers.
+if (document.readyState == 'complete' || document.readyState == 'interactive') {
+ channel.onDOMContentLoaded.fire();
+} else {
+ document.addEventListener('DOMContentLoaded', function() {
+ channel.onDOMContentLoaded.fire();
+ }, false);
+}
+
+// _nativeReady is global variable that the native side can set
+// to signify that the native code is ready. It is a global since
+// it may be called before any cordova JS is ready.
+if (window._nativeReady) {
+ channel.onNativeReady.fire();
+}
+
+modulemapper.clobbers('cordova', 'cordova');
+modulemapper.clobbers('cordova/exec', 'cordova.exec');
+modulemapper.clobbers('cordova/exec', 'Cordova.exec');
+
+// Call the platform-specific initialization.
+platform.bootstrap && platform.bootstrap();
+
+// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
+// The delay allows the attached modules to be defined before the plugin loader looks for them.
+setTimeout(function() {
+ pluginloader.load(function() {
+ channel.onPluginsReady.fire();
+ });
+}, 0);
+
+/**
+ * Create all cordova objects once native side is ready.
+ */
+channel.join(function() {
+ modulemapper.mapModules(window);
+
+ platform.initialize && platform.initialize();
+
+ // Fire event to notify that all objects are created
+ channel.onCordovaReady.fire();
+
+ // Fire onDeviceReady event once page has fully loaded, all
+ // constructors have run and cordova info has been received from native
+ // side.
+ channel.join(function() {
+ require('cordova').fireDocumentEvent('deviceready');
+ }, channel.deviceReadyChannelsArray);
+
+}, platformInitChannelsArray);
+
+
+});
+
+// file: src/common/init_b.js
+define("cordova/init_b", function(require, exports, module) {
+
+var channel = require('cordova/channel');
+var cordova = require('cordova');
+var platform = require('cordova/platform');
+var utils = require('cordova/utils');
+
+var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady];
+
+// setting exec
+cordova.exec = require('cordova/exec');
+
+function logUnfiredChannels(arr) {
+ for (var i = 0; i < arr.length; ++i) {
+ if (arr[i].state != 2) {
+ console.log('Channel not fired: ' + arr[i].type);
+ }
+ }
+}
+
+window.setTimeout(function() {
+ if (channel.onDeviceReady.state != 2) {
+ console.log('deviceready has not fired after 5 seconds.');
+ logUnfiredChannels(platformInitChannelsArray);
+ logUnfiredChannels(channel.deviceReadyChannelsArray);
+ }
+}, 5000);
+
+// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
+// We replace it so that properties that can't be clobbered can instead be overridden.
+function replaceNavigator(origNavigator) {
+ var CordovaNavigator = function() {};
+ CordovaNavigator.prototype = origNavigator;
+ var newNavigator = new CordovaNavigator();
+ // This work-around really only applies to new APIs that are newer than Function.bind.
+ // Without it, APIs such as getGamepads() break.
+ if (CordovaNavigator.bind) {
+ for (var key in origNavigator) {
+ if (typeof origNavigator[key] == 'function') {
+ newNavigator[key] = origNavigator[key].bind(origNavigator);
+ }
+ else {
+ (function(k) {
+ utils.defineGetterSetter(newNavigator,key,function() {
+ return origNavigator[k];
+ });
+ })(key);
+ }
+ }
+ }
+ return newNavigator;
+}
+if (window.navigator) {
+ window.navigator = replaceNavigator(window.navigator);
+}
+
+if (!window.console) {
+ window.console = {
+ log: function(){}
+ };
+}
+if (!window.console.warn) {
+ window.console.warn = function(msg) {
+ this.log("warn: " + msg);
+ };
+}
+
+// Register pause, resume and deviceready channels as events on document.
+channel.onPause = cordova.addDocumentEventHandler('pause');
+channel.onResume = cordova.addDocumentEventHandler('resume');
+channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+
+// Listen for DOMContentLoaded and notify our channel subscribers.
+if (document.readyState == 'complete' || document.readyState == 'interactive') {
+ channel.onDOMContentLoaded.fire();
+} else {
+ document.addEventListener('DOMContentLoaded', function() {
+ channel.onDOMContentLoaded.fire();
+ }, false);
+}
+
+// _nativeReady is global variable that the native side can set
+// to signify that the native code is ready. It is a global since
+// it may be called before any cordova JS is ready.
+if (window._nativeReady) {
+ channel.onNativeReady.fire();
+}
+
+// Call the platform-specific initialization.
+platform.bootstrap && platform.bootstrap();
+
+/**
+ * Create all cordova objects once native side is ready.
+ */
+channel.join(function() {
+
+ platform.initialize && platform.initialize();
+
+ // Fire event to notify that all objects are created
+ channel.onCordovaReady.fire();
+
+ // Fire onDeviceReady event once page has fully loaded, all
+ // constructors have run and cordova info has been received from native
+ // side.
+ channel.join(function() {
+ require('cordova').fireDocumentEvent('deviceready');
+ }, channel.deviceReadyChannelsArray);
+
+}, platformInitChannelsArray);
+
+});
+
+// file: src/common/modulemapper.js
+define("cordova/modulemapper", function(require, exports, module) {
+
+var builder = require('cordova/builder'),
+ moduleMap = define.moduleMap,
+ symbolList,
+ deprecationMap;
+
+exports.reset = function() {
+ symbolList = [];
+ deprecationMap = {};
+};
+
+function addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) {
+ if (!(moduleName in moduleMap)) {
+ throw new Error('Module ' + moduleName + ' does not exist.');
+ }
+ symbolList.push(strategy, moduleName, symbolPath);
+ if (opt_deprecationMessage) {
+ deprecationMap[symbolPath] = opt_deprecationMessage;
+ }
+}
+
+// Note: Android 2.3 does have Function.bind().
+exports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
+};
+
+exports.merges = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
+};
+
+exports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
+};
+
+exports.runs = function(moduleName) {
+ addEntry('r', moduleName, null);
+};
+
+function prepareNamespace(symbolPath, context) {
+ if (!symbolPath) {
+ return context;
+ }
+ var parts = symbolPath.split('.');
+ var cur = context;
+ for (var i = 0, part; part = parts[i]; ++i) {
+ cur = cur[part] = cur[part] || {};
+ }
+ return cur;
+}
+
+exports.mapModules = function(context) {
+ var origSymbols = {};
+ context.CDV_origSymbols = origSymbols;
+ for (var i = 0, len = symbolList.length; i < len; i += 3) {
+ var strategy = symbolList[i];
+ var moduleName = symbolList[i + 1];
+ var module = require(moduleName);
+ // <runs/>
+ if (strategy == 'r') {
+ continue;
+ }
+ var symbolPath = symbolList[i + 2];
+ var lastDot = symbolPath.lastIndexOf('.');
+ var namespace = symbolPath.substr(0, lastDot);
+ var lastName = symbolPath.substr(lastDot + 1);
+
+ var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
+ var parentObj = prepareNamespace(namespace, context);
+ var target = parentObj[lastName];
+
+ if (strategy == 'm' && target) {
+ builder.recursiveMerge(target, module);
+ } else if ((strategy == 'd' && !target) || (strategy != 'd')) {
+ if (!(symbolPath in origSymbols)) {
+ origSymbols[symbolPath] = target;
+ }
+ builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
+ }
+ }
+};
+
+exports.getOriginalSymbol = function(context, symbolPath) {
+ var origSymbols = context.CDV_origSymbols;
+ if (origSymbols && (symbolPath in origSymbols)) {
+ return origSymbols[symbolPath];
+ }
+ var parts = symbolPath.split('.');
+ var obj = context;
+ for (var i = 0; i < parts.length; ++i) {
+ obj = obj && obj[parts[i]];
+ }
+ return obj;
+};
+
+exports.reset();
+
+
+});
+
+// file: src/ios/platform.js
+define("cordova/platform", function(require, exports, module) {
+
+module.exports = {
+ id: 'ios',
+ bootstrap: function() {
+ require('cordova/channel').onNativeReady.fire();
+ }
+};
+
+
+});
+
+// file: src/common/pluginloader.js
+define("cordova/pluginloader", function(require, exports, module) {
+
+var modulemapper = require('cordova/modulemapper');
+var urlutil = require('cordova/urlutil');
+
+// Helper function to inject a <script> tag.
+// Exported for testing.
+exports.injectScript = function(url, onload, onerror) {
+ var script = document.createElement("script");
+ // onload fires even when script fails loads with an error.
+ script.onload = onload;
+ // onerror fires for malformed URLs.
+ script.onerror = onerror;
+ script.src = url;
+ document.head.appendChild(script);
+};
+
+function injectIfNecessary(id, url, onload, onerror) {
+ onerror = onerror || onload;
+ if (id in define.moduleMap) {
+ onload();
+ } else {
+ exports.injectScript(url, function() {
+ if (id in define.moduleMap) {
+ onload();
+ } else {
+ onerror();
+ }
+ }, onerror);
+ }
+}
+
+function onScriptLoadingComplete(moduleList, finishPluginLoading) {
+ // Loop through all the plugins and then through their clobbers and merges.
+ for (var i = 0, module; module = moduleList[i]; i++) {
+ if (module.clobbers && module.clobbers.length) {
+ for (var j = 0; j < module.clobbers.length; j++) {
+ modulemapper.clobbers(module.id, module.clobbers[j]);
+ }
+ }
+
+ if (module.merges && module.merges.length) {
+ for (var k = 0; k < module.merges.length; k++) {
+ modulemapper.merges(module.id, module.merges[k]);
+ }
+ }
+
+ // Finally, if runs is truthy we want to simply require() the module.
+ if (module.runs) {
+ modulemapper.runs(module.id);
+ }
+ }
+
+ finishPluginLoading();
+}
+
+// Handler for the cordova_plugins.js content.
+// See plugman's plugin_loader.js for the details of this object.
+// This function is only called if the really is a plugins array that isn't empty.
+// Otherwise the onerror response handler will just call finishPluginLoading().
+function handlePluginsObject(path, moduleList, finishPluginLoading) {
+ // Now inject the scripts.
+ var scriptCounter = moduleList.length;
+
+ if (!scriptCounter) {
+ finishPluginLoading();
+ return;
+ }
+ function scriptLoadedCallback() {
+ if (!--scriptCounter) {
+ onScriptLoadingComplete(moduleList, finishPluginLoading);
+ }
+ }
+
+ for (var i = 0; i < moduleList.length; i++) {
+ injectIfNecessary(moduleList[i].id, path + moduleList[i].file, scriptLoadedCallback);
+ }
+}
+
+function findCordovaPath() {
+ var path = null;
+ var scripts = document.getElementsByTagName('script');
+ var term = '/cordova.js';
+ for (var n = scripts.length-1; n>-1; n--) {
+ var src = scripts[n].src.replace(/\?.*$/, ''); // Strip any query param (CB-6007).
+ if (src.indexOf(term) == (src.length - term.length)) {
+ path = src.substring(0, src.length - term.length) + '/';
+ break;
+ }
+ }
+ return path;
+}
+
+// Tries to load all plugins' js-modules.
+// This is an async process, but onDeviceReady is blocked on onPluginsReady.
+// onPluginsReady is fired when there are no plugins to load, or they are all done.
+exports.load = function(callback) {
+ var pathPrefix = findCordovaPath();
+ if (pathPrefix === null) {
+ console.log('Could not find cordova.js script tag. Plugin loading may fail.');
+ pathPrefix = '';
+ }
+ injectIfNecessary('cordova/plugin_list', pathPrefix + 'cordova_plugins.js', function() {
+ var moduleList = require("cordova/plugin_list");
+ handlePluginsObject(pathPrefix, moduleList, callback);
+ }, callback);
+};
+
+
+});
+
+// file: src/common/urlutil.js
+define("cordova/urlutil", function(require, exports, module) {
+
+
+/**
+ * For already absolute URLs, returns what is passed in.
+ * For relative URLs, converts them to absolute ones.
+ */
+exports.makeAbsolute = function makeAbsolute(url) {
+ var anchorEl = document.createElement('a');
+ anchorEl.href = url;
+ return anchorEl.href;
+};
+
+
+});
+
+// file: src/common/utils.js
+define("cordova/utils", function(require, exports, module) {
+
+var utils = exports;
+
+/**
+ * Defines a property getter / setter for obj[key].
+ */
+utils.defineGetterSetter = function(obj, key, getFunc, opt_setFunc) {
+ if (Object.defineProperty) {
+ var desc = {
+ get: getFunc,
+ configurable: true
+ };
+ if (opt_setFunc) {
+ desc.set = opt_setFunc;
+ }
+ Object.defineProperty(obj, key, desc);
+ } else {
+ obj.__defineGetter__(key, getFunc);
+ if (opt_setFunc) {
+ obj.__defineSetter__(key, opt_setFunc);
+ }
+ }
+};
+
+/**
+ * Defines a property getter for obj[key].
+ */
+utils.defineGetter = utils.defineGetterSetter;
+
+utils.arrayIndexOf = function(a, item) {
+ if (a.indexOf) {
+ return a.indexOf(item);
+ }
+ var len = a.length;
+ for (var i = 0; i < len; ++i) {
+ if (a[i] == item) {
+ return i;
+ }
+ }
+ return -1;
+};
+
+/**
+ * Returns whether the item was found in the array.
+ */
+utils.arrayRemove = function(a, item) {
+ var index = utils.arrayIndexOf(a, item);
+ if (index != -1) {
+ a.splice(index, 1);
+ }
+ return index != -1;
+};
+
+utils.typeName = function(val) {
+ return Object.prototype.toString.call(val).slice(8, -1);
+};
+
+/**
+ * Returns an indication of whether the argument is an array or not
+ */
+utils.isArray = function(a) {
+ return utils.typeName(a) == 'Array';
+};
+
+/**
+ * Returns an indication of whether the argument is a Date or not
+ */
+utils.isDate = function(d) {
+ return utils.typeName(d) == 'Date';
+};
+
+/**
+ * Does a deep clone of the object.
+ */
+utils.clone = function(obj) {
+ if(!obj || typeof obj == 'function' || utils.isDate(obj) || typeof obj != 'object') {
+ return obj;
+ }
+
+ var retVal, i;
+
+ if(utils.isArray(obj)){
+ retVal = [];
+ for(i = 0; i < obj.length; ++i){
+ retVal.push(utils.clone(obj[i]));
+ }
+ return retVal;
+ }
+
+ retVal = {};
+ for(i in obj){
+ if(!(i in retVal) || retVal[i] != obj[i]) {
+ retVal[i] = utils.clone(obj[i]);
+ }
+ }
+ return retVal;
+};
+
+/**
+ * Returns a wrapped version of the function
+ */
+utils.close = function(context, func, params) {
+ if (typeof params == 'undefined') {
+ return function() {
+ return func.apply(context, arguments);
+ };
+ } else {
+ return function() {
+ return func.apply(context, params);
+ };
+ }
+};
+
+/**
+ * Create a UUID
+ */
+utils.createUUID = function() {
+ return UUIDcreatePart(4) + '-' +
+ UUIDcreatePart(2) + '-' +
+ UUIDcreatePart(2) + '-' +
+ UUIDcreatePart(2) + '-' +
+ UUIDcreatePart(6);
+};
+
+/**
+ * Extends a child object from a parent object using classical inheritance
+ * pattern.
+ */
+utils.extend = (function() {
+ // proxy used to establish prototype chain
+ var F = function() {};
+ // extend Child from Parent
+ return function(Child, Parent) {
+ F.prototype = Parent.prototype;
+ Child.prototype = new F();
+ Child.__super__ = Parent.prototype;
+ Child.prototype.constructor = Child;
+ };
+}());
+
+/**
+ * Alerts a message in any available way: alert or console.log.
+ */
+utils.alert = function(msg) {
+ if (window.alert) {
+ window.alert(msg);
+ } else if (console && console.log) {
+ console.log(msg);
+ }
+};
+
+
+//------------------------------------------------------------------------------
+function UUIDcreatePart(length) {
+ var uuidpart = "";
+ for (var i=0; i<length; i++) {
+ var uuidchar = parseInt((Math.random() * 256), 10).toString(16);
+ if (uuidchar.length == 1) {
+ uuidchar = "0" + uuidchar;
+ }
+ uuidpart += uuidchar;
+ }
+ return uuidpart;
+}
+
+
+});
+
+window.cordova = require('cordova');
+// file: src/scripts/bootstrap.js
+
+require('cordova/init');
+
+})(); \ No newline at end of file