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| author | Jules Laplace <jules@okfoc.us> | 2017-02-16 01:24:12 +0100 |
|---|---|---|
| committer | Jules Laplace <jules@okfoc.us> | 2017-02-16 01:24:12 +0100 |
| commit | 30c49550c89c1b69c680170d2dc247eac76bd463 (patch) | |
| tree | 8732652298b630b9ba15def97e59738f1c9bf7b6 /StoneIsland/platforms/android/cordova/Api.js | |
| parent | 8f1f626384e6ba75f4fb24c27e0973260a74421b (diff) | |
push plugin
Diffstat (limited to 'StoneIsland/platforms/android/cordova/Api.js')
| -rw-r--r-- | StoneIsland/platforms/android/cordova/Api.js | 415 |
1 files changed, 415 insertions, 0 deletions
diff --git a/StoneIsland/platforms/android/cordova/Api.js b/StoneIsland/platforms/android/cordova/Api.js new file mode 100644 index 00000000..8e4711cb --- /dev/null +++ b/StoneIsland/platforms/android/cordova/Api.js @@ -0,0 +1,415 @@ +/** + Licensed to the Apache Software Foundation (ASF) under one + or more contributor license agreements. See the NOTICE file + distributed with this work for additional information + regarding copyright ownership. The ASF licenses this file + to you under the Apache License, Version 2.0 (the + "License"); you may not use this file except in compliance + with the License. You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + + Unless required by applicable law or agreed to in writing, + software distributed under the License is distributed on an + "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY + KIND, either express or implied. See the License for the + specific language governing permissions and limitations + under the License. +*/ + +var path = require('path'); +var Q = require('q'); + +var AndroidProject = require('./lib/AndroidProject'); +var AndroidStudio = require('./lib/AndroidStudio'); +var PluginManager = require('cordova-common').PluginManager; + +var CordovaLogger = require('cordova-common').CordovaLogger; +var selfEvents = require('cordova-common').events; + +var PLATFORM = 'android'; + + +function setupEvents(externalEventEmitter) { + if (externalEventEmitter) { + // This will make the platform internal events visible outside + selfEvents.forwardEventsTo(externalEventEmitter); + return externalEventEmitter; + } + + // There is no logger if external emitter is not present, + // so attach a console logger + CordovaLogger.get().subscribe(selfEvents); + return selfEvents; +} + + +/** + * Class, that acts as abstraction over particular platform. Encapsulates the + * platform's properties and methods. + * + * Platform that implements own PlatformApi instance _should implement all + * prototype methods_ of this class to be fully compatible with cordova-lib. + * + * The PlatformApi instance also should define the following field: + * + * * platform: String that defines a platform name. + */ +function Api(platform, platformRootDir, events) { + this.platform = PLATFORM; + this.root = path.resolve(__dirname, '..'); + + setupEvents(events); + + var self = this; + + this.locations = { + root: self.root, + www: path.join(self.root, 'assets/www'), + res: path.join(self.root, 'res'), + platformWww: path.join(self.root, 'platform_www'), + configXml: path.join(self.root, 'res/xml/config.xml'), + defaultConfigXml: path.join(self.root, 'cordova/defaults.xml'), + strings: path.join(self.root, 'res/values/strings.xml'), + manifest: path.join(self.root, 'AndroidManifest.xml'), + build: path.join(self.root, 'build'), + // NOTE: Due to platformApi spec we need to return relative paths here + cordovaJs: 'bin/templates/project/assets/www/cordova.js', + cordovaJsSrc: 'cordova-js-src' + }; + + // XXX Override some locations for Android Studio projects + if(AndroidStudio.isAndroidStudioProject(self.root) === true) { + selfEvents.emit('log', 'Android Studio project detected'); + this.android_studio = true; + this.locations.configXml = path.join(self.root, 'app/src/main/res/xml/config.xml'); + this.locations.strings = path.join(self.root, 'app/src/main/res/xml/strings.xml'); + this.locations.manifest = path.join(self.root, 'app/src/main/AndroidManifest.xml'); + this.locations.www = path.join(self.root, 'app/src/main/assets/www'); + this.locations.res = path.join(self.root, 'app/src/main/res'); + } +} + +/** + * Installs platform to specified directory and creates a platform project. + * + * @param {String} destination Destination directory, where insatll platform to + * @param {ConfigParser} [config] ConfgiParser instance, used to retrieve + * project creation options, such as package id and project name. + * @param {Object} [options] An options object. The most common options are: + * @param {String} [options.customTemplate] A path to custom template, that + * should override the default one from platform. + * @param {Boolean} [options.link] Flag that indicates that platform's + * sources will be linked to installed platform instead of copying. + * @param {EventEmitter} [events] An EventEmitter instance that will be used for + * logging purposes. If no EventEmitter provided, all events will be logged to + * console + * + * @return {Promise<PlatformApi>} Promise either fulfilled with PlatformApi + * instance or rejected with CordovaError. + */ +Api.createPlatform = function (destination, config, options, events) { + events = setupEvents(events); + var result; + try { + result = require('../../lib/create') + .create(destination, config, options, events) + .then(function (destination) { + var PlatformApi = require(path.resolve(destination, 'cordova/Api')); + return new PlatformApi(PLATFORM, destination, events); + }); + } + catch (e) { + events.emit('error','createPlatform is not callable from the android project API.'); + throw(e); + } + return result; +}; + +/** + * Updates already installed platform. + * + * @param {String} destination Destination directory, where platform installed + * @param {Object} [options] An options object. The most common options are: + * @param {String} [options.customTemplate] A path to custom template, that + * should override the default one from platform. + * @param {Boolean} [options.link] Flag that indicates that platform's + * sources will be linked to installed platform instead of copying. + * @param {EventEmitter} [events] An EventEmitter instance that will be used for + * logging purposes. If no EventEmitter provided, all events will be logged to + * console + * + * @return {Promise<PlatformApi>} Promise either fulfilled with PlatformApi + * instance or rejected with CordovaError. + */ +Api.updatePlatform = function (destination, options, events) { + events = setupEvents(events); + var result; + try { + result = require('../../lib/create') + .update(destination, options, events) + .then(function (destination) { + var PlatformApi = require(path.resolve(destination, 'cordova/Api')); + return new PlatformApi('android', destination, events); + }); + } + catch (e) { + events.emit('error','updatePlatform is not callable from the android project API, you will need to do this manually.'); + throw(e); + } + return result; +}; + +/** + * Gets a CordovaPlatform object, that represents the platform structure. + * + * @return {CordovaPlatform} A structure that contains the description of + * platform's file structure and other properties of platform. + */ +Api.prototype.getPlatformInfo = function () { + var result = {}; + result.locations = this.locations; + result.root = this.root; + result.name = this.platform; + result.version = require('./version'); + result.projectConfig = this._config; + + return result; +}; + +/** + * Updates installed platform with provided www assets and new app + * configuration. This method is required for CLI workflow and will be called + * each time before build, so the changes, made to app configuration and www + * code, will be applied to platform. + * + * @param {CordovaProject} cordovaProject A CordovaProject instance, that defines a + * project structure and configuration, that should be applied to platform + * (contains project's www location and ConfigParser instance for project's + * config). + * + * @return {Promise} Return a promise either fulfilled, or rejected with + * CordovaError instance. + */ +Api.prototype.prepare = function (cordovaProject, prepareOptions) { + return require('./lib/prepare').prepare.call(this, cordovaProject, prepareOptions); +}; + +/** + * Installs a new plugin into platform. This method only copies non-www files + * (sources, libs, etc.) to platform. It also doesn't resolves the + * dependencies of plugin. Both of handling of www files, such as assets and + * js-files and resolving dependencies are the responsibility of caller. + * + * @param {PluginInfo} plugin A PluginInfo instance that represents plugin + * that will be installed. + * @param {Object} installOptions An options object. Possible options below: + * @param {Boolean} installOptions.link: Flag that specifies that plugin + * sources will be symlinked to app's directory instead of copying (if + * possible). + * @param {Object} installOptions.variables An object that represents + * variables that will be used to install plugin. See more details on plugin + * variables in documentation: + * https://cordova.apache.org/docs/en/4.0.0/plugin_ref_spec.md.html + * + * @return {Promise} Return a promise either fulfilled, or rejected with + * CordovaError instance. + */ +Api.prototype.addPlugin = function (plugin, installOptions) { + var project = AndroidProject.getProjectFile(this.root); + var self = this; + + installOptions = installOptions || {}; + installOptions.variables = installOptions.variables || {}; + // Add PACKAGE_NAME variable into vars + if (!installOptions.variables.PACKAGE_NAME) { + installOptions.variables.PACKAGE_NAME = project.getPackageName(); + } + + if(this.android_studio === true) { + installOptions.android_studio = true; + } + + return Q() + .then(function () { + //CB-11964: Do a clean when installing the plugin code to get around + //the Gradle bug introduced by the Android Gradle Plugin Version 2.2 + //TODO: Delete when the next version of Android Gradle plugin comes out + + // Since clean doesn't just clean the build, it also wipes out www, we need + // to pass additional options. + + // Do some basic argument parsing + var opts = {}; + + // Skip cleaning prepared files when not invoking via cordova CLI. + opts.noPrepare = true; + + if(!AndroidStudio.isAndroidStudioProject(self.root) && !project.isClean()) { + return self.clean(opts); + } + }) + .then(function () { + return PluginManager.get(self.platform, self.locations, project) + .addPlugin(plugin, installOptions); + }) + .then(function () { + if (plugin.getFrameworks(this.platform).length === 0) return; + + selfEvents.emit('verbose', 'Updating build files since android plugin contained <framework>'); + require('./lib/builders/builders').getBuilder('gradle').prepBuildFiles(); + }.bind(this)) + // CB-11022 Return truthy value to prevent running prepare after + .thenResolve(true); +}; + +/** + * Removes an installed plugin from platform. + * + * Since method accepts PluginInfo instance as input parameter instead of plugin + * id, caller shoud take care of managing/storing PluginInfo instances for + * future uninstalls. + * + * @param {PluginInfo} plugin A PluginInfo instance that represents plugin + * that will be installed. + * + * @return {Promise} Return a promise either fulfilled, or rejected with + * CordovaError instance. + */ +Api.prototype.removePlugin = function (plugin, uninstallOptions) { + var project = AndroidProject.getProjectFile(this.root); + + if(uninstallOptions && uninstallOptions.usePlatformWww === true && this.android_studio === true) { + uninstallOptions.usePlatformWww = false; + uninstallOptions.android_studio = true; + } + + return PluginManager.get(this.platform, this.locations, project) + .removePlugin(plugin, uninstallOptions) + .then(function () { + if (plugin.getFrameworks(this.platform).length === 0) return; + + selfEvents.emit('verbose', 'Updating build files since android plugin contained <framework>'); + require('./lib/builders/builders').getBuilder('gradle').prepBuildFiles(); + }.bind(this)) + // CB-11022 Return truthy value to prevent running prepare after + .thenResolve(true); +}; + +/** + * Builds an application package for current platform. + * + * @param {Object} buildOptions A build options. This object's structure is + * highly depends on platform's specific. The most common options are: + * @param {Boolean} buildOptions.debug Indicates that packages should be + * built with debug configuration. This is set to true by default unless the + * 'release' option is not specified. + * @param {Boolean} buildOptions.release Indicates that packages should be + * built with release configuration. If not set to true, debug configuration + * will be used. + * @param {Boolean} buildOptions.device Specifies that built app is intended + * to run on device + * @param {Boolean} buildOptions.emulator: Specifies that built app is + * intended to run on emulator + * @param {String} buildOptions.target Specifies the device id that will be + * used to run built application. + * @param {Boolean} buildOptions.nobuild Indicates that this should be a + * dry-run call, so no build artifacts will be produced. + * @param {String[]} buildOptions.archs Specifies chip architectures which + * app packages should be built for. List of valid architectures is depends on + * platform. + * @param {String} buildOptions.buildConfig The path to build configuration + * file. The format of this file is depends on platform. + * @param {String[]} buildOptions.argv Raw array of command-line arguments, + * passed to `build` command. The purpose of this property is to pass a + * platform-specific arguments, and eventually let platform define own + * arguments processing logic. + * + * @return {Promise<Object[]>} A promise either fulfilled with an array of build + * artifacts (application packages) if package was built successfully, + * or rejected with CordovaError. The resultant build artifact objects is not + * strictly typed and may conatin arbitrary set of fields as in sample below. + * + * { + * architecture: 'x86', + * buildType: 'debug', + * path: '/path/to/build', + * type: 'app' + * } + * + * The return value in most cases will contain only one item but in some cases + * there could be multiple items in output array, e.g. when multiple + * arhcitectures is specified. + */ +Api.prototype.build = function (buildOptions) { + var self = this; + return require('./lib/check_reqs').run() + .then(function () { + return require('./lib/build').run.call(self, buildOptions); + }) + .then(function (buildResults) { + // Cast build result to array of build artifacts + return buildResults.apkPaths.map(function (apkPath) { + return { + buildType: buildResults.buildType, + buildMethod: buildResults.buildMethod, + path: apkPath, + type: 'apk' + }; + }); + }); +}; + +/** + * Builds an application package for current platform and runs it on + * specified/default device. If no 'device'/'emulator'/'target' options are + * specified, then tries to run app on default device if connected, otherwise + * runs the app on emulator. + * + * @param {Object} runOptions An options object. The structure is the same + * as for build options. + * + * @return {Promise} A promise either fulfilled if package was built and ran + * successfully, or rejected with CordovaError. + */ +Api.prototype.run = function(runOptions) { + var self = this; + return require('./lib/check_reqs').run() + .then(function () { + return require('./lib/run').run.call(self, runOptions); + }); +}; + +/** + * Cleans out the build artifacts from platform's directory, and also + * cleans out the platform www directory if called without options specified. + * + * @return {Promise} Return a promise either fulfilled, or rejected with + * CordovaError. + */ +Api.prototype.clean = function(cleanOptions) { + var self = this; + return require('./lib/check_reqs').run() + .then(function () { + return require('./lib/build').runClean.call(self, cleanOptions); + }) + .then(function () { + return require('./lib/prepare').clean.call(self, cleanOptions); + }); +}; + + + +/** + * Performs a requirements check for current platform. Each platform defines its + * own set of requirements, which should be resolved before platform can be + * built successfully. + * + * @return {Promise<Requirement[]>} Promise, resolved with set of Requirement + * objects for current platform. + */ +Api.prototype.requirements = function() { + return require('./lib/check_reqs').check_all(); +}; + +module.exports = Api; |
