diff options
Diffstat (limited to 'frontend/static/js')
| -rwxr-xr-x | frontend/static/js/sj_compiled.js | 8 | ||||
| -rw-r--r-- | frontend/static/js/src/soundcloud.js | 8 |
2 files changed, 8 insertions, 8 deletions
diff --git a/frontend/static/js/sj_compiled.js b/frontend/static/js/sj_compiled.js index f966aa5..f47f150 100755 --- a/frontend/static/js/sj_compiled.js +++ b/frontend/static/js/sj_compiled.js @@ -2212,7 +2212,7 @@ var Soundcloud = if (e.success === false) return Soundcloud.error("failed to load") d.warn("LOADED") - Soundcloud.player = swfobject.getObjectById('soundcloud') + // Soundcloud.player = swfobject.getObjectById('soundcloud') $("#ytscreen").css("z-index", -2) // instead of raising events, the soundcloud swf calls it's js api directly window.soundcloud = { onPlayerReady: Soundcloud.ready, onMediaEnd: Soundcloud.finish } @@ -2221,7 +2221,7 @@ var Soundcloud = { d.warn("READY") Soundcloud.playing = true - Soundcloud.player = swfobject.getObjectById('soundcloud') + // Soundcloud.player = swfobject.getObjectById('soundcloud') if (Soundcloud.player) { Soundcloud.player.api_play() @@ -2304,7 +2304,7 @@ var Soundcloud = { d.warn("SOUNDCLOUD FINISH") Soundcloud.playing = false - swfobject.removeSWF("soundcloud") + // swfobject.removeSWF("soundcloud") Player.finish() }, load: function () @@ -2315,7 +2315,7 @@ var Soundcloud = unload: function () { d.warn("SOUNDCLOUD UNLOADED") - swfobject.removeSWF("soundcloud") + // swfobject.removeSWF("soundcloud") Soundcloud.loaded = false Soundcloud.playing = false }, diff --git a/frontend/static/js/src/soundcloud.js b/frontend/static/js/src/soundcloud.js index 4061f99..e2f0435 100644 --- a/frontend/static/js/src/soundcloud.js +++ b/frontend/static/js/src/soundcloud.js @@ -40,7 +40,7 @@ var Soundcloud = if (e.success === false) return Soundcloud.error("failed to load") d.warn("LOADED") - Soundcloud.player = swfobject.getObjectById('soundcloud') + // Soundcloud.player = swfobject.getObjectById('soundcloud') $("#ytscreen").css("z-index", -2) // instead of raising events, the soundcloud swf calls it's js api directly window.soundcloud = { onPlayerReady: Soundcloud.ready, onMediaEnd: Soundcloud.finish } @@ -49,7 +49,7 @@ var Soundcloud = { d.warn("READY") Soundcloud.playing = true - Soundcloud.player = swfobject.getObjectById('soundcloud') + // Soundcloud.player = swfobject.getObjectById('soundcloud') if (Soundcloud.player) { Soundcloud.player.api_play() @@ -132,7 +132,7 @@ var Soundcloud = { d.warn("SOUNDCLOUD FINISH") Soundcloud.playing = false - swfobject.removeSWF("soundcloud") + // swfobject.removeSWF("soundcloud") Player.finish() }, load: function () @@ -143,7 +143,7 @@ var Soundcloud = unload: function () { d.warn("SOUNDCLOUD UNLOADED") - swfobject.removeSWF("soundcloud") + // swfobject.removeSWF("soundcloud") Soundcloud.loaded = false Soundcloud.playing = false }, |
