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| author | adamhrv <adam@ahprojects.com> | 2019-01-09 02:37:30 +0100 |
|---|---|---|
| committer | adamhrv <adam@ahprojects.com> | 2019-01-09 02:37:30 +0100 |
| commit | 62decc28cdfeaa7d62e2fce3f47c82c982008180 (patch) | |
| tree | 443bcdcce55e429336b7980cef1f919f4171bc61 /megapixels/commands/demo/face_3ddfa.py | |
| parent | 6586ae9e67d39f11bbd66356730aa126d3bf1269 (diff) | |
add 3d render
Diffstat (limited to 'megapixels/commands/demo/face_3ddfa.py')
| -rw-r--r-- | megapixels/commands/demo/face_3ddfa.py | 314 |
1 files changed, 314 insertions, 0 deletions
diff --git a/megapixels/commands/demo/face_3ddfa.py b/megapixels/commands/demo/face_3ddfa.py new file mode 100644 index 00000000..6182aeb6 --- /dev/null +++ b/megapixels/commands/demo/face_3ddfa.py @@ -0,0 +1,314 @@ +''' +Combines 3D face mode + rendering +https://github.com/cleardusk/3DDFA +https://github.com/YadiraF/face3d +''' +import click + +from app.settings import types +from app.utils import click_utils +from app.settings import app_cfg as cfg + + +@click.command() +@click.option('-i', '--input', 'opt_fp_in', default=None, required=True, + help='Image filepath') +@click.option('-o', '--output', 'opt_fp_out', default=None, + help='GIF output path') +@click.option('--size', 'opt_size', + type=(int, int), default=(300, 300), + help='Output image size') +@click.option('-g', '--gpu', 'opt_gpu', default=0, + help='GPU index') +@click.option('-f', '--force', 'opt_force', is_flag=True, + help='Force overwrite file') +@click.option('--bbox-init', 'opt_bbox_init', is_flag=True, + help='Use landmarks for ROI instead of BBox') +@click.option('--size', 'opt_render_dim', + type=(int, int), default=(512, 512), + help='2.5D render image size') +@click.option('--display/--no-display', 'opt_display', is_flag=True, default=False, + help='Display detections to debug') +@click.pass_context +def cli(ctx, opt_fp_in, opt_fp_out, opt_gpu, opt_bbox_init, + opt_size, opt_render_dim, opt_force, opt_display): + """3D face demo""" + + import sys + import os + from os.path import join + from pathlib import Path + import time + + from tqdm import tqdm + import numpy as np + import pandas as pd + import cv2 as cv + import dlib + + from app.models.bbox import BBox + from app.utils import logger_utils, file_utils, im_utils, display_utils, draw_utils + from app.utils import plot_utils + from app.processors import face_detector, face_landmarks + from app.models.data_store import DataStore + + import torch + import torchvision.transforms as transforms + import torch.backends.cudnn as cudnn + import scipy.io as sio + + sys.path.append(join(Path.cwd().parent, '3rdparty')) + # change name of 3DDFA to d3DDFA because can't start with number + from d3DDFA import mobilenet_v1 + from d3DDFA.utils.ddfa import ToTensorGjz, NormalizeGjz, str2bool + from d3DDFA.utils import inference as d3dfa_utils + from d3DDFA.utils.inference import parse_roi_box_from_landmark, crop_img, predict_68pts + from d3DDFA.utils.inference import dump_to_ply, dump_vertex, draw_landmarks + from d3DDFA.utils.inference import predict_dense, parse_roi_box_from_bbox, get_colors + from d3DDFA.utils.inference import write_obj_with_colors + from d3DDFA.utils.estimate_pose import parse_pose + from d3DDFA.utils.render import get_depths_image, cget_depths_image, cpncc + from d3DDFA.utils import paf as d3dfa_paf_utils + + # https://github.com/YadiraF/face3d + # compile cython module in face3d/mesh/cython/ python setup.py build_ext -i + from face3d.face3d import mesh as face3d_mesh + + + log = logger_utils.Logger.getLogger() + + # ------------------------------------------------- + # load image + + fpp_in = Path(opt_fp_in) + im = cv.imread(opt_fp_in) + #im = im_utils.resize(im_orig, width=opt_size[0], height=opt_size[1]) + # im = im_orig.copy() + + # ---------------------------------------------------------------------------- + # detect face + + face_detector = face_detector.DetectorDLIBCNN(gpu=opt_gpu) # -1 for CPU + bboxes = face_detector.detect(im, largest=True) + bbox = bboxes[0] + dim = im.shape[:2][::-1] + bbox_dim = bbox.to_dim(dim) + if not bbox: + log.error('no face detected') + return + else: + log.info(f'face detected: {bbox_dim.to_xyxy()}') + + + # ------------------------------------------------------------------------- + # landmarks + + landmark_predictor = face_landmarks.Dlib2D_68() + lanmarks = landmark_predictor.landmarks(im, bbox_dim) + + + # ------------------------------------------------------------------------- + # 3ddfa + + STD_SIZE = 120 + + # load pre-tained model + fp_ckpt = join(cfg.DIR_MODELS_PYTORCH, '3ddfa', 'phase1_wpdc_vdc_v2.pth.tar') + arch = 'mobilenet_1' + checkpoint = torch.load(fp_ckpt, map_location=lambda storage, loc: storage)['state_dict'] + model = getattr(mobilenet_v1, arch)(num_classes=62) # 62 = 12(pose) + 40(shape) +10(expression) + model_dict = model.state_dict() + + # because the model is trained by multiple gpus, prefix module should be removed + for k in checkpoint.keys(): + model_dict[k.replace('module.', '')] = checkpoint[k] + model.load_state_dict(model_dict, strict=False) + if opt_gpu > -1: + cudnn.benchmark = True + model = model.cuda() + model.eval() + + # forward + st = time.time() + fp_tri = join(cfg.DIR_MODELS_PYTORCH, '3ddfa', 'tri.mat') + triangles = sio.loadmat(fp_tri)['tri'] + transform = transforms.Compose([ToTensorGjz(), NormalizeGjz(mean=127.5, std=128)]) + + pts_res = [] + Ps = [] # Camera matrix collection + poses = [] # pose collection, [todo: validate it] + vertices_lst = [] # store multiple face vertices + + # use landmark as roi + pts = np.array(lanmarks).T + # roi_box = d3dfa_utils.parse_roi_box_from_landmark(pts) + roi_box = parse_roi_box_from_bbox(bbox_dim.to_xyxy()) + im_crop = d3dfa_utils.crop_img(im, roi_box) + im_crop = cv.resize(im_crop, dsize=(STD_SIZE, STD_SIZE), interpolation=cv.INTER_LINEAR) + + # forward + torch_input = transform(im_crop).unsqueeze(0) + with torch.no_grad(): + if opt_gpu > -1: + torch_input = torch_input.cuda() + param = model(torch_input) + param = param.squeeze().cpu().numpy().flatten().astype(np.float32) + + # 68 pts + pts68 = d3dfa_utils.predict_68pts(param, roi_box) + + pts_res.append(pts68) + P, pose = parse_pose(param) + Ps.append(P) + poses.append(pose) + + # dense face 3d vertices + vertices = d3dfa_utils.predict_dense(param, roi_box) + vertices_lst.append(vertices) + + log.info(f'generated 3d data in: {(time.time() - st):.2f}s') + + # filepath helper function + def to_fp(fpp, ext, suffix=None): + if suffix: + fp = join(fpp.parent, f'{fpp.stem}_{suffix}.{ext}') + else: + fp = join(fpp.parent, f'{fpp.stem}.{ext}') + return fp + + # save .mat + colors = d3dfa_utils.get_colors(im, vertices) + vertices_orig = vertices.copy() + fp_mat_3df = to_fp(fpp_in, 'mat', suffix='face3d') + sio.savemat(fp_mat_3df, {'vertices': vertices, 'colors': colors, 'triangles': triangles}) + + # save PAF + #fp_paf = to_fp(fpp_in, 'jpg', suffix='paf') + #opt_paf_size = 3 # PAF feature kernel size + #im_paf = d3dfa_paf_utils.gen_img_paf(img_crop=im_crop, param=param, kernel_size=opt_paf_size) + #cv.imwrite(fp_paf, im_paf) + + # save pose image + # P, pose = parse_pose(param) # Camera matrix (without scale), and pose (yaw, pitch, roll, to verify) + + img_pose = draw_utils.plot_pose_box(im, Ps, pts_res) + fp_pose = to_fp(fpp_in, 'jpg', suffix='pose') + cv.imwrite(fp_pose, img_pose) + + # save depth image + fp_depth = to_fp(fpp_in, 'png', suffix='depth') + # depths_img = get_depths_image(im, vertices_lst, tri-1) # python version + im_depth = cget_depths_image(im, vertices_lst, triangles - 1) # cython version + cv.imwrite(fp_depth, im_depth) + + # save pncc image + fp_pose = to_fp(fpp_in, 'png', suffix='pncc') + pncc_feature = cpncc(im, vertices_lst, triangles - 1) # cython version + cv.imwrite(fp_pose, pncc_feature[:, :, ::-1]) # cv.imwrite will swap RGB -> BGR + + # save .ply + #fp_ply = to_fp(fpp_in, 'ply') + #dump_to_ply(vertices, triangles, fp_ply) + + # skip: save .mat (3ddfa default not compatible with face3d utils) + #fp_mat = to_fp(fpp_in, 'mat') + #d3dfa_utils.dump_vertex(vertices, fp_mat) + + # save 68 points + #fp_txt = to_fp(fpp_in, 'txt', suffix='68') + #np.savetxt(to_fp(fpp_in, 'txt'), pts68, fmt='%.3f') + + # save roi + #fp_txt = to_fp(fpp_in, 'txt', suffix='roi') + #np.savetxt(fp_txt, roi_box, fmt='%.3f')a + + # save crop + #fp_crop = to_fp(fpp_in, 'jpg', suffix='crop') + #cv.imwrite(fp_crop, im_crop) + + # save obj + colors = d3dfa_utils.get_colors(im, vertices_orig) + fp_obj = to_fp(fpp_in, 'obj') + write_obj_with_colors(fp_obj, vertices_orig, triangles, colors) + + #fp_landmarks = to_fp(fpp_in, 'jpg', suffix='3DDFA') + # show_flg? + #d3dfa_utils.draw_landmarks(im, pts_res, wfp=fp_landmarks, show_flg=False) + + # ------------------------------------------------------------------------- + # face3d + + # create 3D mesh photo face + # if loading file + # TODO find where vertices is being changed + vertices = vertices_orig # vertices changes somewhere, so keep copy + + # preprocess 3D data from 3DDFA for face3d rendering + vertices = vertices.transpose() + triangles = triangles.transpose() + vertices = vertices.astype(np.float64) # change data type + # subtract 1 from triangle vertex indices (depends on your .mat file) + triangles = np.array([np.array([t[0]-1, t[1]-1, t[2]-1]).astype(np.int32) for t in triangles]) + vertices -= np.array([abs(np.min(vertices[:,0])), np.min(abs(vertices[:,1])), np.min(abs(vertices[:,2]))]) + vertices -= np.array([np.mean(vertices[:,0]), np.mean(vertices[:,1]), np.mean(vertices[:,2])]) + # colors = np.array([c[::-1] for c in colors]) # BGR --> RGB + colors = colors/np.max(colors) # normalize color range + + # set max render size (about 75% of canvas size) + max_render_size = int(max(opt_render_dim) * .75) + s = max_render_size/(np.max(vertices[:,1]) - np.min(vertices[:,1])) + + # rotation matrix + R = face3d_mesh.transform.angle2matrix([-180, -20, 0]) + + # no translation. center of obj:[0,0] + t = [0, 0, 0] + vertices_trans = face3d_mesh.transform.similarity_transform(vertices, s, R, t) + + # lighting: add point lights, positions are defined in world space + light_pos = np.array([[-128, -128, 512]]) + light_clr_amt = np.array([[1, 1, 1]]) + colors_lit = face3d_mesh.light.add_light(vertices_trans, triangles, colors, light_pos, light_clr_amt) + + # transform from world space to camera space (what the world is in the eye of observer) + vertices_cam = face3d_mesh.transform.lookat_camera(vertices_trans, eye = [0, 0, 0], at = np.array([0, 0, 1]), up = None) + # project from 3d world space into 2d image plane. orthographic or perspective projection + vertices_proj = face3d_mesh.transform.orthographic_project(vertices_cam) + + # ------------------------------------------------------------------------- + # render 2D image + + w = h = max(opt_render_dim) + vertices_im = face3d_mesh.transform.to_image(vertices_proj, h, w) + rendering = face3d_mesh.render.render_colors(vertices_im, triangles, colors_lit, h, w) + + cv.imshow('', rendering) + display_utils.handle_keyboard() + + # ---------------------------------------------------------------------------- + # save + + if opt_fp_out: + # save pose only + fpp_out = Path(opt_fp_out) + + fp_out = join(fpp_out.parent, f'{fpp_out.stem}_real{fpp_out.suffix}') + cv.imwrite(fp_out, im_age_real) + + fp_out = join(fpp_out.parent, f'{fpp_out.stem}_apparent{fpp_out.suffix}') + cv.imwrite(fp_out, im_age_apparent) + + fp_out = join(fpp_out.parent, f'{fpp_out.stem}_gender{fpp_out.suffix}') + cv.imwrite(fp_out, im_age_apparent) + + + # ---------------------------------------------------------------------------- + # display + + if opt_display: + # show all images here + cv.imshow('real', im_age_real) + cv.imshow('apparent', im_age_apparent) + cv.imshow('gender', im_gender) + display_utils.handle_keyboard() + |
