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import { h, Component } from 'preact'
import { bindActionCreators } from 'redux'
import { connect } from 'react-redux'
import util from '../../../util'
import * as pix2pixhdActions from '../pix2pixhd.actions'
import * as pix2pixhdTasks from '../pix2pixhd.tasks'
import {
Loading,
FileList, FileRow,
Select, SelectGroup, Group, Button,
TextInput, NumberInput,
CurrentTask, TaskList
} from '../../../common'
import DatasetForm from '../../../dataset/dataset.form'
import NewDatasetForm from '../../../dataset/dataset.new'
import UploadStatus from '../../../dataset/upload.status'
import DatasetComponent from '../../../dataset/dataset.component'
import pix2pixhdModule from '../pix2pixhd.module'
class Pix2PixHDTrain extends Component {
constructor(props){
super(props)
this.handleChange = this.handleChange.bind(this)
this.state = {
checkpoint_name: '',
epoch: 'latest',
augment_name: '',
augment_take: 100,
augment_make: 20,
}
}
componentWillMount(){
const id = this.props.match.params.id || localStorage.getItem('pix2pixhd.last_id')
console.log('load dataset:', id)
const { match, pix2pixhd, actions } = this.props
if (id === 'new') return
if (id) {
if (parseInt(id)) localStorage.setItem('pix2pixhd.last_id', id)
if (! pix2pixhd.folder || pix2pixhd.folder.id !== id) {
actions.load_directories(id)
}
} else {
this.props.history.push('/pix2pixhd/new/')
}
}
componentDidUpdate(prevProps, prevState){
if (! prevProps.pix2pixhd.data && this.props.pix2pixhd.data) {
console.log('set checkpoint_name')
this.setState({
checkpoint_name: this.props.pix2pixhd.data.sequences[0].name,
epoch: 'latest'
})
}
else if (prevState.checkpoint_name !== this.state.checkpoint_name) {
this.setState({ epoch: 'latest' })
this.props.actions.list_epochs(this.state.checkpoint_name)
}
}
handleChange(name, value){
console.log('name', name, 'value', value)
this.setState({ [name]: value })
}
interrupt(){
this.props.actions.queue.stop_task('gpu')
}
render(){
if (this.props.pix2pixhd.loading) {
return <Loading progress={this.props.pix2pixhd.progress} />
}
const { pix2pixhd, match, history, queue } = this.props
const { folderLookup, datasetLookup } = (pix2pixhd.data || {})
const folder = (folderLookup || {})[pix2pixhd.folder_id] || {}
// console.log(pix2pixhd)
const checkpointGroups = Object.keys(folderLookup).map(id => {
const folder = this.props.pix2pixhd.data.folderLookup[id]
if (folder.name === 'results') return
const datasets = folder.datasets.map(name => {
const dataset = datasetLookup[name]
if (dataset.checkpoints.length) {
return name
}
return null
}).filter(n => !!n)
return {
name: folder.name,
options: datasets.sort(),
}
}).filter(n => !!n && !!n.options.length).sort((a,b) => a.name.localeCompare(b.name))
// console.log('state', this.props.pix2pixhd.data.epochs)
// console.log(this.state.checkpoint_name, this.state.epoch)
console.log(queue)
return (
<div className='app pix2pixhd'>
<div class='heading'>
<h1>pix2pixhd training</h1>
</div>
<div class='heading'>
<SelectGroup
name='checkpoint_name'
title='Checkpoint'
options={checkpointGroups}
onChange={this.handleChange}
value={this.state.checkpoint_name}
/>
<Select
title="Epoch"
name="epoch"
options={this.props.pix2pixhd.data.epochs}
onChange={this.handleChange}
value={this.state.epoch}
/>
<br/>
<Group title='Augment'>
<NumberInput
name="augment_take"
title="Pick N random frames"
value={this.state.augment_take}
onChange={this.handleChange}
type="int"
min="1"
max="1000"
/>
<NumberInput
name="augment_make"
title="Generate N recursively"
value={this.state.augment_make}
onChange={this.handleChange}
type="int"
min="1"
max="1000"
/>
<TextInput
name="augment_name"
title="Tag this epoch"
value={this.state.augment_name}
onChange={this.handleChange}
/>
<Button
title="Augment dataset"
value="Augment"
onClick={() => this.props.remote.augment_task(this.state.checkpoint_name, this.state)}
/>
</Group>
<Group title='Train'>
<Button
title="Train one epoch"
value="Train"
onClick={() => this.props.remote.train_task(this.state.checkpoint_name, pix2pixhd.folder_id, 1)}
/>
</Group>
<Group title='Clear'>
<Button
title="Delete recursive frames"
value="Clear"
onClick={() => this.props.remote.clear_recursive_task(this.state.checkpoint_name)}
/>
</Group>
<Group title='Status'>
<Button
title="GPU"
value={this.props.runner.gpu.status === 'IDLE' ? "Idle" : "Interrupt"}
onClick={() => this.interrupt()}
/>
</Group>
</div>
<div>
<CurrentTask />
{!!queue.queue.length &&
<Group title='Upcoming Tasks'>
<TaskList tasks={queue.queue.map(id => queue.tasks[id])} sort="date asc" />
</Group>
}
</div>
</div>
)
}
}
const mapStateToProps = state => ({
pix2pixhd: state.module.pix2pixhd,
runner: state.system.runner,
queue: state.queue,
})
const mapDispatchToProps = (dispatch, ownProps) => ({
actions: bindActionCreators(pix2pixhdActions, dispatch),
remote: bindActionCreators(pix2pixhdTasks, dispatch),
})
export default connect(mapStateToProps, mapDispatchToProps)(Pix2PixHDTrain)
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