diff options
Diffstat (limited to 'assets/test')
| -rw-r--r-- | assets/test/brush/index2.html | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/assets/test/brush/index2.html b/assets/test/brush/index2.html new file mode 100644 index 0000000..c18e320 --- /dev/null +++ b/assets/test/brush/index2.html @@ -0,0 +1,117 @@ +<style> +body,html{margin:0;padding:0;} +#hud { position: absolute; top: 0; left: 0; pointer-events: none; } +canvas { position: absolute; top: 0; left: 0; } +#mask { pointer-events: none; } +#scratch { display: none; } +</style> +<canvas id="canvas"></canvas> +<canvas id="mask"></canvas> +<canvas id="scratch"></canvas> +<div id="hud"></div> + +<script src="/assets/javascripts/vendor/bower_components/jquery/dist/jquery.min.js"></script> +<script src="/assets/javascripts/vendor/bower_components/lodash/dist/lodash.min.js"></script> +<script src="/assets/javascripts/vendor/canvasutilities.js"></script> +<script src="/assets/javascripts/vendor/tube.js"></script> +<script src="/assets/javascripts/math/util.js"></script> +<script src="/assets/javascripts/math/point.js"></script> +<script src="/assets/javascripts/math/vec2.js"></script> +<script src="/assets/javascripts/util/mouse.js"></script> +<script src="/assets/javascripts/util/uid.js"></script> +<script> + +var ctx = canvas.getContext('2d') +var maskCtx = mask.getContext('2d') +var scratchCtx = scratch.getContext('2d') + +var w = mask.width = canvas.width = window.innerWidth +var h = mask.height = canvas.height = window.innerHeight + +var drawing = false +var lastPoint = new point (0, 0), newPoint = new point (0, 0) + +var mymouse = new mouse({ + el: canvas, + down: function(e, cursor){ + drawing = true + lastPoint.a = cursor.x.a + lastPoint.b = cursor.y.a + maskCtx.clearRect(0,0,w,h) +// imagedata = ctx.getImageData( 0, 0, canvas.width, canvas.height ) +// data = imagedata.data + }, + drag: function(e, cursor){ + newPoint.a = cursor.x.b + newPoint.b = cursor.y.b + drawLine(lastPoint, newPoint) + + lastPoint.a = newPoint.a + lastPoint.b = newPoint.b + }, + up: function(e, cursor, new_cursor){ + drawing = false +// drawLine({ a: cursor.x.a, b: cursor.y.a }, { a: cursor.x.b, b: cursor.y.b }) + ctx.globalCompositeOperator = "multiply" + canvas.drawImage(mask, 0, 0) + }, +}) + +function drawLine (u, v) { + var radius = 20 + + var xmin = Math.min(u.a, v.a) + var ymin = Math.min(u.b, v.b) + + var w = scratch.width = abs(u.a - v.a) + radius*2 + var h = scratch.height = abs(u.b - v.b) + radius*2 + + var p = new point (0,0) + var radius2 = radius * radius + + if (w == h && h == radius*2) return + + var imagedata = ctx.createImageData(w, h) + var d = imagedata.data + var i, j, t, dist + + for (i = 0; i < w; i++) { + for (j = 0; j < h; j++) { + t = (j * w + i) * 4 + + p.a = xmin + i - radius + p.b = ymin + j - radius + + dist = distToSegmentSquared( p, u, v ) + + if (dist > radius2) { + d[t+3] = 0 + } + else { + d[t+0] = d[t+1] = d[t+2] = round( tan(sqrt(dist)/radius) * 255) + d[t+3] = 255 + } + } + } + scratchCtx.putImageData(imagedata, 0, 0) + maskCtx.globalCompositeOperation = 'darken'; + maskCtx.drawImage(scratch, xmin - radius, ymin - radius) +} + +drawLine( new point( 100, 100 ), new point( 100, 400 ) ) +drawLine( new point( 100, 100 ), new point( 400, 100 ) ) +drawLine( new point( 100, 100 ), new point( 400, 400 ) ) + +function sqr(x) { return x * x } +function dist2(v, w) { return sqr(v.a - w.a) + sqr(v.b - w.b) } +function distToSegmentSquared (p, v, w) { + var l2 = dist2(v, w) + var t = ((p.a - v.a) * (w.a - v.a) + (p.b - v.b) * (w.b - v.b)) / l2 + if (t < 0) return dist2(p, v) + if (t > 1) return dist2(p, w) + return dist2(p, { a: v.a + t * (w.a - v.a), + b: v.b + t * (w.b - v.b) }) +} + + +</script> |
