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import oktween from '../../util/vendor/oktween'
import { choice } from '../../util'
import { faces, names } from './faces'
import * as markers from './markers'
import * as mesh from './mesh'

export function init() {
  const name = choice(names)
  const face = faces[name]
  markers.build(face)
  // mesh.load(name)
  startAnimation()
}

export function startAnimation() {
  const name = choice(names)
  const face = faces[name]
  mesh.remove()
  mesh.load(name).then(geometry => {
    let meshes
    markers.swap(face)
      .then({
        obj: {},
        duration: 0,
        finished: () => {
          meshes = mesh.createFaceMeshes(geometry)
          meshes.wireframe.position.z -= 0.001
        }
      })
      .then({
        from: { n: 0 },
        to: { n: 1 },
        duration: 500,
        easing: oktween.easing.quad_in_out,
        update: (obj) => {
          meshes.blank.material.opacity = obj.n
        },
      })
      .then({
        from: { n: 0 },
        to: { n: 1 },
        delay: 500,
        duration: 500,
        easing: oktween.easing.quad_in,
        update: (obj) => {
          meshes.blank.material.opacity = 1 - obj.n
          meshes.solid.material.opacity = obj.n
        },
        finished: () => {
          mesh.removeMesh('blank')
        }
      })
      .then({
        from: { n: 0, lines: 1, cubes: 1, },
        to: { n: 1, lines: 0, cubes: 0.5 },
        delay: 500,
        duration: 1000,
        easing: oktween.easing.quad_in,
        update: (obj) => {
          meshes.solid.material.opacity = 1 - obj.n
          meshes.wireframe.material.opacity = obj.n
          markers.fadePointsTo(obj.cubes)
          markers.fadeLinesTo(obj.lines)
        },
        finished: () => {
          mesh.removeMesh('solid')
        }
      })
      .then({
        from: { n: 1, lines: 0, cubes: 0 },
        to: { n: 0, lines: 1, cubes: 1 },
        delay: 5000,
        duration: 500,
        easing: oktween.easing.quad_out,
        update: (obj) => {
          meshes.wireframe.material.opacity = obj.n
          markers.fadePointsTo(obj.cubes)
          markers.fadeLinesTo(obj.lines)
        },
      })
      .then({
        obj: {},
        duration: 0,
        finished: () => {
          startAnimation()
        }
      })
  })
}

// export function update() {
  // markers.update()
// }