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#include <stdlib.h>
#include "AnalysisDistortion.h"
// If two samples differ by more than this amount, then we call it distortion
static const Sample kAnalysisDistortionTolerance = 0.5f;
boolByte analysisDistortion(const SampleBuffer sampleBuffer, AnalysisFunctionData data)
{
Sample difference;
for (ChannelCount channelIndex = 0; channelIndex < sampleBuffer->numChannels; channelIndex++) {
for (SampleCount sampleIndex = 0; sampleIndex < sampleBuffer->blocksize; sampleIndex++) {
if (sampleBuffer->samples[channelIndex][sampleIndex] > data->lastSample[channelIndex]) {
difference = sampleBuffer->samples[channelIndex][sampleIndex] - data->lastSample[channelIndex];
} else {
difference = data->lastSample[channelIndex] - sampleBuffer->samples[channelIndex][sampleIndex];
}
if (difference >= kAnalysisDistortionTolerance) {
// In this test, we don't care about the consecutive sample count. That is because
// we also want to detect harsh clicks which occur by a jump in the amplitude, which
// is a common error in many plugins.
data->failedChannel = channelIndex;
data->failedSample = sampleIndex;
return false;
}
data->lastSample[channelIndex] = sampleBuffer->samples[channelIndex][sampleIndex];
}
}
return true;
}
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