summaryrefslogtreecommitdiff
path: root/StoneIsland/platforms/android/cordova/lib/prepare.js
diff options
context:
space:
mode:
Diffstat (limited to 'StoneIsland/platforms/android/cordova/lib/prepare.js')
-rw-r--r--StoneIsland/platforms/android/cordova/lib/prepare.js431
1 files changed, 431 insertions, 0 deletions
diff --git a/StoneIsland/platforms/android/cordova/lib/prepare.js b/StoneIsland/platforms/android/cordova/lib/prepare.js
new file mode 100644
index 00000000..10a69ea3
--- /dev/null
+++ b/StoneIsland/platforms/android/cordova/lib/prepare.js
@@ -0,0 +1,431 @@
+/**
+ Licensed to the Apache Software Foundation (ASF) under one
+ or more contributor license agreements. See the NOTICE file
+ distributed with this work for additional information
+ regarding copyright ownership. The ASF licenses this file
+ to you under the Apache License, Version 2.0 (the
+ "License"); you may not use this file except in compliance
+ with the License. You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing,
+ software distributed under the License is distributed on an
+ "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ KIND, either express or implied. See the License for the
+ specific language governing permissions and limitations
+ under the License.
+*/
+
+var Q = require('q');
+var fs = require('fs');
+var path = require('path');
+var shell = require('shelljs');
+var events = require('cordova-common').events;
+var AndroidManifest = require('./AndroidManifest');
+var xmlHelpers = require('cordova-common').xmlHelpers;
+var CordovaError = require('cordova-common').CordovaError;
+var ConfigParser = require('cordova-common').ConfigParser;
+var FileUpdater = require('cordova-common').FileUpdater;
+var PlatformJson = require('cordova-common').PlatformJson;
+var PlatformMunger = require('cordova-common').ConfigChanges.PlatformMunger;
+var PluginInfoProvider = require('cordova-common').PluginInfoProvider;
+
+module.exports.prepare = function (cordovaProject, options) {
+ var self = this;
+
+ var platformJson = PlatformJson.load(this.locations.root, this.platform);
+ var munger = new PlatformMunger(this.platform, this.locations.root, platformJson, new PluginInfoProvider());
+
+ this._config = updateConfigFilesFrom(cordovaProject.projectConfig, munger, this.locations);
+
+ // Update own www dir with project's www assets and plugins' assets and js-files
+ return Q.when(updateWww(cordovaProject, this.locations))
+ .then(function () {
+ // update project according to config.xml changes.
+ return updateProjectAccordingTo(self._config, self.locations);
+ })
+ .then(function () {
+ updateIcons(cordovaProject, path.relative(cordovaProject.root, self.locations.res));
+ updateSplashes(cordovaProject, path.relative(cordovaProject.root, self.locations.res));
+ })
+ .then(function () {
+ events.emit('verbose', 'Prepared android project successfully');
+ });
+};
+
+module.exports.clean = function (options) {
+ // A cordovaProject isn't passed into the clean() function, because it might have
+ // been called from the platform shell script rather than the CLI. Check for the
+ // noPrepare option passed in by the non-CLI clean script. If that's present, or if
+ // there's no config.xml found at the project root, then don't clean prepared files.
+ var projectRoot = path.resolve(this.root, '../..');
+ if ((options && options.noPrepare) || !fs.existsSync(this.locations.configXml) ||
+ !fs.existsSync(this.locations.configXml)) {
+ return Q();
+ }
+
+ var projectConfig = new ConfigParser(this.locations.configXml);
+
+ var self = this;
+ return Q().then(function () {
+ cleanWww(projectRoot, self.locations);
+ cleanIcons(projectRoot, projectConfig, path.relative(projectRoot, self.locations.res));
+ cleanSplashes(projectRoot, projectConfig, path.relative(projectRoot, self.locations.res));
+ });
+};
+
+/**
+ * Updates config files in project based on app's config.xml and config munge,
+ * generated by plugins.
+ *
+ * @param {ConfigParser} sourceConfig A project's configuration that will
+ * be merged into platform's config.xml
+ * @param {ConfigChanges} configMunger An initialized ConfigChanges instance
+ * for this platform.
+ * @param {Object} locations A map of locations for this platform
+ *
+ * @return {ConfigParser} An instance of ConfigParser, that
+ * represents current project's configuration. When returned, the
+ * configuration is already dumped to appropriate config.xml file.
+ */
+function updateConfigFilesFrom(sourceConfig, configMunger, locations) {
+ events.emit('verbose', 'Generating platform-specific config.xml from defaults for android at ' + locations.configXml);
+
+ // First cleanup current config and merge project's one into own
+ // Overwrite platform config.xml with defaults.xml.
+ shell.cp('-f', locations.defaultConfigXml, locations.configXml);
+
+ // Then apply config changes from global munge to all config files
+ // in project (including project's config)
+ configMunger.reapply_global_munge().save_all();
+
+ events.emit('verbose', 'Merging project\'s config.xml into platform-specific android config.xml');
+ // Merge changes from app's config.xml into platform's one
+ var config = new ConfigParser(locations.configXml);
+ xmlHelpers.mergeXml(sourceConfig.doc.getroot(),
+ config.doc.getroot(), 'android', /*clobber=*/true);
+
+ config.write();
+ return config;
+}
+
+/**
+ * Logs all file operations via the verbose event stream, indented.
+ */
+function logFileOp(message) {
+ events.emit('verbose', ' ' + message);
+}
+
+/**
+ * Updates platform 'www' directory by replacing it with contents of
+ * 'platform_www' and app www. Also copies project's overrides' folder into
+ * the platform 'www' folder
+ *
+ * @param {Object} cordovaProject An object which describes cordova project.
+ * @param {Object} destinations An object that contains destination
+ * paths for www files.
+ */
+function updateWww(cordovaProject, destinations) {
+ var sourceDirs = [
+ path.relative(cordovaProject.root, cordovaProject.locations.www),
+ path.relative(cordovaProject.root, destinations.platformWww)
+ ];
+
+ // If project contains 'merges' for our platform, use them as another overrides
+ var merges_path = path.join(cordovaProject.root, 'merges', 'android');
+ if (fs.existsSync(merges_path)) {
+ events.emit('verbose', 'Found "merges/android" folder. Copying its contents into the android project.');
+ sourceDirs.push(path.join('merges', 'android'));
+ }
+
+ var targetDir = path.relative(cordovaProject.root, destinations.www);
+ events.emit(
+ 'verbose', 'Merging and updating files from [' + sourceDirs.join(', ') + '] to ' + targetDir);
+ FileUpdater.mergeAndUpdateDir(
+ sourceDirs, targetDir, { rootDir: cordovaProject.root }, logFileOp);
+}
+
+/**
+ * Cleans all files from the platform 'www' directory.
+ */
+function cleanWww(projectRoot, locations) {
+ var targetDir = path.relative(projectRoot, locations.www);
+ events.emit('verbose', 'Cleaning ' + targetDir);
+
+ // No source paths are specified, so mergeAndUpdateDir() will clear the target directory.
+ FileUpdater.mergeAndUpdateDir(
+ [], targetDir, { rootDir: projectRoot, all: true }, logFileOp);
+}
+
+/**
+ * Updates project structure and AndroidManifest according to project's configuration.
+ *
+ * @param {ConfigParser} platformConfig A project's configuration that will
+ * be used to update project
+ * @param {Object} locations A map of locations for this platform
+ */
+function updateProjectAccordingTo(platformConfig, locations) {
+ // Update app name by editing res/values/strings.xml
+ var name = platformConfig.name();
+ var strings = xmlHelpers.parseElementtreeSync(locations.strings);
+ strings.find('string[@name="app_name"]').text = name.replace(/\'/g, '\\\'');
+ fs.writeFileSync(locations.strings, strings.write({indent: 4}), 'utf-8');
+ events.emit('verbose', 'Wrote out android application name "' + name + '" to ' + locations.strings);
+
+ // Java packages cannot support dashes
+ var pkg = (platformConfig.android_packageName() || platformConfig.packageName()).replace(/-/g, '_');
+
+ var manifest = new AndroidManifest(locations.manifest);
+ var orig_pkg = manifest.getPackageId();
+
+ manifest.getActivity()
+ .setOrientation(platformConfig.getPreference('orientation'))
+ .setLaunchMode(findAndroidLaunchModePreference(platformConfig));
+
+ manifest.setVersionName(platformConfig.version())
+ .setVersionCode(platformConfig.android_versionCode() || default_versionCode(platformConfig.version()))
+ .setPackageId(pkg)
+ .setMinSdkVersion(platformConfig.getPreference('android-minSdkVersion', 'android'))
+ .setMaxSdkVersion(platformConfig.getPreference('android-maxSdkVersion', 'android'))
+ .setTargetSdkVersion(platformConfig.getPreference('android-targetSdkVersion', 'android'))
+ .write();
+
+ var javaPattern = path.join(locations.root, 'src', orig_pkg.replace(/\./g, '/'), '*.java');
+ var java_files = shell.ls(javaPattern).filter(function(f) {
+ return shell.grep(/extends\s+CordovaActivity/g, f);
+ });
+
+ if (java_files.length === 0) {
+ throw new CordovaError('No Java files found that extend CordovaActivity.');
+ } else if(java_files.length > 1) {
+ events.emit('log', 'Multiple candidate Java files that extend CordovaActivity found. Guessing at the first one, ' + java_files[0]);
+ }
+
+ var destFile = path.join(locations.root, 'src', pkg.replace(/\./g, '/'), path.basename(java_files[0]));
+ shell.mkdir('-p', path.dirname(destFile));
+ shell.sed(/package [\w\.]*;/, 'package ' + pkg + ';', java_files[0]).to(destFile);
+ events.emit('verbose', 'Wrote out Android package name "' + pkg + '" to ' + destFile);
+
+ if (orig_pkg !== pkg) {
+ // If package was name changed we need to remove old java with main activity
+ shell.rm('-Rf',java_files[0]);
+ // remove any empty directories
+ var currentDir = path.dirname(java_files[0]);
+ var sourcesRoot = path.resolve(locations.root, 'src');
+ while(currentDir !== sourcesRoot) {
+ if(fs.existsSync(currentDir) && fs.readdirSync(currentDir).length === 0) {
+ fs.rmdirSync(currentDir);
+ currentDir = path.resolve(currentDir, '..');
+ } else {
+ break;
+ }
+ }
+ }
+}
+
+// Consturct the default value for versionCode as
+// PATCH + MINOR * 100 + MAJOR * 10000
+// see http://developer.android.com/tools/publishing/versioning.html
+function default_versionCode(version) {
+ var nums = version.split('-')[0].split('.');
+ var versionCode = 0;
+ if (+nums[0]) {
+ versionCode += +nums[0] * 10000;
+ }
+ if (+nums[1]) {
+ versionCode += +nums[1] * 100;
+ }
+ if (+nums[2]) {
+ versionCode += +nums[2];
+ }
+
+ events.emit('verbose', 'android-versionCode not found in config.xml. Generating a code based on version in config.xml (' + version + '): ' + versionCode);
+ return versionCode;
+}
+
+function getImageResourcePath(resourcesDir, type, density, name, sourceName) {
+ if (/\.9\.png$/.test(sourceName)) {
+ name = name.replace(/\.png$/, '.9.png');
+ }
+ var resourcePath = path.join(resourcesDir, (density ? type + '-' + density : type), name);
+ return resourcePath;
+}
+
+function updateSplashes(cordovaProject, platformResourcesDir) {
+ var resources = cordovaProject.projectConfig.getSplashScreens('android');
+
+ // if there are "splash" elements in config.xml
+ if (resources.length === 0) {
+ events.emit('verbose', 'This app does not have splash screens defined');
+ return;
+ }
+
+ var resourceMap = mapImageResources(cordovaProject.root, platformResourcesDir, 'drawable', 'screen.png');
+
+ var hadMdpi = false;
+ resources.forEach(function (resource) {
+ if (!resource.density) {
+ return;
+ }
+ if (resource.density == 'mdpi') {
+ hadMdpi = true;
+ }
+ var targetPath = getImageResourcePath(
+ platformResourcesDir, 'drawable', resource.density, 'screen.png', path.basename(resource.src));
+ resourceMap[targetPath] = resource.src;
+ });
+
+ // There's no "default" drawable, so assume default == mdpi.
+ if (!hadMdpi && resources.defaultResource) {
+ var targetPath = getImageResourcePath(
+ platformResourcesDir, 'drawable', 'mdpi', 'screen.png', path.basename(resources.defaultResource.src));
+ resourceMap[targetPath] = resources.defaultResource.src;
+ }
+
+ events.emit('verbose', 'Updating splash screens at ' + platformResourcesDir);
+ FileUpdater.updatePaths(
+ resourceMap, { rootDir: cordovaProject.root }, logFileOp);
+}
+
+function cleanSplashes(projectRoot, projectConfig, platformResourcesDir) {
+ var resources = projectConfig.getSplashScreens('android');
+ if (resources.length > 0) {
+ var resourceMap = mapImageResources(projectRoot, platformResourcesDir, 'drawable', 'screen.png');
+ events.emit('verbose', 'Cleaning splash screens at ' + platformResourcesDir);
+
+ // No source paths are specified in the map, so updatePaths() will delete the target files.
+ FileUpdater.updatePaths(
+ resourceMap, { rootDir: projectRoot, all: true }, logFileOp);
+ }
+}
+
+function updateIcons(cordovaProject, platformResourcesDir) {
+ var icons = cordovaProject.projectConfig.getIcons('android');
+
+ // if there are icon elements in config.xml
+ if (icons.length === 0) {
+ events.emit('verbose', 'This app does not have launcher icons defined');
+ return;
+ }
+
+ var resourceMap = mapImageResources(cordovaProject.root, platformResourcesDir, 'mipmap', 'icon.png');
+
+ var android_icons = {};
+ var default_icon;
+ // http://developer.android.com/design/style/iconography.html
+ var sizeToDensityMap = {
+ 36: 'ldpi',
+ 48: 'mdpi',
+ 72: 'hdpi',
+ 96: 'xhdpi',
+ 144: 'xxhdpi',
+ 192: 'xxxhdpi'
+ };
+ // find the best matching icon for a given density or size
+ // @output android_icons
+ var parseIcon = function(icon, icon_size) {
+ // do I have a platform icon for that density already
+ var density = icon.density || sizeToDensityMap[icon_size];
+ if (!density) {
+ // invalid icon defition ( or unsupported size)
+ return;
+ }
+ var previous = android_icons[density];
+ if (previous && previous.platform) {
+ return;
+ }
+ android_icons[density] = icon;
+ };
+
+ // iterate over all icon elements to find the default icon and call parseIcon
+ for (var i=0; i<icons.length; i++) {
+ var icon = icons[i];
+ var size = icon.width;
+ if (!size) {
+ size = icon.height;
+ }
+ if (!size && !icon.density) {
+ if (default_icon) {
+ events.emit('verbose', 'Found extra default icon: ' + icon.src + ' (ignoring in favor of ' + default_icon.src + ')');
+ } else {
+ default_icon = icon;
+ }
+ } else {
+ parseIcon(icon, size);
+ }
+ }
+
+ // The source paths for icons and splashes are relative to
+ // project's config.xml location, so we use it as base path.
+ for (var density in android_icons) {
+ var targetPath = getImageResourcePath(
+ platformResourcesDir, 'mipmap', density, 'icon.png', path.basename(android_icons[density].src));
+ resourceMap[targetPath] = android_icons[density].src;
+ }
+
+ // There's no "default" drawable, so assume default == mdpi.
+ if (default_icon && !android_icons.mdpi) {
+ var defaultTargetPath = getImageResourcePath(
+ platformResourcesDir, 'mipmap', 'mdpi', 'icon.png', path.basename(default_icon.src));
+ resourceMap[defaultTargetPath] = default_icon.src;
+ }
+
+ events.emit('verbose', 'Updating icons at ' + platformResourcesDir);
+ FileUpdater.updatePaths(
+ resourceMap, { rootDir: cordovaProject.root }, logFileOp);
+}
+
+function cleanIcons(projectRoot, projectConfig, platformResourcesDir) {
+ var icons = projectConfig.getIcons('android');
+ if (icons.length > 0) {
+ var resourceMap = mapImageResources(projectRoot, platformResourcesDir, 'mipmap', 'icon.png');
+ events.emit('verbose', 'Cleaning icons at ' + platformResourcesDir);
+
+ // No source paths are specified in the map, so updatePaths() will delete the target files.
+ FileUpdater.updatePaths(
+ resourceMap, { rootDir: projectRoot, all: true }, logFileOp);
+ }
+}
+
+/**
+ * Gets a map containing resources of a specified name from all drawable folders in a directory.
+ */
+function mapImageResources(rootDir, subDir, type, resourceName) {
+ var pathMap = {};
+ shell.ls(path.join(rootDir, subDir, type + '-*'))
+ .forEach(function (drawableFolder) {
+ var imagePath = path.join(subDir, path.basename(drawableFolder), resourceName);
+ pathMap[imagePath] = null;
+ });
+ return pathMap;
+}
+
+/**
+ * Gets and validates 'AndroidLaunchMode' prepference from config.xml. Returns
+ * preference value and warns if it doesn't seems to be valid
+ *
+ * @param {ConfigParser} platformConfig A configParser instance for
+ * platform.
+ *
+ * @return {String} Preference's value from config.xml or
+ * default value, if there is no such preference. The default value is
+ * 'singleTop'
+ */
+function findAndroidLaunchModePreference(platformConfig) {
+ var launchMode = platformConfig.getPreference('AndroidLaunchMode');
+ if (!launchMode) {
+ // Return a default value
+ return 'singleTop';
+ }
+
+ var expectedValues = ['standard', 'singleTop', 'singleTask', 'singleInstance'];
+ var valid = expectedValues.indexOf(launchMode) >= 0;
+ if (!valid) {
+ // Note: warn, but leave the launch mode as developer wanted, in case the list of options changes in the future
+ events.emit('warn', 'Unrecognized value for AndroidLaunchMode preference: ' +
+ launchMode + '. Expected values are: ' + expectedValues.join(', '));
+ }
+
+ return launchMode;
+}