diff options
Diffstat (limited to 'client/splash/face/util.js')
| -rw-r--r-- | client/splash/face/util.js | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/client/splash/face/util.js b/client/splash/face/util.js new file mode 100644 index 00000000..e6237316 --- /dev/null +++ b/client/splash/face/util.js @@ -0,0 +1,86 @@ + +import { Vector3, Geometry } from 'three' +import { FACE_SCALE, LINE_THICKNESS } from '../constants' + +export function getLineGeometry(points) { + return [ + points.slice(0, 17), + points.slice(17, 22), + points.slice(22, 27), + points.slice(27, 31), + points.slice(31, 36), + points.slice(36, 42), + points.slice(42, 48), + points.slice(48) + ].map((a, i) => { + const geometry = new Geometry() + a.forEach(p => geometry.vertices.push(p)) + if (i > 4) { + geometry.vertices.push(a[0]) + } + return geometry + }) +} + +export function updateLineGeometry(points, meshes) { + getLineGeometry(points).forEach((geometry, i) => { + const [line, mesh] = meshes[i] + line.setGeometry(geometry, () => LINE_THICKNESS) + mesh.geometry.vertices = line.geometry.vertices + mesh.geometry.verticesNeedUpdate = true + }) +} + +export function lerp(n, a, b) { + return (b - a) * n + a +} + +export function lerpPoint(n, A, B, C) { + C.x = lerp(n, A.x, B.x) + C.y = lerp(n, A.y, B.y) + C.z = lerp(n, A.z, B.z) +} + +export function lerpPoints(n, A, B, C) { + for (let i = 0, len = A.length; i < len; i++) { + lerpPoint(n, A[i], B[i], C[i]) + } +} + +export function updateCubeGeometry(points, cubes) { + cubes.forEach((cube, i) => { + const p = points[i] + cube.position.set(p.x, p.y, p.z) + }) +} + +export function updateFace(buf, cubes, meshes) { + updateCubeGeometry(buf, cubes) + updateLineGeometry(buf, meshes) +} + +export function getBounds(obj) { + return obj.reduce((a, p) => { + return [ + Math.min(a[0], p[0]), + Math.max(a[1], p[0]), + Math.min(a[2], p[1]), + Math.max(a[3], p[1]), + Math.min(a[4], p[2]), + Math.max(a[5], p[2]), + ] + }, [Infinity, -Infinity, Infinity, -Infinity, Infinity, -Infinity]) +} + +export function recenter(obj) { + const bounds = getBounds(obj) + const xWidth = (bounds[1] - bounds[0]) / 2 + const yWidth = (bounds[3] - bounds[2]) / -3 + const zWidth = (bounds[5] - bounds[4]) / 2 + return obj.map(p => { + p[0] = p[0] - bounds[0] - xWidth + p[1] = -p[1] + bounds[1] + yWidth + p[2] = p[2] - bounds[2] + zWidth + return new Vector3(p[0] * FACE_SCALE, p[1] * FACE_SCALE, p[2] * FACE_SCALE) + }) +} |
