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var scene, cam, controls
var app = (function() {
var app = {}
var last_t = 0, initial_t = 0
app.init = function() {
app.bind()
app.build()
// check if we're in an iframe
if (window.self === window.top) {
app.ready()
}
}
app.bind = function() {
$(window).resize(app.resize)
}
app.build = function() {
if ($.browser.msie || ! has3d()) { return app.fallback() }
scene = new MX.Scene().addTo('#scene')
cam = scene.camera
app.resize()
window.scrollTo(0,0)
environment.init()
}
app.ready = function() {
if (last_t) return
setTimeout(function () {
$("html").removeClass("loading")
}, 100)
app.animate(0)
}
app.animate = function (t) {
requestAnimationFrame(app.animate)
if (! initial_t) {
initial_t = t
return
}
t -= initial_t
var dt = t - last_t
last_t = t
environment.update(t, dt)
}
app.resize = function () {
scene.width = window.innerWidth
scene.height = window.innerHeight
scene.perspective = Math.min(window.innerWidth, scene.height)
scene.update()
}
app.fallback = function(){
$('body').addClass('fallback')
}
return app
})()
document.addEventListener('DOMContentLoaded', app.init)
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