diff options
| author | Jules Laplace <julescarbon@gmail.com> | 2019-01-17 15:52:15 +0100 |
|---|---|---|
| committer | Jules Laplace <julescarbon@gmail.com> | 2019-01-17 15:52:15 +0100 |
| commit | cacd7cc5a9296a192171e8046e12f62c7165f2e9 (patch) | |
| tree | f48af1ba53e2ddebb66c2520d56443419730df60 /site/assets | |
| parent | aa905ff8a384fbc6f9283bbdabb65bb0ae8bb0dd (diff) | |
build
Diffstat (limited to 'site/assets')
| -rw-r--r-- | site/assets/css/css.css | 8 | ||||
| -rw-r--r-- | site/assets/js/app/face.js | 21 |
2 files changed, 26 insertions, 3 deletions
diff --git a/site/assets/css/css.css b/site/assets/css/css.css index 18959c12..4689f67b 100644 --- a/site/assets/css/css.css +++ b/site/assets/css/css.css @@ -394,11 +394,11 @@ section.fullwidth .image { #face_container { pointer-events: none; position: absolute; - width: 50vw; + width: 66vw; height: 50vw; max-height: 70vh; top: 0; - right: 0; + right: -16vw; z-index: 0; text-align: center; } @@ -460,7 +460,9 @@ section.fullwidth .image { .dataset-intro h2 { margin-top: 40px; } - +.content .dataset-intro .first_paragraph { + margin-top: 10px; +} /* intro - list of datasets */ .dataset-list { diff --git a/site/assets/js/app/face.js b/site/assets/js/app/face.js index 1818e9aa..ab3d950f 100644 --- a/site/assets/js/app/face.js +++ b/site/assets/js/app/face.js @@ -16,6 +16,7 @@ var faceInit = function () { } return a })() + var lastSprite var last_t = 0, start_t = 0 var bgColor = 0x000000 // 0x191919 var colors = [ @@ -149,6 +150,26 @@ var faceInit = function () { function setCurrentFace(name) { name = name.replace('.png', '').split('_').filter(s => !s.match(/\d+/)).join(' ') currentFace.innerHTML = name + // if (lastSprite) { + // scene.remove(lastSprite) + // } + // var sprite = new THREE.TextSprite({ + // textSize: 12, + // redrawInterval: 1000, + // material: { + // color: 0xcccccc, + // }, + // texture: { + // text: name, + // fontFamily: '"Roboto", "Helvetica", sans-serif', + // }, + // }); + // sprite.position + // .setX(0) + // .setY(0) + // .setZ(0) + // scene.add(sprite); + // lastSprite = sprite } function updateFace(points) { updateCubeGeometry(points) |
