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| author | Cameron <cysmith1010@gmail.com> | 2017-07-04 17:07:00 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-07-04 17:07:00 -0700 |
| commit | 4c049592409a3e4cf8519f8ab2577ffc6adaae3b (patch) | |
| tree | 412722962e0e3775b9036ca5ac191a4194ab8091 | |
| parent | 12b0a2138b9fb3ef545a4e5d8072f1f79bc48c6a (diff) | |
Update README.md
| -rw-r--r-- | README.md | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -171,6 +171,8 @@ Animations can be rendered by applying the algorithm to each source frame. For *Top row (left to right)*: source frames, ground-truth optical flow visualized *Bottom row (left to right)*: disoccluded regions and motion boundaries, stylized frames +Big thanks to Mike Burakoff for finding a bug in the video rendering. + ### Gradient Descent Initialization The initialization of the gradient descent is controlled using `--init_img_type` for single images and `--init_frame_type` or `--first_frame_type` for video frames. White noise allows an arbitrary number of distinct images to be generated. Whereas, initializing with a fixed image always converges to the same output. |
