1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
|
//-----------------------------------------------------------------------------
// VST Plug-Ins SDK
// VSTGUI: Graphical User Interface Framework for VST plugins
//
// Version 3.0 Date : 30/06/04
//
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
// VSTGUI LICENSE
// � 2004, Steinberg Media Technologies, All Rights Reserved
//-----------------------------------------------------------------------------
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Steinberg Media Technologies nor the names of its
// contributors may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
// OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
// OF THE POSSIBILITY OF SUCH DAMAGE.
//-----------------------------------------------------------------------------
#ifndef __plugguieditor__
#include "plugguieditor.h"
#endif
#define kIdleRate 100 // host idle rate in ms
#define kIdleRate2 50
#define kIdleRateMin 4 // minimum time between 2 idles in ms
#if WINDOWS
static struct tagMSG windowsMessage;
#endif
//-----------------------------------------------------------------------------
// PluginGUIEditor Implementation
//-----------------------------------------------------------------------------
/*! @class PluginGUIEditor
This is the same as the AEffGUIEditor class except that this one allows
the VSTGUI lib to build without VST dependencies.
*/
PluginGUIEditor::PluginGUIEditor (void *pEffect)
: effect (pEffect), frame (0), inIdleStuff (false)
{
systemWindow = 0;
lLastTicks = getTicks ();
#if WINDOWS
OleInitialize (0);
#endif
#if MACX
void InitMachOLibrary ();
InitMachOLibrary ();
#endif
}
//-----------------------------------------------------------------------------
PluginGUIEditor::~PluginGUIEditor ()
{
#if WINDOWS
OleUninitialize ();
#endif
#if MACX
void ExitMachOLibrary ();
ExitMachOLibrary ();
#endif
}
//-----------------------------------------------------------------------------
void PluginGUIEditor::draw (ERect *ppErect)
{
if (frame)
{
if (ppErect)
{
CRect r (ppErect->left, ppErect->top, ppErect->right, ppErect->bottom);
CDrawContext context (frame, NULL, systemWindow);
frame->drawRect (&context, r);
}
else
frame->draw ();
}
}
//-----------------------------------------------------------------------------
bool PluginGUIEditor::open (void *ptr)
{
systemWindow = ptr;
return true;
}
//-----------------------------------------------------------------------------
void PluginGUIEditor::idle ()
{
if (frame)
frame->idle ();
}
//-----------------------------------------------------------------------------
long PluginGUIEditor::knobMode = kCircularMode;
//-----------------------------------------------------------------------------
long PluginGUIEditor::setKnobMode (int val)
{
PluginGUIEditor::knobMode = val;
return 1;
}
//-----------------------------------------------------------------------------
bool PluginGUIEditor::onWheel (float distance)
{
if (frame)
{
CDrawContext context (frame, NULL, systemWindow);
CPoint where;
context.getMouseLocation (where);
return frame->onWheel (&context, where, distance);
}
return false;
}
//-----------------------------------------------------------------------------
void PluginGUIEditor::wait (unsigned long ms)
{
#if MAC
unsigned long ticks;
Delay (ms * 60 / 1000, &ticks);
#elif WINDOWS
Sleep (ms);
#endif
}
//-----------------------------------------------------------------------------
unsigned long PluginGUIEditor::getTicks ()
{
#if MAC
return (TickCount () * 1000) / 60;
#elif WINDOWS
return (unsigned long)GetTickCount ();
#endif
return 0;
}
//-----------------------------------------------------------------------------
void PluginGUIEditor::doIdleStuff ()
{
// get the current time
unsigned long currentTicks = getTicks ();
// YG TEST idle ();
if (currentTicks < lLastTicks)
{
#if (MAC && TARGET_API_MAC_CARBON)
RunCurrentEventLoop (kEventDurationMillisecond * kIdleRateMin);
#else
wait (kIdleRateMin);
#endif
currentTicks += kIdleRateMin;
if (currentTicks < lLastTicks - kIdleRate2)
return;
}
idle (); // TEST
#if WINDOWS
if (PeekMessage (&windowsMessage, NULL, WM_PAINT, WM_PAINT, PM_REMOVE))
DispatchMessage (&windowsMessage);
#elif MACX
EventRef event;
EventTypeSpec eventTypes[] = { {kEventClassWindow, kEventWindowUpdate}, {kEventClassWindow, kEventWindowDrawContent} };
if (ReceiveNextEvent (GetEventTypeCount (eventTypes), eventTypes, kEventDurationNoWait, true, &event) == noErr)
{
SendEventToEventTarget (event, GetEventDispatcherTarget ());
ReleaseEvent (event);
}
#endif
// save the next time
lLastTicks = currentTicks + kIdleRate;
}
//-----------------------------------------------------------------------------
long PluginGUIEditor::getRect (ERect **ppErect)
{
*ppErect = ▭
return true;
}
#if MACX
// -----------------------------------------------------------------------------
// -----------------------------------------------------------------------------
extern "C" {
#include <mach-o/dyld.h>
#include <mach-o/ldsyms.h>
}
#include <CoreFoundation/CFBundle.h>
BEGIN_NAMESPACE_VSTGUI
void* gBundleRef = 0;
END_NAMESPACE_VSTGUI
#if USE_NAMESPACE
#define VSTGUI_BUNDLEREF VSTGUI::gBundleRef
#else
#define VSTGUI_BUNDLEREF gBundleRef
#endif
#if PLUGGUI_STANDALONE
void InitMachOLibrary ()
{
VSTGUI_BUNDLEREF = CFBundleGetMainBundle ();
}
void ExitMachOLibrary () {}
#else
// -----------------------------------------------------------------------------
static CFBundleRef _CFXBundleCreateFromImageName (CFAllocatorRef allocator, const char* image_name);
static CFBundleRef _CFXBundleCreateFromImageName (CFAllocatorRef allocator, const char* image_name)
{
CFURLRef myBundleExecutableURL = CFURLCreateFromFileSystemRepresentation (allocator, (const unsigned char*)image_name, strlen (image_name), false);
if (myBundleExecutableURL == 0)
return 0;
CFURLRef myBundleContentsMacOSURL = CFURLCreateCopyDeletingLastPathComponent (allocator, myBundleExecutableURL); // Delete Versions/Current/Executable
CFRelease (myBundleExecutableURL);
if (myBundleContentsMacOSURL == 0)
return 0;
CFURLRef myBundleContentsURL = CFURLCreateCopyDeletingLastPathComponent (allocator, myBundleContentsMacOSURL); // Delete Current
CFRelease (myBundleContentsMacOSURL);
if (myBundleContentsURL == 0)
return 0;
CFURLRef theBundleURL = CFURLCreateCopyDeletingLastPathComponent (allocator, myBundleContentsURL); // Delete Versions
CFRelease (myBundleContentsURL);
if (theBundleURL == 0)
return 0;
CFBundleRef result = CFBundleCreate (allocator, theBundleURL);
CFRelease (theBundleURL);
return result;
}
// -----------------------------------------------------------------------------
void InitMachOLibrary ();
void InitMachOLibrary ()
{
const mach_header* header = &_mh_bundle_header;
if (header == 0)
return;
const char* imagename = 0;
/* determine the image name, TODO: ther have to be a better way */
int cnt = _dyld_image_count();
for (int idx1 = 1; idx1 < cnt; idx1++)
{
if (_dyld_get_image_header(idx1) == header)
{
imagename = _dyld_get_image_name(idx1);
break;
}
}
if (imagename == 0)
return;
/* get the bundle of a header, TODO: ther have to be a better way */
VSTGUI_BUNDLEREF = _CFXBundleCreateFromImageName (NULL, imagename);
}
// -----------------------------------------------------------------------------
void ExitMachOLibrary ();
void ExitMachOLibrary ()
{
if (VSTGUI_BUNDLEREF)
CFRelease (VSTGUI_BUNDLEREF);
}
#endif
#endif
|