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import * as THREE from 'three'
import { MeshLine, MeshLineMaterial } from 'three.meshline'
import oktween from '../../util/vendor/oktween'
import { scene } from '../renderer'
import { getLineGeometry, updateFace, lerpPoints, getBboxForPoints, getBboxScaleAndCentroid } from './util'
import {
POINT_SCALE, LINE_THICKNESS, FACE_POINT_COUNT, MARKER_COLORS, MARKER_POINT_COLOR,
FACE_SCALE, FACE_MARKERS_SCALE, FACE_OFFSET_X, FACE_OFFSET_Y, FACE_OFFSET_Z,
} from '../constants'
const faceBuffer = Array.from({ length: FACE_POINT_COUNT }, () => new THREE.Vector3())
let group = new THREE.Object3D()
let cubes
let meshes
let swapFrom
let swapTo
export function build(points) {
swapTo = points
const matrix = new THREE.Matrix4()
const quaternion = new THREE.Quaternion()
const boxColor = new THREE.Color()
boxColor.setHex(MARKER_POINT_COLOR)
const scaledPoints = scalePoints(points)
swapTo = scaledPoints
cubes = scaledPoints.map(() => {
let position = new THREE.Vector3()
let geometry = new THREE.BoxBufferGeometry()
let rotation = new THREE.Euler()
let boxScale = new THREE.Vector3()
boxScale.x = POINT_SCALE
boxScale.y = POINT_SCALE
boxScale.z = POINT_SCALE
quaternion.setFromEuler(rotation, false)
matrix.compose(position.clone(), quaternion, boxScale)
geometry.applyMatrix(matrix)
let material = new THREE.MeshBasicMaterial({ color: boxColor })
let cube = new THREE.Mesh(geometry, material)
group.add(cube)
return cube
})
meshes = getLineGeometry(scaledPoints).map((geometry, i) => {
const color = new THREE.Color()
const material = new MeshLineMaterial({
color: color.setHex(MARKER_COLORS[i % MARKER_COLORS.length]),
})
const line = new MeshLine()
line.setGeometry(geometry, () => LINE_THICKNESS)
const mesh = new THREE.Mesh(line.geometry, material)
mesh.geometry.dynamic = true
group.add(mesh)
return [line, mesh]
})
group.frustumCulled = false
scene.add(group)
updateFace(scaledPoints, cubes, meshes)
}
function scalePoints(points) {
const bbox = getBboxForPoints(points)
let { scale, midX, midY, midZ } = getBboxScaleAndCentroid(bbox)
scale *= FACE_SCALE * FACE_MARKERS_SCALE
const scaledPoints = points.map((p) => new THREE.Vector3(
(p[0] - midX) * scale + FACE_OFFSET_X,
(p[1] - midY) * scale * -1 + FACE_OFFSET_Y,
(p[2] - midZ) * scale + FACE_OFFSET_Z
))
return scaledPoints
}
export function swap(points) {
const scaledPoints = scalePoints(points)
swapFrom = swapTo
swapTo = scaledPoints
return oktween.add({
from: { n: 0 },
to: { n: 1 },
duration: 2000,
easing: oktween.easing.quad_in_out,
update: (obj) => {
lerpPoints(obj.n, swapFrom, swapTo, faceBuffer)
updateFace(faceBuffer, cubes, meshes)
},
finished: () => {
// setTimeout(swap, 2000)
}
})
}
export function update() {
// group.rotation.y += 0.005
}
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