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import { spawn } from 'child_process'
import interpreters from './interpreters'
import modules from './modules'
import kill from 'tree-kill'
import { remote } from './remote'
import { set_connected } from './rpc'
import uuidv1 from 'uuid/v1'
import * as q from './queue'
const idle_state = { status: 'IDLE', task: {} }
export const state = {
current_cpu_task: idle_state,
current_gpu_task: idle_state,
}
export function status() {
return {
cpu: serialize_task(state.current_cpu_task),
gpu: serialize_task(state.current_gpu_task),
}
}
export function get_current_cpu_task(){
return state.current_cpu_task
}
export function get_current_gpu_task(){
return state.current_gpu_task
}
export function get_current_task(processor) {
if (processor === 'cpu') {
return state.current_cpu_task
} else {
return state.current_gpu_task
}
}
function serialize_task(t){
if (!t || t.status === 'IDLE') {
return {
status: 'IDLE',
}
}
return {
status: 'RUNNING',
task: t.task,
uuid: t.task.uuid,
pid: t.subprocess.pid,
}
}
function clear_task(is_gpu, task){
if (is_gpu) {
if (state.current_gpu_task.task && state.current_gpu_task.task.uuid === task.uuid) {
state.current_gpu_task.processor = null
state.current_gpu_task = idle_state
}
} else {
if (state.current_cpu_task.task && state.current_cpu_task.task.uuid === task.uuid) {
state.current_gpu_task.processor = null
state.current_cpu_task = idle_state
}
}
}
export function build_params(module, activity, task) {
const interpreter = interpreters[activity.type]
let opt_params, activity_params;
if (typeof activity.params === 'function') {
opt_params = activity.params(task)
if (opt_params === 'CANCEL') {
return { cancelled: true };
}
activity_params = []
}
else {
const opt = task.opt || {}
opt_params = Object.keys(opt).map(key => {
const flag = '--' + key.replace(/-/g, '_')
const value = opt[key]
if (value === 'true') {
return [flag]
}
return [flag, value]
}).reduce((acc, cur) => acc.concat(cur), [])
activity_params = activity.params
}
const params = (interpreter.params || [])
.concat([ activity.script ])
.concat(activity_params)
.concat(opt_params)
return {
activity,
interpreter,
params
}
}
export function get_processor(task){
if (! task) return null
const module = modules[task.module]
if (! module) return null
const activity = module.activities[task.activity]
if (! activity) return null
const interpreter = interpreters[activity.type]
return interpreter.gpu ? 'gpu' : 'cpu'
}
export function get_queue(task){
const processor = get_processor(task)
if (!processor) return null
return (processor === 'cpu') ? q.cpu : q.gpu
}
export function run_task(task, preempt=false, watch=false){
if (! task) return null
const module = modules[task.module]
if (! module) return { type: 'error', error: "No such module: " + task.module }
const activity = task.activity_object || module.activities[task.activity]
delete task.activity_object
if (! activity) return { type: 'error', error: 'No such activity in module: ' + task.module + ' ' + task.activity }
return run_task_with_activity(task, module, activity, preempt, watch)
}
export function run_task_with_activity(task, module, activity, preempt=false, watch=false) {
const { interpreter, params, cancelled } = build_params(module, activity, task)
if (cancelled) return finish({ type: 'task_error', task, err: "Task generator cancelled task", })
if (! interpreter) return { type: 'error', error: "No such interpreter: " + activity.interpreter }
if (interpreter.gpu && state.current_gpu_task.status !== 'IDLE') {
if (preempt) {
console.log('preempting currently running GPU task')
terminate(state.current_gpu_task)
} else {
console.log('already running GPU task :(', state.current_gpu_task.pid)
return { type: 'error', busy: true, preempt: false, error: 'task already running on gpu' }
}
} else if (!interpreter.gpu && state.current_cpu_task.status !== 'IDLE') {
if (preempt) {
console.log('preempting currently running CPU task')
terminate(state.current_cpu_task)
} else {
console.log('already running CPU task :(')
return { type: 'error', busy: true, preempt: false, error: 'task already running on cpu' }
}
}
console.log('running task', task.activity)
console.log(module.cwd)
console.log(interpreter.cmd, params)
task.uuid = task.uuid || uuidv1()
task.started = new Date().toString()
task.processing = true
const subprocess = spawn(interpreter.cmd, params, {
cwd: module.cwd,
env: module.env || {},
})
if (interpreter.gpu) {
state.current_gpu_task = {
subprocess, task, status: 'RUNNING'
}
}
else {
state.current_cpu_task = {
subprocess, task, status: 'RUNNING'
}
}
const processor = task.processor = interpreter.gpu ? 'gpu' : 'cpu'
remote.emit('task_res', { type: 'task_begin', task })
watch && console.log("watching stdout..")
let count = 0
subprocess.stdout.on('data', buf => {
const data = buf.toString('utf8')
watch && remote.emit('task_res', { type: 'stdout', processor, data })
if (activity.listen) {
const res = activity.listen(task, data, count++)
if (res) remote.emit('task_res', res)
}
})
subprocess.stderr.on('data', buf => {
const data = buf.toString('utf8')
watch && remote.emit('task_res', { type: 'stderr', processor, data })
if (activity.listen) {
const res = activity.listen(task, data, count++)
if (res) remote.emit('task_res', res)
}
})
let finished = false
subprocess.on('error', (err) => {
if (finished) return console.log('already finished')
finished = true
task.processing = false
task.completed = true
task.success = false
console.log('>>> task error', subprocess.exitCode, err)
finish({
type: 'task_error',
task, err,
})
})
subprocess.on('close', () => {
if (finished) return console.log('already finished')
finished = true
console.log('>>> task ended', subprocess.exitCode || '')
task.processing = false
task.completed = true
task.success = true
finish({
type: 'task_finish',
task,
})
})
function finish (task_res) {
remote.emit('task_res', task_res)
interpreter && clear_task(interpreter.gpu, task_res.task)
set_connected(false)
// remove task from queue..?
// queue.remove_task(task)
console.log('success?', task.success, activity)
if (task.success && activity.after) {
if (activity.after in modules[task.module].activities) {
const after_activity = modules[task.module].activities[activity.after]
const task_result = run_task_with_activity(task, module, after_activity, preempt, watch)
if (task_result.busy) {
task.activity_object = after_activity
const interpreter = interpreters[activity.type]
if (interpreter.gpu) {
q.gpu.add_next_task(task)
} else {
q.cpu.add_next_task(task)
}
}
return task_result
} else {
console.warn('no such after activity:', task.module, activity.after)
}
}
return run_next_task()
}
return task
}
export function start_queue () {
console.log('starting queue!')
const res = run_next_task()
console.log(res)
}
export function run_next_task () {
const status = [q.cpu, q.gpu].map(queue => {
const status = queue.processor === 'gpu' ? state.current_gpu_task.status : state.current_cpu_task.status
console.log(queue.is_active(), status)
if (queue.is_active() && status === 'IDLE') {
console.log(queue.processor, "is free")
const task = queue.get_next_task()
return run_task(task, false, true)
} else {
console.log(queue.processor, "is busy")
return { processor: queue.processor, status: 'busy' }
}
})
return status
}
export function stop_task (task, sigkill) {
if (!task) return { error: 'no such task' }
if (task === 'cpu' || (task.uuid && state.current_cpu_task.task.uuid === task.uuid)) {
console.log('stop cpu task')
terminate(state.current_cpu_task, sigkill)
return { status: 'ok' }
} else if (task === 'gpu' || (task.uuid && state.current_gpu_task.task.uuid === task.uuid)) {
console.log('stop gpu task')
terminate(state.current_gpu_task, sigkill)
return { status: 'ok' }
}
console.log('no task to kill')
return { error: 'no such task' }
}
export function terminate (processor, sigkill=false) {
if (!processor || !processor.subprocess) {
console.log('nothing running on', processor)
return
}
console.log('kill pid', processor.subprocess.pid)
processor.task.cancelled = true
if (sigkill) {
kill(processor.subprocess.pid, 'SIGKILL', err => {
if (err) {
console.error(err)
}
else {
console.log('process killed via SIGKILL -', processor.subprocess)
processor.subprocess = null
}
})
} else {
kill(processor.subprocess.pid, 'SIGTERM', err => {
if (err) {
console.log(err)
}
else {
console.log('process killed via SIGTERM -', processor.subprocess)
processor.subprocess = null
}
})
}
}
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