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function ifEnter(fn) {
return function(e) {
if (e.keyCode == 13) { fn(); }
};
}
function initLoginForm() {
var nick = "#nickInput", nickFiller = "username"
var pass = "#passwordInput", passLabel = "#passwordInputLabel", passFiller = "password"
var submit = "#signin-submit"
// username input logic:
// set filler text for the login form only if empty
if ($(nick).val() == "") $(nick).val(nickFiller);
// erase the form text when clicked only if it is filler text, otherwise select it
$(nick).focus(function(){
if($(nick).val() == nickFiller) $(nick).val("")
else $(nick).select()
})
// restore filler text on blur if field is empty
$(nick).blur(function(){
if($(nick).val() == "") $(nick).val(nickFiller);
})
// password input logic:
var showPassHideLabel = function(){
$(passLabel).addClass("invisible")
$(pass).removeClass("invisible")
$(pass).focus()
}
var hidePassShowLabel = function(){
$(passLabel).val(passFiller)
$(pass).addClass("invisible")
$(passLabel).removeClass("invisible")
}
// only show password label if input is empty
if ($(pass).val() == "") hidePassShowLabel()
$(passLabel).click(showPassHideLabel)
$(passLabel).focus(showPassHideLabel)
$(pass).blur(function(){
if($(pass).val() == "") hidePassShowLabel()
})
$(nick).keypress(ifEnter(login));
$(pass).keypress(ifEnter(login));
$(submit).click(login);
initBigHand(submit)
}
function initExpandableLoginForm() {
initLoginForm()
$(".signin").click( function(e){
e.preventDefault();
$("fieldset#signin_menu").toggle();
$(".signin").toggleClass("menu-open");
$("#nickInput").select()
});
$("fieldset#signin_menu").mouseup( function(){
return false
});
$(document).mouseup(function(e) {
if ($(e.target).parent("a.signin").length == 0) {
$(".signin").removeClass("menu-open");
$("fieldset#signin_menu").hide();
}
});
}
function initBigHand(id){
var cursorId = "#cursor-big"
var cursor = $(cursorId)[0]
// jquery's reported element sizes are not exactly the same as the browser's 'mouseover' target sizes
// so we'll allow a few pixels extra
var fudgeFactor = 2
$(id).addClass("no-cursor")
// i have to do this weirdly bc putting the cursor image where the mouse cursor is causes problems with mouse events:
// * it stops mousemove events on the image below the mouse cursor
// * it fucks up mouseover/out and even mouseenter/leave events, as well as click
// so i am doing this:
// on mousing over the image:
// make cursor visible
// find image co-ords
// bind a global mousemove func
// bind cursor click event
// unbind mouseover
// mousemove func:
// move image to mouse co-ords
// if mouse co-ords are outside the image co-ords:
// make cursor invisible
// unbind mousemove func
// unbind cursor click event
var mousemove = function(e){
var y = e.pageY, x = e.pageX, coords = initBigHand.coords
cursor.style.top = y + "px"
cursor.style.left = x - 32 + "px" // 32: (4 pixels * 8 pixels per big pixel) to line up pointy finger with cursor
if (y < coords.top ||
y > coords.bottom ||
x < coords.left ||
x > coords.right) {
$(cursorId).addClass('invisible')
$(cursorId).css({"top": 0, "left": 0 })
$(cursorId).unbind('click', cursorClick)
$('body').unbind('mousemove', mousemove)
$(id).mouseover(imageMouseOver)
}
}
var cursorClick = function(){ $(id).click() }
var imageMouseOver = function(){
//console.log("moused over...")
initBigHand.coords = {
"left": $(id).offset().left - fudgeFactor,
"top": $(id).offset().top - fudgeFactor,
"right": $(id).offset().left + $(id).width() + fudgeFactor,
"bottom": $(id).offset().top + $(id).height() + fudgeFactor
}
$('body').mousemove(mousemove)
$(cursorId).click(cursorClick)
$(cursorId).removeClass('invisible')
$(id).unbind('mouseover', imageMouseOver)
}
$(id).mouseover(imageMouseOver)
}
function login() {
var nick = $('#nickInput').val();
var password = $('#passwordInput').val();
var rememberme = $('#remembermeInput').attr('checked') ? 'yes' : '';
var hash = hex_sha1(nick + '$' + password + '$dumpfm');
var onSuccess = function(json) {
location.href = '/chat';
if (typeof pageTracker !== 'undefined') {
pageTracker._setCustomVar(1, "logged-in", nick);
}
};
var onError = function(resp, textStatus, errorThrown) {
alert("Error logging in!");
};
$.ajax({
type: 'POST',
timeout: 5000,
url: '/login',
data: {'nick': nick, ts: '', 'hash': hash, 'rememberme': rememberme},
cache: false,
dataType: 'json',
success: onSuccess,
error: onError
});
};
function MM_swapImgRestore() { //v3.0
var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
}
function MM_preloadImages() { //v3.0
var d=document; if(d.images){
if(!d.MM_p) d.MM_p=new Array();
var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}
function MM_findObj(n, d) { //v4.01
var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
if(!x && d.getElementById) x=d.getElementById(n); return x;
}
function MM_swapImage() { //v3.0
var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
if ((x=MM_findObj(a[i]))!=null){
document.MM_sr[j++]=x;
if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];
}
}
// sha1.js
/*
* A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined
* in FIPS 180-1
* Version 2.2 Copyright Paul Johnston 2000 - 2009.
* Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
* Distributed under the BSD License
* See http://pajhome.org.uk/crypt/md5 for details.
*/
/*
* Configurable variables. You may need to tweak these to be compatible with
* the server-side, but the defaults work in most cases.
*/
var hexcase = 0; /* hex output format. 0 - lowercase; 1 - uppercase */
var b64pad = ""; /* base-64 pad character. "=" for strict RFC compliance */
/*
* These are the functions you'll usually want to call
* They take string arguments and return either hex or base-64 encoded strings
*/
function hex_sha1(s) { return rstr2hex(rstr_sha1(str2rstr_utf8(s))); }
function b64_sha1(s) { return rstr2b64(rstr_sha1(str2rstr_utf8(s))); }
function any_sha1(s, e) { return rstr2any(rstr_sha1(str2rstr_utf8(s)), e); }
function hex_hmac_sha1(k, d)
{ return rstr2hex(rstr_hmac_sha1(str2rstr_utf8(k), str2rstr_utf8(d))); }
function b64_hmac_sha1(k, d)
{ return rstr2b64(rstr_hmac_sha1(str2rstr_utf8(k), str2rstr_utf8(d))); }
function any_hmac_sha1(k, d, e)
{ return rstr2any(rstr_hmac_sha1(str2rstr_utf8(k), str2rstr_utf8(d)), e); }
/*
* Perform a simple self-test to see if the VM is working
*/
function sha1_vm_test()
{
return hex_sha1("abc").toLowerCase() == "a9993e364706816aba3e25717850c26c9cd0d89d";
}
/*
* Calculate the SHA1 of a raw string
*/
function rstr_sha1(s)
{
return binb2rstr(binb_sha1(rstr2binb(s), s.length * 8));
}
/*
* Calculate the HMAC-SHA1 of a key and some data (raw strings)
*/
function rstr_hmac_sha1(key, data)
{
var bkey = rstr2binb(key);
if(bkey.length > 16) bkey = binb_sha1(bkey, key.length * 8);
var ipad = Array(16), opad = Array(16);
for(var i = 0; i < 16; i++)
{
ipad[i] = bkey[i] ^ 0x36363636;
opad[i] = bkey[i] ^ 0x5C5C5C5C;
}
var hash = binb_sha1(ipad.concat(rstr2binb(data)), 512 + data.length * 8);
return binb2rstr(binb_sha1(opad.concat(hash), 512 + 160));
}
/*
* Convert a raw string to a hex string
*/
function rstr2hex(input)
{
try { hexcase } catch(e) { hexcase=0; }
var hex_tab = hexcase ? "0123456789ABCDEF" : "0123456789abcdef";
var output = "";
var x;
for(var i = 0; i < input.length; i++)
{
x = input.charCodeAt(i);
output += hex_tab.charAt((x >>> 4) & 0x0F)
+ hex_tab.charAt( x & 0x0F);
}
return output;
}
/*
* Convert a raw string to a base-64 string
*/
function rstr2b64(input)
{
try { b64pad } catch(e) { b64pad=''; }
var tab = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
var output = "";
var len = input.length;
for(var i = 0; i < len; i += 3)
{
var triplet = (input.charCodeAt(i) << 16)
| (i + 1 < len ? input.charCodeAt(i+1) << 8 : 0)
| (i + 2 < len ? input.charCodeAt(i+2) : 0);
for(var j = 0; j < 4; j++)
{
if(i * 8 + j * 6 > input.length * 8) output += b64pad;
else output += tab.charAt((triplet >>> 6*(3-j)) & 0x3F);
}
}
return output;
}
/*
* Convert a raw string to an arbitrary string encoding
*/
function rstr2any(input, encoding)
{
var divisor = encoding.length;
var remainders = Array();
var i, q, x, quotient;
/* Convert to an array of 16-bit big-endian values, forming the dividend */
var dividend = Array(Math.ceil(input.length / 2));
for(i = 0; i < dividend.length; i++)
{
dividend[i] = (input.charCodeAt(i * 2) << 8) | input.charCodeAt(i * 2 + 1);
}
/*
* Repeatedly perform a long division. The binary array forms the dividend,
* the length of the encoding is the divisor. Once computed, the quotient
* forms the dividend for the next step. We stop when the dividend is zero.
* All remainders are stored for later use.
*/
while(dividend.length > 0)
{
quotient = Array();
x = 0;
for(i = 0; i < dividend.length; i++)
{
x = (x << 16) + dividend[i];
q = Math.floor(x / divisor);
x -= q * divisor;
if(quotient.length > 0 || q > 0)
quotient[quotient.length] = q;
}
remainders[remainders.length] = x;
dividend = quotient;
}
/* Convert the remainders to the output string */
var output = "";
for(i = remainders.length - 1; i >= 0; i--)
output += encoding.charAt(remainders[i]);
/* Append leading zero equivalents */
var full_length = Math.ceil(input.length * 8 /
(Math.log(encoding.length) / Math.log(2)))
for(i = output.length; i < full_length; i++)
output = encoding[0] + output;
return output;
}
/*
* Encode a string as utf-8.
* For efficiency, this assumes the input is valid utf-16.
*/
function str2rstr_utf8(input)
{
var output = "";
var i = -1;
var x, y;
while(++i < input.length)
{
/* Decode utf-16 surrogate pairs */
x = input.charCodeAt(i);
y = i + 1 < input.length ? input.charCodeAt(i + 1) : 0;
if(0xD800 <= x && x <= 0xDBFF && 0xDC00 <= y && y <= 0xDFFF)
{
x = 0x10000 + ((x & 0x03FF) << 10) + (y & 0x03FF);
i++;
}
/* Encode output as utf-8 */
if(x <= 0x7F)
output += String.fromCharCode(x);
else if(x <= 0x7FF)
output += String.fromCharCode(0xC0 | ((x >>> 6 ) & 0x1F),
0x80 | ( x & 0x3F));
else if(x <= 0xFFFF)
output += String.fromCharCode(0xE0 | ((x >>> 12) & 0x0F),
0x80 | ((x >>> 6 ) & 0x3F),
0x80 | ( x & 0x3F));
else if(x <= 0x1FFFFF)
output += String.fromCharCode(0xF0 | ((x >>> 18) & 0x07),
0x80 | ((x >>> 12) & 0x3F),
0x80 | ((x >>> 6 ) & 0x3F),
0x80 | ( x & 0x3F));
}
return output;
}
/*
* Encode a string as utf-16
*/
function str2rstr_utf16le(input)
{
var output = "";
for(var i = 0; i < input.length; i++)
output += String.fromCharCode( input.charCodeAt(i) & 0xFF,
(input.charCodeAt(i) >>> 8) & 0xFF);
return output;
}
function str2rstr_utf16be(input)
{
var output = "";
for(var i = 0; i < input.length; i++)
output += String.fromCharCode((input.charCodeAt(i) >>> 8) & 0xFF,
input.charCodeAt(i) & 0xFF);
return output;
}
/*
* Convert a raw string to an array of big-endian words
* Characters >255 have their high-byte silently ignored.
*/
function rstr2binb(input)
{
var output = Array(input.length >> 2);
for(var i = 0; i < output.length; i++)
output[i] = 0;
for(var i = 0; i < input.length * 8; i += 8)
output[i>>5] |= (input.charCodeAt(i / 8) & 0xFF) << (24 - i % 32);
return output;
}
/*
* Convert an array of big-endian words to a string
*/
function binb2rstr(input)
{
var output = "";
for(var i = 0; i < input.length * 32; i += 8)
output += String.fromCharCode((input[i>>5] >>> (24 - i % 32)) & 0xFF);
return output;
}
/*
* Calculate the SHA-1 of an array of big-endian words, and a bit length
*/
function binb_sha1(x, len)
{
/* append padding */
x[len >> 5] |= 0x80 << (24 - len % 32);
x[((len + 64 >> 9) << 4) + 15] = len;
var w = Array(80);
var a = 1732584193;
var b = -271733879;
var c = -1732584194;
var d = 271733878;
var e = -1009589776;
for(var i = 0; i < x.length; i += 16)
{
var olda = a;
var oldb = b;
var oldc = c;
var oldd = d;
var olde = e;
for(var j = 0; j < 80; j++)
{
if(j < 16) w[j] = x[i + j];
else w[j] = bit_rol(w[j-3] ^ w[j-8] ^ w[j-14] ^ w[j-16], 1);
var t = safe_add(safe_add(bit_rol(a, 5), sha1_ft(j, b, c, d)),
safe_add(safe_add(e, w[j]), sha1_kt(j)));
e = d;
d = c;
c = bit_rol(b, 30);
b = a;
a = t;
}
a = safe_add(a, olda);
b = safe_add(b, oldb);
c = safe_add(c, oldc);
d = safe_add(d, oldd);
e = safe_add(e, olde);
}
return Array(a, b, c, d, e);
}
/*
* Perform the appropriate triplet combination function for the current
* iteration
*/
function sha1_ft(t, b, c, d)
{
if(t < 20) return (b & c) | ((~b) & d);
if(t < 40) return b ^ c ^ d;
if(t < 60) return (b & c) | (b & d) | (c & d);
return b ^ c ^ d;
}
/*
* Determine the appropriate additive constant for the current iteration
*/
function sha1_kt(t)
{
return (t < 20) ? 1518500249 : (t < 40) ? 1859775393 :
(t < 60) ? -1894007588 : -899497514;
}
/*
* Add integers, wrapping at 2^32. This uses 16-bit operations internally
* to work around bugs in some JS interpreters.
*/
function safe_add(x, y)
{
var lsw = (x & 0xFFFF) + (y & 0xFFFF);
var msw = (x >> 16) + (y >> 16) + (lsw >> 16);
return (msw << 16) | (lsw & 0xFFFF);
}
/*
* Bitwise rotate a 32-bit number to the left.
*/
function bit_rol(num, cnt)
{
return (num << cnt) | (num >>> (32 - cnt));
}
|